able to make a change. I think I feel better with the change to clear
> the existing list element in ~GLException. But I think the other approach
> would be better for current OSG.
>
> andy
>
> -Original Message-----
> From: Andy Skinner
> Sent: Wednesday, September
nner
Sent: Wednesday, September 19, 2018 3:32 PM
To: OpenSceneGraph Users
Subject: RE: [osg-users] context IDs
Thanks, I'll take a look. I am hoping this will be more remove than replace,
not needing multiple levels of caching.
thanks
andy
-Original Message-
From: osg-users On Be
: Wednesday, September 19, 2018 4:20 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] context IDs
>
> Hi Andy,
>
> It's quite a while since I worked specifically on the osg::State,
> ContextID, osg::GLExtensions management. In principle it should be
> possible t
text IDs, then we need a way to clear out what is stored, possibly
> when the context ID usage count goes to 0, or maybe explicitly.
>
> thanks
>
> andy
>
> -Original Message-
> From: osg-users On Behalf Of
> Robert Osfield
> Sent: Wednesday, September 19,
r out what is stored, possibly
when the context ID usage count goes to 0, or maybe explicitly.
thanks
andy
-Original Message-
From: osg-users On Behalf Of
Robert Osfield
Sent: Wednesday, September 19, 2018 4:20 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] context IDs
Hi Andy,
then get drawn into Java windows.
andy
-Original Message-
From: osg-users On Behalf Of
Robert Osfield
Sent: Wednesday, September 19, 2018 4:20 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] context IDs
Hi Andy,
It's quite a while since I worked specifically on the osg::St
Hi Andy,
It's quite a while since I worked specifically on the osg::State,
ContextID, osg::GLExtensions management. In principle it should be
possible to reuse ContextID's, the sticky issue of whether the
GLExtensions object is recreated for each new graphics context is
something I haven't person
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