Its not really that big a deal. If you've got it working with
DataContractJsonSerializer then it shld be a drop in replacement.(eg
install package and replace your serialize/deserialize calls)
I understand what you're saying about using somethings inside the framework
but the protobuf library exis
>
> Have you had a look at ProtoBuffers what Wal recommended?
>>
>
Yes, I read a few general and technical articles and it's all very
interesting. However, it takes me down another foreign path that I might
have to study and commit myself to. You've heard me complain before about
the zoo of kits an
yea! you can build the model on the fly too if you cant annotate the classes
On Sat, Aug 10, 2013 at 5:03 PM, Corneliu I. Tusnea
wrote:
> Have you had a look at ProtoBuffers what Wal recommended?
> The payload is about 30% smaller and few times faster.
> There is a SL implementation as well:
>
>
Have you had a look at ProtoBuffers what Wal recommended?
The payload is about 30% smaller and few times faster.
There is a SL implementation as well:
http://www.codeproject.com/Articles/73901/Silverlight-Binary-Serialization-using-Protobuf-ne
On Sat, Aug 10, 2013 at 6:23 PM, Greg Keogh wrote:
Folks, I think I've found a coding pattern that is quite easy for
transferring large numbers of entity classes over the wire in one go. The
"entities" I'm talking about here were generated by an EDMX, so I'm not
free to edit or annotate them with things to assist serialization. Also
remember that S