Sorry for the late reply, away from work for some reason~
And, THANKS Jason!
That's exactly what I want!
Find the Geometry of terrainTile which my mouse point at, then loop change
alpha of effected vertex in Geometry's ColorArray, all looks fine~~
: -)
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On 02/26/2012 06:58 AM, Cao Wenjie wrote:
Hi,
As OSG newbie, I'm working on a terrain texture brush task.
My goal:
Use mouse controlled brush paint grass area on a prebuild terrain(has original
texture)
Progress:
Now I successfully complete a demo, but the method I use seems unattractive.
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