Hello,
according to (the closed) bug 7387 the vtkTransformFilter is only able
(by design) to transform one "active" vector. From my point of view,
this seems to be a limitation of the virtual function
TransformPointsNormalsVectors(), as this function can only handle one
result vector and one Norma
Hello,
I've played the animation from http://www.paraview.org/Wiki/Animation
without any problems in the GUI. But the keyframes and the
KeyFrameAnimationCue is not not registered in the GUI and thus not
visible as a track in the Animation View. I've tried to register them by
hand either in the ani
I just want to pick up the discussion about the transformation of
vectors with the transform filter. As stated in bug 7387, only the
"active" vectors are transformed properly. As I tried from my simple
test case (see attachment), "active" vectors just means the last vector
in the vector list is pro
Thanks a lot, this would be an option. As in that case, a reinvokation
of the pipeline is also not needed for each view.
* Run the animation manually (still using the animation scene) and save the
views yourself.
>> Do you mean to run the animation with scene.Play() and the
Thank's for the replies.
Utkarsh Ayachit schrieb:
>> * Run the animation multiple times, one for each view. I am guessing that
>> there
>> is a way of setting which view is saved.
>>
>
> To pick just of the two views, only add one of the two views to the
> scene i.e.scene.ViewModules = [view
Hello,
is it possible to save the screen shots of multiple views from an
animation in different images with python? In the GUI this is possible,
when two views are open. But the two views are saved within one image,
which is not really optimal for further post-processing. I've tried to
do the same
Berk Geveci schrieb:
> What happens if you put all of these in a function and call that
> function twice? That's what the GUI does.
>
> -berk
>
> On Fri, Jan 8, 2010 at 11:34 AM, Oliver Borm wrote:
>
>> It just works:
>>
>> ~ $ pvpython
>> P
t3Dd(100.0,0.0,0.0)
>>> print point.getx()
100.0
>>> point = NurbsPoint.Point3Dd(0.0,0.0,0.0)
>>> print point.getx()
0.0
>>> print(point)
>
>>> point.setx(25.0)
>>> print point.getx()
25.0
>>>
Berk Geveci schrieb:
> What happens i
oint.Point3Dd(0.0,0.0,0.0)
> returns the first time and the second time?
>
>
> On Fri, Jan 8, 2010 at 9:49 AM, Oliver Borm wrote:
>
>> Do you mean the source code of pythonnurbs or my test code? Pythonnurbs
>> itself is a python binding of the NURBS++ library using SWIG.
>
> On Fri, Jan 8, 2010 at 4:12 AM, Oliver Borm wrote:
>
>> Hello,
>>
>> I am using pythonnurbs from http://pypi.python.org/pypi/PythonNURBS in
>> conjunction with the python bindings from vtk. As a standalone script it
>> works perfectly, but if I want to
ce a time). The error message is
not very helpful, as it says that this method is not implemented in the
way I'm using it. But that is not correct. Does anybody has an idea
what's the real problem? At first one could expect the problem is in
pythonnurbs (maybe it is, but not in the w
Hello,
the Periodic End Correction Option in Temporal Shift Scale Filter
doesn't seem to have any influence to the rendering. According to the
vtk documentation (
http://www.vtk.org/doc/nightly/html/classvtkTemporalShiftScale.html#a6841f89f32bb3393bcaf14eae7c197ca
) one should choose between a 0,1
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