As mentioned earlier in this thread, that only works with a reset. this has
to lower and then restore the volume while the application runsany other
ideas?
Matthew Darkstorm Bevan [EMAIL PROTECTED] wrote in message
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Try this (I mean, actually write an application that
sigh...
yes but my device doesn't support this call without a reset. It's been
suggested twice in this post, but just will not work. Everything in the
companion has been suggested as well.
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So then, does anyone have any ideas besides the preference one? There has
to be some way to do it, right?
Meg
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Yep, tried that, but it didnt seem to have any effect?
Ralph Curtis [EMAIL PROTECTED] wrote in message
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Meg Walraed-Sullivan [EMAIL PROTECTED] wrote in message
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Hi,
I'm still trying to find a way to temporarily turn off sounds (like
those
I believe that preference is chached and that the effect doesnt happen until
a reset
Luc Le Blanc [EMAIL PROTECTED] wrote in message
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Ralph Curtis a écrit :
Meg Walraed-Sullivan [EMAIL PROTECTED] wrote in message
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Hi,
I'm still
Hi,
I'm still trying to find a way to temporarily turn off sounds (like those
that happen when you press a button) during a small part of my app and have
posted 4 times with no luck...I know someone out there must have some good
ideas?
thanks all.
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I have a form that needs to have some cleanup done when it closes. I also
have a modal dialog allowing a user to end their current session
immediately, which would close the parent form. Because I need to handle a
press of the power button at any time, I am using frmPopupForm for this
dialog and
Where are they located please?
TIA
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I'd like to turn the sound off for a period of time during my app and then
turn it back on. What would be the best way to do this?
Thank you!
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Could someone point me in the right direction for detailed alarm
documentation? For example, when the alarm's app is already running,
exactly what happens and whether the instruction is finished and whether
instruction returns later to where it left off, etc,.
thank you!
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Anyone have any ideas on this one?
thanks in advance folks...
meg [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED]
Does anyone know how to turn off the sounds that go when you click a
button
or checkbox or other control? I tried both of the following, but neither
seems to work
My app takes over the device anyway (it's a weird app...) but I tried
setting the volume level and couldn't get it to work.
Here is the code I tried
PrefSetPreference (prefSysSoundVolume, 0);
PrefSetPreference(prefSysSoundLevelV20, slOff);
thanks,
Meg
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Ah, so there is another way to do volume without using a preference?
good catch!
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Just handle the launch code in your application. No big deal. If a
startup alarm notification occurs while you are already running, recognize
it and ignore it!
But the thing is, I don't want to ignore it, I want to switch forms and do
all kinds of processing in response to it. I want to
-task? What if it might or might not be mid-task? or does it
do something other than simply jump to main? I would like to read more
about this sort of thing and am not sure where to look...
thank you very much!
meg
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Does anyone know how to turn off the sounds that go when you click a button
or checkbox or other control? I tried both of the following, but neither
seems to work...
PrefSetPreference (prefSysSoundVolume, 0);
PrefSetPreference(prefSysSoundLevelV20, slOff);
thanks!,
Meg
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off). Won't this mean that there are multiple instances of my app running
at a time? If so, is there a workaround or something other than an alarm
that I should use?
Thanks,
meg
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I guess I'm not certain about how to use alarms yet. And so my previous
post wasn't very clear. I have an app that is all set up to pose a certain
number of questions to a user and record their answer. It also knows when
it is supposed to do so (each hour of the day, within user defined start
all of the
alerts with forms?
Meg
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I'm concerned about some of my code - I don't know how to figure out if it
is working correctly. I have a structure that includes a mem handle and I'm
not sure how exactly DMWrite works and whether it copies the data from the
mem handle or whether I should be grabbing the data out of the handle
it actually copy the words from the string into the
database, or would it simply note the pointer? In other words, once the
pointer q is no longer valid, would the values stored in the database still
be valid?
Thanks,
meg
**code
typedef struct
can't figure out how to fix this - any ideas?
thanks,
meg
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For anyone who might be interested or doing a similar function, my problem
was in AddPickedItem, where the very first item of the dynamic list was set.
( pickedListStringP.stringListP=itemToAdd;) Because I was doing this by
pointer, when the second item was added, the first list was freed, thus
code is all below.
on a side note, when there are memory leaks, the emulator alerts me and
tells me that details can be found in the log file. What log file?
thank you!
meg
***code*
void AddPickedItem(char* itemToAdd) {
ListType *lstP
Thank you very much for your response. Unfortunately I'm still stuck.
Actually, the problem is more that ClearPickedList doens't work correctly
once I do free the memory. I'm pretty sure about where the memory leaks are
coming from, but fixing them breaks ClearPickedList (and only on the last
I STILL can't get these memory leaks to go away. For some reason, the only
way I can seem to save to the database is with a pointer to a pointer.
error=DmWrite(p, offset,newData, sizeof(char*)); where newData is a char*.
So I am only storing pointers, which are invalid once the program ends if
The following code causes a memory leak (actually, several, since it is run
numerous times). The problem is in the function BuildAnswerString, because
when I comment the call to that function and instead simply copy a new value
into the newData string (in SaveCurrentAnswer) the memory leaks are
Thanks Hal, for the quick response.
Here is my definition for the question record type structure:
typedef struct {
char* Question1Answer;
char* Question2Answer;
char* Question3Answer;
char* Question4Answer;
char* Question5Answer;
char* Question6Answer;
char* Question7Answer;
char*
Hmmm,
also, when I replace the call to BuildAnswerString with just a StrCopy
everything works, even without the DmWrite calls changed. So I was figuring
the problem was in BuildAnswerString?
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...
(please see code below.)
If I stop and restart, the database cannot create (dmErrAlreadyExists) so it
is definitely creating correctly, it just won't open after it creates for
some reason...
Would anyone have any ideas?
thanks,
Meg
**code**
//database constants
#define dbType (UInt32) data
Are you setting anything on the popup form before the call to FrmDrawForm
in its handler?
Yes, I am - I'm filling a list because I thought I needed to load the list
items before the form was drawn so that users wouldn't see the form draw at
first and then arrange itself second. But I'm guessing
I have a main form that calls a details form via FrmPopUpForm. When I
return to the main form from the details form, a graphic button from the
details form still shows, but on the main form. i've tried erase, setting
the useable feature, hiding, etc, but for some reason nothing seems to work,
if you forgot your yahoo id then the emails won't bother you because you
won't be able to log in to your email account anyway :)
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tasks. Would you be able to provide me with
information as to where to look for ways to accomplish these tasks? I just
need a point in the right direction
thank you very much,
meg
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