Hello Utkarsh,
Thank You very much for Your help! It works great when created as
Python macro. I probably messed up something in my C++ code.
Best regards,
Nenad.
On Thu, May 10, 2012 at 2:28 PM, Utkarsh Ayachit
utkarsh.ayac...@kitware.com wrote:
Creating a DataLabelRepresentation should have
There definitely seems to be a bug in the WriterFactory which fails to
return valid readers when running through Python. We are looking into
it.
Utkarsh
On Thu, May 10, 2012 at 10:38 PM, Mohamad M. Nasr-Azadani
mmn...@gmail.com wrote:
Luis,
I had similar problem with some writers.
It was
Hi everybody,
I have a question to ask. I use ParaViewWeb JavaScript Console to load an
image file to ParaViewWeb, I use the followed code var reader
=paraview.OpenDataFile({filename:../NameOfFile}); I tried with the
absolute path of my PC (which is normally not the good solution) and
You can create your own python plugin that will append the proper path
in front of the provided name.
=== myPlugin.py ===
from paraview import simple
def load(file):
return simple.OpenDataFile('/your-path/' + file)
===
In JS you'll do something like that
var plugin =
Sorry I jut see your answer.
Using the french system language, I had the same error message with ubuntu
12.04.
But We find a solution today : to set the ubuntu language environment in
english, instead of french.
I also had an other error message when compiling using make -j, at
approx. 5% of the
Sounds like a reasonable path to follow.
Utkarsh
On Fri, May 11, 2012 at 2:08 PM, Aurélien Marsan aur.mar...@gmail.com wrote:
Sorry I jut see your answer.
Using the french system language, I had the same error message with ubuntu
12.04.
But We find a solution today : to set the ubuntu
Hello,
can ParaView read LAS data format? or any other x y z intensity format data?
thanks
-simon
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Please keep messages
Dear all,
I would like to change the visibility property of a specific actor in
the renderer. Right now, I need to remember which orderly ID my actor
is in the actor list and iterate through the following to get to the
actor,
vtkPropCollection* props = renderer-GetViewProps();
Li,
I don't know of a way to add a name or other identifier to a vtkObject.
It might be easier to have an auxiliary data structure that stores
references to the vtkActors and lets you set the visibility by
accessing the vtkActor through that data structure. I tend to find
this easier than