On 06/11/15 04:18, Daniel Hofmann wrote:
> Depending on your use case (maybe only a few larger cities?) and if it
> has to scale, you could do the following (disclaimer: a bit hacky).
>
> Take a look here: this is what gets exposed to the profiles for ways:
>
>
Hello,
A bit of a long one.
I've read a few messages from this list about tuning car.lua,
not all of them yet, but the ones i have read were different
problems, my problem is it's too fast. If a trip would take 30
minutes in real life, osrm might say it takes 20 minutes.
primarily because of
Michael,
This is not an easy problem to solve. Overall, car.lua represents a model of
the world, our best guess at travel speeds based on OSM road type tags. There
are three problems with this:
1) Our guesses might be off
2) OSM tagging is not consistent everywhere
3) OSM might
Depending on your use case (maybe only a few larger cities?) and if it has
to scale, you could do the following (disclaimer: a bit hacky).
Take a look here: this is what gets exposed to the profiles for ways: