Re: [osg-users] Extension ' is not supported
Just for clarity, it wasn't causing me any issues. Thanks for looking into it, Robert. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75180#75180 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Extension '' is not supported
I traced it back to a line in SceneGraph.cpp's SceneView::init(): // force the initialization of the OpenGL extension string // to try and work around a Windows NVidia driver bug circa Oct 2006. osg::isGLExtensionSupported(_renderInfo.getState()->getContextID(),""); So the confirms that the issue is benign, and I think given it's 12 years on that there have been lots of other changes to the osg::State & GLExtensions are setup it's probably safe to remove - there are lots of other extensions being checked prior to the "" ones. I will check in removal of this call to OSG-3.6 branch and master. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Extension '' is not supported
I have just run the following: $ osgviewer cow.osgt | grep "OpenGL extension '' is not supported" OpenGL extension '' is not supported. OpenGL extension '' is not supported. So I get the odd warning. It suggests that code somewhere is attempting to to check an extension name that with an empty string. I will have a quick look. It'll likely be benign issue. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Extension '' is not supported
Hi. Is there any specific problem with that message you want to know? On Thu, 8 Nov 2018 at 23:40, Sam Brkopac wrote: > > Hi, > > When I use the latest 3.6.3 release, I get the following message when > enabling OSG_INFO. > > > Code: > OpenGL extension '' is not supported. > > > > Does anybody else get this when running a normal viewer example? > > > Code: > int main(int argc, const char *argv[]) { > > osg::setNotifyLevel(osg::NotifySeverity::INFO); > > osgViewer::Viewer viewer; > > viewer.setUpViewInWindow(50, 50, 640, 480, 0); > viewer.setCameraManipulator(new osgGA::MultiTouchTrackballManipulator); > > return viewer.run(); > } > > > > Thanks, Sam > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=75175#75175 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org