2017-01-26 9:55 GMT-08:00 Loftus, Ciara :
>>
>> 2017-01-25 7:52 GMT-08:00 Loftus, Ciara :
>> >> 2017-01-22 11:45 GMT-08:00 Jan Scheurich :
>> >> >
>> >> >> It's not a big deal, since the most important use case we have for
>> >>
>
> 2017-01-25 7:52 GMT-08:00 Loftus, Ciara :
> >> 2017-01-22 11:45 GMT-08:00 Jan Scheurich :
> >> >
> >> >> It's not a big deal, since the most important use case we have for
> >> >> dpif-netdev is with dpdk, but I'd still like the code to behave
>
2017-01-22 11:45 GMT-08:00 Jan Scheurich :
>
>> It's not a big deal, since the most important use case we have for
>> dpif-netdev is with dpdk, but I'd still like the code to behave
>> similarly on different platforms. How about defining a function that
>> uses random_uint32
It's not a big deal, since the most important use case we have for
dpif-netdev is with dpdk, but I'd still like the code to behave
similarly on different platforms. How about defining a function that
uses random_uint32 when compiling without DPDK?
For testing it's not that simple, because