RE: Recomnd 16-Bit editor/converter?

2003-08-14 Thread Randall Pulsifer
To: Palm Developer Forum Subject: Re: Recomnd 16-Bit editor/converter? there lies another issue, which, would definately be something for ben combee (metrowerks) to look into, and, handle more correctly on their side. the resource output is a whopping 84096 bytes. yes, thats

RE: Recomnd 16-Bit editor/converter?

2003-08-14 Thread Randall Pulsifer
you want 5-6-5 for palmos :) lol, I know, I saw that as soon as my own msg popped up in my email client and I just KNEW someone would have to point it out. =P why not just work in 24 bit, and, then let pilrc/other convert it to the 5-6-5 format :) It can't be that easy,

Re: Recomnd 16-Bit editor/converter?

2003-08-14 Thread Aaron Ardiri
BITMAPFAMILYEX ID ULHome BEGIN BITMAP ULHome1bppD1.bmp BPP 1 DENSITY 1 BITMAP ULHome24bppD2.bmp BPP 16 DENSITY 2 END makes a bitmap family resource that is about 55K and looks just gorgeous. let me add that pre 3.5 devices would not convert 16bpp the appropriate depth, so,

Re: Recomnd 16-Bit editor/converter?

2003-08-14 Thread Ben Combee
there lies another issue, which, would definately be something for ben combee (metrowerks) to look into, and, handle more correctly on their side. the resource output is a whopping 84096 bytes. yes, thats 65505 (max limit set allowed for a resource). most likely, rez is barfing within

RE: Recomnd 16-Bit editor/converter?

2003-08-14 Thread Randall Pulsifer
Sent: Saturday, August 09, 2003 5:29 PM To: Palm Developer Forum Subject: Re: Recomnd 16-Bit editor/converter? How about: void conv_24bpp_to_16bpp(u8 *in , u8 *out); ? Will say, write an own .. 20 lines of C should do the job quite easily. Since the Truecolor

Re: Recomnd 16-Bit editor/converter?

2003-08-14 Thread Aaron Ardiri
BITMAPFAMILYEX ID ULHome BEGIN BITMAP ULHome1bppD1.bmp BPP 1 DENSITY 1 BITMAP ULHome8bppD1.bmp BPP 8 DENSITY 1 BITMAP ULHome8bppD2.bmp BPP 8 DENSITY 2 TRANSPARENTINDEX 211 BITMAP ULHome24bppD2.bmp BPP 16 DENSITY 2 // --- barf END sounds like a bug in pilrc that ships with CWr9 :)

Re: Recomnd 16-Bit editor/converter?

2003-08-12 Thread Aaron Ardiri
you want 5-6-5 for palmos :) lol, I know, I saw that as soon as my own msg popped up in my email client and I just KNEW someone would have to point it out. =P that is what we are here for. why not just work in 24 bit, and, then let pilrc/other convert it to the 5-6-5 format :)

Re: Recomnd 16-Bit editor/converter?

2003-08-11 Thread Aaron Ardiri
there lies another issue, which, would definately be something for ben combee (metrowerks) to look into, and, handle more correctly on their side. the resource output is a whopping 84096 bytes. yes, thats 65505 (max limit set allowed for a resource). most likely, rez is barfing within

Re: Recomnd 16-Bit editor/converter?

2003-08-10 Thread Carsten
How about: void conv_24bpp_to_16bpp(u8 *in , u8 *out); ? Will say, write an own .. 20 lines of C should do the job quite easily. Since the Truecolor bmp format is just that easy.. :) -- For information on using the Palm Developer Forums, or to unsubscribe, please see

Re: Recomnd 16-Bit editor/converter?

2003-08-09 Thread Aaron Ardiri
Anyone recommend a bitmap editor/converter that supports 5-5-6 16-bit palettes. I have several editors - use PaintShop Pro the most, but have never come across one that'll convert a 24-bit palette to a 16-bit. I know many of you use 16-bit imagery all the time, so this functionality must be

RE: Recomnd 16-Bit editor/converter?

2003-08-09 Thread Randall Pulsifer
BITMAPFAMILYEX ID ULHome BEGIN BITMAP ULHome1bppD1.bmp BPP 1 DENSITY 1 BITMAP ULHome8bppD1.bmp BPP 8 DENSITY 1 BITMAP ULHome8bppD2.bmp BPP 8 DENSITY 2 TRANSPARENTINDEX 211 BITMAP ULHome24bppD2.bmp BPP 16 DENSITY 2 //--- Doesn't like this! END