> From: Ralph Krausse
>
> UInt32 depthMask, depth;
> WinScreenMode (winScreenModeGetSupportedDepths, 0, 0, &depthMask, 0);
> depth=0;
> while (depthMask)
> {
> depth = depth + 1;
> depthMask = depthMask >> 1;
> };
> WinScreenMode ( winScreenModeSet, 0, 0, &depth, 0);
>
> I am running a
I am using this code...
UInt32 depthMask, depth;
WinScreenMode (winScreenModeGetSupportedDepths, 0, 0, &depthMask, 0);
depth=0;
while (depthMask)
{
depth = depth + 1;
depthMask = depthMask >> 1;
};
WinScreenMode ( winScreenModeSet, 0, 0, &depth, 0);
I am running a IIIC rom. The