Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-07 Thread Wu Xiaodong
Hi. Robert.

Yeah. Great!  The western humor.

The misunderstanding may be caused by the time equation, because the time
for the mail is April 2nd as the time zone on my PC.  I am in the GMT +8:00
time zone.

To be honest, it would be evil if the April 1st joke were real in my mind.





On Thu, Apr 3, 2008 at 4:40 PM, Robert Osfield [EMAIL PROTECTED]
wrote:

 Hi Xiaodong Wu et. al,


 2008/4/3 Wu Xiaodong [EMAIL PROTECTED]:

 
  How could the community do when the next  Microsoft Technologies, such
  as DirectX changes like OS changes from Win95 to WinXp.


 The email about adopting Microsoft Technologies across the board was a
 April 1st spoof,  written to be almost plausible but also ridiculous at the
 same time, and once you realise it's a joke you know you've been had.  Such
 pranks are a tradition on April 1st every year in at least the UK and US.
 I'm not sure how long the tradition has run for or where it started, but
 it's been an ever annual amusement all my life.  Newspapers, television,
 friends, family, communities all get in on the act to try to pull best
 pranks.

 In this case prankster wasn't me, but an impersonator who went to the
 length of register a [EMAIL PROTECTED] email account and then
 subscribing this account with osg-users, and then posted his/her
 announcement at plausible timing.  As April 1st pranks go it was a pretty
 good one because it would be easy to just read it at face value before it
 sinks in that its April 1st and just a prank.

 So... the OpenSceneGraph hasn't really embraced MS technologies, its
 remains firmly fixed the world of open standards and any platform specifics
 will stay minimal and encapsulated as far as possible to prevent users being
 tied to any particular platform.  This means that the OpenSceneGraph should
 still compile on Windows95 through to Vista, from now unsupported operating
 systems like IRIX to latest versions of Linux about to come out.  Genuine
 standards provide continuity and portability which is which make it great
 for software that lives and useful life for a long time.

 Those who've been around the OpenSceneGraph community know that I'm a
 pretty outspoken supporter of open standards and portability.  They'll also
 know that I don't personally go anywhere near Windows boxes, and certainly
 don't have much patience with Microsoft only technologies or its
 questionable business its practices.  The prank was good because it reversed
 this all on its head, with a nod and wink to the current OOXML fiasco at
 ISO.

 So... the question is... who is the prankster

 Robert.

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




-- 
Xiaodong Wu
吴晓东
'Xiao' means the time and the view when the sun rises and 'dong' means the
east in Chinese
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-03 Thread Robert Osfield
Hi Xiaodong Wu et. al,


2008/4/3 Wu Xiaodong [EMAIL PROTECTED]:


 How could the community do when the next  Microsoft Technologies, such as
 DirectX changes like OS changes from Win95 to WinXp.


The email about adopting Microsoft Technologies across the board was a April
1st spoof,  written to be almost plausible but also ridiculous at the same
time, and once you realise it's a joke you know you've been had.  Such
pranks are a tradition on April 1st every year in at least the UK and US.
I'm not sure how long the tradition has run for or where it started, but
it's been an ever annual amusement all my life.  Newspapers, television,
friends, family, communities all get in on the act to try to pull best
pranks.

In this case prankster wasn't me, but an impersonator who went to the length
of register a [EMAIL PROTECTED] email account and then subscribing
this account with osg-users, and then posted his/her announcement at
plausible timing.  As April 1st pranks go it was a pretty good one because
it would be easy to just read it at face value before it sinks in that its
April 1st and just a prank.

So... the OpenSceneGraph hasn't really embraced MS technologies, its remains
firmly fixed the world of open standards and any platform specifics will
stay minimal and encapsulated as far as possible to prevent users being tied
to any particular platform.  This means that the OpenSceneGraph should still
compile on Windows95 through to Vista, from now unsupported operating
systems like IRIX to latest versions of Linux about to come out.  Genuine
standards provide continuity and portability which is which make it great
for software that lives and useful life for a long time.

Those who've been around the OpenSceneGraph community know that I'm a pretty
outspoken supporter of open standards and portability.  They'll also know
that I don't personally go anywhere near Windows boxes, and certainly don't
have much patience with Microsoft only technologies or its questionable
business its practices.  The prank was good because it reversed this all on
its head, with a nod and wink to the current OOXML fiasco at ISO.

So... the question is... who is the prankster

Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-02 Thread Wu Xiaodong
How could the community do when the next  Microsoft Technologies, such as
DirectX changes like OS changes from Win95 to WinXp.


On Wed, Apr 2, 2008 at 5:37 AM, Robert Osfield [EMAIL PROTECTED]
wrote:

 One more thing...

 In the light of the recent efforts from Microsoft to support standards
 and for opening their source code. I've been thinking of making this
 one the last release before tagging in 2.4 next week or so. Then I
 will be starting to move OpenSceneGraph from exclusive OpenGL support
 to support also DirectX natively. Yes I know ... But that's not all,
 here is the list of features that 3.0 will bring :
  - fully written in C#, .NET Framework 3.5 compliant
  - full support of Windows Presentation Foundation (WPF) to enable
 seemless graphical UI experience inside your 3D applications
  - MSDN class documentation for all hidden features available in
 compressed XHTML
  - new osgDB plugins that will support OOXML import/export that will
 replace OpenSceneGraph old ascii and binary formats
  - native Excel support to define complex Viewer configurations
  - native Word support to replace osgText
  - support for All Microsoft optical mouse buttons

 This will however not be possible without full commitment of the
 community and funding ! Make your voices heard now if you want to join
 the new era in open source computer graphics software soon to be
 industry.

 2008/4/1, Robert Osfield [EMAIL PROTECTED]:
  Hi All,
 
   I have now tagged the OpenSceneGraph-2.3.7 developer release, details
   can be found at:
 
 
 http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
 
  * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes
   include : new OpenFlight writer support and libcurl based http reader
   have been introduced, OpenThreads sources have now been moved directly
   into the OpenSceneGraph SVN removing the old use of svn:externals, and
   various bug and build fixes.
 
  source package : OpenSceneGraph-2.3.7.zip
  svn tag: svn co
 
 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.7
   OpenSceneGraph
 
   That's all folks :-)
 
   Robert.
   ___
   osg-users mailing list
   osg-users@lists.openscenegraph.org
 
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 

 Robert. the other :-)
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




-- 
Xiaodong Wu
吴晓东
'Xiao' means the time and the view when the sun rises and 'dong' means the
east in Chinese
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Robert Osfield
One more thing...

In the light of the recent efforts from Microsoft to support standards
and for opening their source code. I've been thinking of making this
one the last release before tagging in 2.4 next week or so. Then I
will be starting to move OpenSceneGraph from exclusive OpenGL support
to support also DirectX natively. Yes I know ... But that's not all,
here is the list of features that 3.0 will bring :
  - fully written in C#, .NET Framework 3.5 compliant
  - full support of Windows Presentation Foundation (WPF) to enable
seemless graphical UI experience inside your 3D applications
  - MSDN class documentation for all hidden features available in
compressed XHTML
  - new osgDB plugins that will support OOXML import/export that will
replace OpenSceneGraph old ascii and binary formats
  - native Excel support to define complex Viewer configurations
  - native Word support to replace osgText
  - support for All Microsoft optical mouse buttons

This will however not be possible without full commitment of the
community and funding ! Make your voices heard now if you want to join
the new era in open source computer graphics software soon to be
industry.

2008/4/1, Robert Osfield [EMAIL PROTECTED]:
 Hi All,

  I have now tagged the OpenSceneGraph-2.3.7 developer release, details
  can be found at:

http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases

 * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes
  include : new OpenFlight writer support and libcurl based http reader
  have been introduced, OpenThreads sources have now been moved directly
  into the OpenSceneGraph SVN removing the old use of svn:externals, and
  various bug and build fixes.

 source package : OpenSceneGraph-2.3.7.zip
 svn tag: svn co
  
 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.7
  OpenSceneGraph

  That's all folks :-)

  Robert.
  ___
  osg-users mailing list
  osg-users@lists.openscenegraph.org
  http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Robert. the other :-)
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Alberto Luaces

Ha,ha,ha... it's not late yet for AF ;)

El Martes 01 Abril 2008ES 23:37:21 Robert Osfield escribió:
 One more thing...

 In the light of the recent efforts from Microsoft to support standards
 and for opening their source code. I've been thinking of making this
 one the last release before tagging in 2.4 next week or so. Then I
 will be starting to move OpenSceneGraph from exclusive OpenGL support
 to support also DirectX natively. Yes I know ... But that's not all,
 here is the list of features that 3.0 will bring :
   - fully written in C#, .NET Framework 3.5 compliant
   - full support of Windows Presentation Foundation (WPF) to enable
 seemless graphical UI experience inside your 3D applications
   - MSDN class documentation for all hidden features available in
 compressed XHTML
   - new osgDB plugins that will support OOXML import/export that will
 replace OpenSceneGraph old ascii and binary formats
   - native Excel support to define complex Viewer configurations
   - native Word support to replace osgText
   - support for All Microsoft optical mouse buttons

 This will however not be possible without full commitment of the
 community and funding ! Make your voices heard now if you want to join
 the new era in open source computer graphics software soon to be
 industry.

 2008/4/1, Robert Osfield [EMAIL PROTECTED]:
  Hi All,
 
   I have now tagged the OpenSceneGraph-2.3.7 developer release, details
   can be found at:
 

  http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleas
 es
 
  * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes
   include : new OpenFlight writer support and libcurl based http reader
   have been introduced, OpenThreads sources have now been moved directly
   into the OpenSceneGraph SVN removing the old use of svn:externals, and
   various bug and build fixes.
 
  source package : OpenSceneGraph-2.3.7.zip
  svn tag: svn co
  
  http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-
 2.3.7 OpenSceneGraph
 
   That's all folks :-)
 
   Robert.



___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Jeremy Moles
On Tue, 2008-04-01 at 23:54 +0200, Mattias Helsing wrote:
 pfhiey, you almost gave me a stroke.

Me too, I was actually cussing to my co-workers. :)
 
 On Tue, Apr 1, 2008 at 11:37 PM, Robert Osfield
 [EMAIL PROTECTED] wrote:
 One more thing...
 
 In the light of the recent efforts from Microsoft to support
 standards
 and for opening their source code. I've been thinking of
 making this
 one the last release before tagging in 2.4 next week or so.
 Then I
 will be starting to move OpenSceneGraph from exclusive OpenGL
 support
 to support also DirectX natively. Yes I know ... But that's
 not all,
 here is the list of features that 3.0 will bring :
  - fully written in C#, .NET Framework 3.5 compliant
  - full support of Windows Presentation Foundation (WPF) to
 enable
 seemless graphical UI experience inside your 3D applications
  - MSDN class documentation for all hidden features available
 in
 compressed XHTML
  - new osgDB plugins that will support OOXML import/export
 that will
 replace OpenSceneGraph old ascii and binary formats
  - native Excel support to define complex Viewer
 configurations
  - native Word support to replace osgText
  - support for All Microsoft optical mouse buttons
 
 This will however not be possible without full commitment of
 the
 community and funding ! Make your voices heard now if you want
 to join
 the new era in open source computer graphics software soon to
 be
 industry.
 
 2008/4/1, Robert Osfield [EMAIL PROTECTED]:
  Hi All,
 
   I have now tagged the OpenSceneGraph-2.3.7 developer
 release, details
   can be found at:
 
 
  
 http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
 
  * OpenSceneGraph-2.3.7, released on 1st April 2008.
 Changes
   include : new OpenFlight writer support and libcurl based
 http reader
   have been introduced, OpenThreads sources have now been
 moved directly
   into the OpenSceneGraph SVN removing the old use of
 svn:externals, and
   various bug and build fixes.
 
  source package : OpenSceneGraph-2.3.7.zip
  svn tag: svn co
 
  
 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.7
   OpenSceneGraph
 
   That's all folks :-)
 
   Robert.
   ___
   osg-users mailing list
   osg-users@lists.openscenegraph.org
 
  
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 
 
 Robert. the other :-)
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Benjamin Eikel
On Tuesday 01 April 2008 at 23:37:21, Robert Osfield wrote:
 One more thing...

 In the light of the recent efforts from Microsoft to support standards
 and for opening their source code. I've been thinking of making this
 one the last release before tagging in 2.4 next week or so. Then I
 will be starting to move OpenSceneGraph from exclusive OpenGL support
 to support also DirectX natively. Yes I know ... But that's not all,
 here is the list of features that 3.0 will bring :
   - fully written in C#, .NET Framework 3.5 compliant
   - full support of Windows Presentation Foundation (WPF) to enable
 seemless graphical UI experience inside your 3D applications
   - MSDN class documentation for all hidden features available in
 compressed XHTML
   - new osgDB plugins that will support OOXML import/export that will
 replace OpenSceneGraph old ascii and binary formats
   - native Excel support to define complex Viewer configurations
   - native Word support to replace osgText
   - support for All Microsoft optical mouse buttons
Wow good one. Made me shiver for a short time.

 This will however not be possible without full commitment of the
 community and funding ! Make your voices heard now if you want to join
 the new era in open source computer graphics software soon to be
 industry.

 2008/4/1, Robert Osfield [EMAIL PROTECTED]:
  Hi All,
 
   I have now tagged the OpenSceneGraph-2.3.7 developer release, details
   can be found at:
 

  http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleas
 es
 
  * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes
   include : new OpenFlight writer support and libcurl based http reader
   have been introduced, OpenThreads sources have now been moved directly
   into the OpenSceneGraph SVN removing the old use of svn:externals, and
   various bug and build fixes.
 
  source package : OpenSceneGraph-2.3.7.zip
  svn tag: svn co
  
  http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-
 2.3.7 OpenSceneGraph
 
   That's all folks :-)
 
   Robert.
   ___
   osg-users mailing list
   osg-users@lists.openscenegraph.org
  
  http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

 Robert. the other :-)
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Paul Martz
Don't forget to convert all the source code to use DOS line breaks!
   -Paul


 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Robert Osfield
 Sent: Tuesday, April 01, 2008 3:37 PM
 To: OpenSceneGraph Users
 Subject: Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
 
 One more thing...
 
 In the light of the recent efforts from Microsoft to support 
 standards and for opening their source code. I've been 
 thinking of making this one the last release before tagging 
 in 2.4 next week or so. Then I will be starting to move 
 OpenSceneGraph from exclusive OpenGL support to support also 
 DirectX natively. Yes I know ... But that's not all, here is 
 the list of features that 3.0 will bring :
   - fully written in C#, .NET Framework 3.5 compliant
   - full support of Windows Presentation Foundation (WPF) to 
 enable seemless graphical UI experience inside your 3D applications
   - MSDN class documentation for all hidden features 
 available in compressed XHTML
   - new osgDB plugins that will support OOXML import/export 
 that will replace OpenSceneGraph old ascii and binary formats
   - native Excel support to define complex Viewer configurations
   - native Word support to replace osgText
   - support for All Microsoft optical mouse buttons
 
 This will however not be possible without full commitment of 
 the community and funding ! Make your voices heard now if you 
 want to join the new era in open source computer graphics 
 software soon to be industry.
 
 2008/4/1, Robert Osfield [EMAIL PROTECTED]:
  Hi All,
 
   I have now tagged the OpenSceneGraph-2.3.7 developer 
 release, details  
  can be found at:
 
 
  
 http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperRel
  eases
 
  * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes  
  include : new OpenFlight writer support and libcurl based 
 http reader  
  have been introduced, OpenThreads sources have now been 
 moved directly  
  into the OpenSceneGraph SVN removing the old use of 
 svn:externals, and  
  various bug and build fixes.
 
  source package : OpenSceneGraph-2.3.7.zip
  svn tag: svn co
   
  
 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGra
  ph-2.3.7
   OpenSceneGraph
 
   That's all folks :-)
 
   Robert.
   ___
   osg-users mailing list
   osg-users@lists.openscenegraph.org
   
  
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.
  org
 
 
 Robert. the other :-)
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce
 negraph.org

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Mike Weiblen
I was wondering if we'd make it through the day without japes.  Glad
to see not :-)
-- mew


On Tue, Apr 1, 2008 at 4:37 PM, Robert Osfield [EMAIL PROTECTED] wrote:
 One more thing...




-- 
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Paul Speed
I can pledge thousands of dollars in monopoly money!!!

I knew it was a joke almost immediately but I still tasted a little of 
my own vomit in the back of my throat.  So there is that.

-Paul

P.S.: For an interesting WTF, I've noticed that some of the computer 
stores around here are now advertising With XP! for their PC's that 
aren't pre-loaded with Vista.  And that's not an April Fools joke.  Kind 
of funny when being loaded with the older version of Windows is a big 
feature. ;)

Robert Osfield wrote:
 One more thing...
 
 In the light of the recent efforts from Microsoft to support standards
 and for opening their source code. I've been thinking of making this
 one the last release before tagging in 2.4 next week or so. Then I
 will be starting to move OpenSceneGraph from exclusive OpenGL support
 to support also DirectX natively. Yes I know ... But that's not all,
 here is the list of features that 3.0 will bring :
   - fully written in C#, .NET Framework 3.5 compliant
   - full support of Windows Presentation Foundation (WPF) to enable
 seemless graphical UI experience inside your 3D applications
   - MSDN class documentation for all hidden features available in
 compressed XHTML
   - new osgDB plugins that will support OOXML import/export that will
 replace OpenSceneGraph old ascii and binary formats
   - native Excel support to define complex Viewer configurations
   - native Word support to replace osgText
   - support for All Microsoft optical mouse buttons
 
 This will however not be possible without full commitment of the
 community and funding ! Make your voices heard now if you want to join
 the new era in open source computer graphics software soon to be
 industry.
 
 2008/4/1, Robert Osfield [EMAIL PROTECTED]:
 Hi All,

  I have now tagged the OpenSceneGraph-2.3.7 developer release, details
  can be found at:


 http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases

 * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes
  include : new OpenFlight writer support and libcurl based http reader
  have been introduced, OpenThreads sources have now been moved directly
  into the OpenSceneGraph SVN removing the old use of svn:externals, and
  various bug and build fixes.

 source package : OpenSceneGraph-2.3.7.zip
 svn tag: svn co
  
 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.7
  OpenSceneGraph

  That's all folks :-)

  Robert.
  ___
  osg-users mailing list
  osg-users@lists.openscenegraph.org
  http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

 
 Robert. the other :-)
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Philip Taylor

Shame you didn't get to see the BBC TV news report on the discovery of film
footage of flying penguins, which seems a vaguely tenuous link to this
newsite wrt to Linux users !

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Mike
Weiblen
Sent: 02 April 2008 00:33
To: OpenSceneGraph Users
Subject: Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.


I was wondering if we'd make it through the day without japes.  Glad
to see not :-)
-- mew


On Tue, Apr 1, 2008 at 4:37 PM, Robert Osfield [EMAIL PROTECTED]
wrote:
 One more thing...




--
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org