Re: displaying Bitmaps correctly
At 03:15 AM 4/4/2009, you wrote: Subject: RE: displaying Bitmaps correctly From: luis maldonado luis.maldon...@hotmail.com Date: Fri, 3 Apr 2009 11:17:48 -0400 the change from BPP 8 to BPP 16 helped quite a bit, but the graphics are stil not as crips a regular PALM graphic and the colors are a bit grainy, the question then is: How are those graphics created and with what tools if not with photoshop? I need to create a bunch of icons and over 200 64x64 gadget graphics for my application. Create 16-bit anti-aliased graphics. That fuzziness tricks the eye and makes them appear more crisp and less grainy. I'll take a pass on the tool recommendation, though many use Photoshop. Roger Stringer Marietta Systems, Inc. (www.rf-tp.com) -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/
Re: displaying Bitmaps correctly
And, of course, if you don't already own Photoshop, Gimp can do most anything you need to do, though the learning curve is hard and the workflow isn't as efficient. On Apr 4, 2009, at 10:22 AM, Roger Stringer wrote: At 03:15 AM 4/4/2009, you wrote: Subject: RE: displaying Bitmaps correctly From: luis maldonado luis.maldon...@hotmail.com Date: Fri, 3 Apr 2009 11:17:48 -0400 the change from BPP 8 to BPP 16 helped quite a bit, but the graphics are stil not as crips a regular PALM graphic and the colors are a bit grainy, the question then is: How are those graphics created and with what tools if not with photoshop? I need to create a bunch of icons and over 200 64x64 gadget graphics for my application. Create 16-bit anti-aliased graphics. That fuzziness tricks the eye and makes them appear more crisp and less grainy. I'll take a pass on the tool recommendation, though many use Photoshop. Roger Stringer Marietta Systems, Inc. (www.rf-tp.com) -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/
RE: displaying Bitmaps correctly
Thanks Michael, the change from BPP 8 to BPP 16 helped quite a bit, but the graphics are stil not as crips a regular PALM graphic and the colors are a bit grainy, the question then is: How are those graphics created and with what tools if not with photoshop? I need to create a bunch of icons and over 200 64x64 gadget graphics for my application. Regards, Luis Date: Thu, 2 Apr 2009 06:55:55 +0200 From: michal.sel...@visicom.sk Subject: Re: displaying Bitmaps correctly To: palm-dev-forum@news.palmos.com luis maldonado wrote: Hello, BITMAP splashBM BEGIN BITMAP screen_saver.bmp BPP 8 DENSITY 2 COMPRESS TRANSPARENTINDEX 0 END use BPP 16, conversion from truecolor to palette almost always looks bad. -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/ _ Windows Liveā¢: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/
Re: displaying Bitmaps correctly
luis maldonado wrote: Hello, BITMAP splashBM BEGIN BITMAP screen_saver.bmp BPP 8 DENSITY 2 COMPRESS TRANSPARENTINDEX 0 END use BPP 16, conversion from truecolor to palette almost always looks bad. -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/