Re: [Paraview] Inconsistent results with the stream trace filter

2012-10-17 Thread Joe Borġ
Pipe.tar.gz attached to the bug report below, in the form of an Ensight Case. First extract the archive and to open in Paraview, use All files (*) when browsing and select the .encas, then select EnSight Files. Regards, Joseph David Borġ http://www.jdborg.com On 12 October 2012 03:28, Yuanxin

Re: [Paraview] Has Paraview been ported to BlueGene/L,P or Q?

2012-10-17 Thread David E DeMarle
We've built ParaView on BlueGene before. I am not sure which specific OS revs and I think ParaView 3.8 was the last version we've exercised on that platform. Pat Marion's script that sets up the cross compilation build can be found at:

Re: [Paraview] Inconsistent results with the stream trace filter

2012-10-17 Thread Magician
Hi Joseph, I tried your data and got a result as yours. Your data only includes Hex, Wedge, Tet and Pyramid, but streamlines are stopped earlier. Same as my polyhedral pipe sample, I applied Tetrahedralize filter to your pipe source, and I could get valid streamlines. Magician Pipe.tar.gz

Re: [Paraview] Inconsistent results with the stream trace filter

2012-10-17 Thread Joe Borġ
Thanks Magician, Thanks for testing. What are you using to convert to tet? Is it a ParaView feature? Leo, can the priority of the bug be raised please? Regards, Joseph David Borġ http://www.jdborg.com On 17 October 2012 14:20, Magician f_magic...@mac.com wrote: Hi Joseph, I tried your

Re: [Paraview] Inconsistent results with the stream trace filter

2012-10-17 Thread Magician
Hi Joe, Tetrahedralize filter is applicable. All cells are splitted into Tetrahedral ones. Try it. Magician On 2012/10/17, at 23:40, Joe Borġ wrote: Thanks Magician, Thanks for testing. What are you using to convert to tet? Is it a ParaView feature? Leo, can the priority of the

Re: [Paraview] Is there any point to compiling with MPI but without offscreen rendering?

2012-10-17 Thread Orion Poplawski
On 10/09/2012 11:55 AM, Cook, Rich wrote: As a user, I would prefer a single compile which links against OSMesa AND OpenGL AND MPI if they are available, but uses whatever the user chooses at runtime. This requires code logic to handle, with #ifdefs to handle the case where some feature is not