On Tue, Nov 11, 2014 at 03:04:06PM +, Callanan, Colin C. wrote:
I also noticed that we had been using the google C++ wrapper code, as seen
in pcrecpp.h:
Depending what you're doing if you want to use C++ and you are getting
performance issues like it sounds like you were partly having you
Matthew wrote
I just wrote some code of my own which lets you switch between both libs and
it wasn't too hard to make it work with each one at once as the API's (in C)
were not too different.
Could you generalize and publish that code, please
Ze'ev Atlas
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On Tue, Nov 11, 2014 at 11:47:44AM -0800, Ze'ev Atlas wrote:
Matthew wrote
I just wrote some code of my own which lets you switch between both libs and
it wasn't too hard to make it work with each one at once as the API's (in C)
were not too different.
Could you generalize and publish
Hi,
It has almost as many matching features as PCRE with same syntax, and is
guaranteed non-backtracking with linear time performance in the length of the
input.
Hm, not exactly. Re2 never said that. They have a list of available features,
and the more interesting ones are all grayed out: