Hi osg-users,
It seems that the overlay::OverlayData::_camera prevents attached subgraph
callback to be called.
In future version, is it possible to attach an update callback to the
overlay::OverlayData::_camera node, by creating a new function like :
void
Hi Sergey,
My overlay node isn't under a camera node, but is it possible that the
overlay projection mecanism is using a camera with subgraph attached to it
and so the update traversal doesn't reach the subgraph ??
Best regards,
2011/2/21 Sergey Polischuk pol...@yandex.ru
Hi, Alexandre.
If
Hi, Alexandre.If your overlay subgraph is under osg camera, then update traversals dont reach there, they stop at camera node.You can try to add this uniform to stateset of some node before camera in scene graph, so it will be updated and shouldn't break anything.Cheers, Sergey.21.02.2011, 17:57,
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