[PD-dev] udpreceive~

2010-03-11 Thread Michal Seta
Hello Martin and others, I think I should bring this issue to the general pd-dev attention because there seem to be some serious glitches in the way pd interacts with externals that try to send audio signal over the network. Just to put everyone on a more or less the same page, I have been

Re: [PD-dev] udpreceive~

2010-03-11 Thread Michal Seta
:) Ok, sorry for taking it worldwide then. I thought I was on to something :) ./MiS On Thu, Mar 11, 2010 at 12:44 PM, martin.pe...@sympatico.ca wrote: Hi Michal, I don't think it's any bug with Pd, it's just that you are suffering from dropped packets. The packets are sent by UDP,

Re: [PD-dev] 0.42.5 mistery crash

2010-01-26 Thread Michal Seta
PM, Michal Seta wrote: Hi all, I have this MEGA patch that I have been using for various things on and off.  Sometimes I do not open for a long time.  I have been using pd-ext 0.42.5 for a while but I do not think I have used my MEGA path with it.  Today it just flushes pd.  So, like a good

[PD-dev] 0.42.5 mistery crash

2010-01-10 Thread Michal Seta
Hi all, I have this MEGA patch that I have been using for various things on and off. Sometimes I do not open for a long time. I have been using pd-ext 0.42.5 for a while but I do not think I have used my MEGA path with it. Today it just flushes pd. So, like a good boy, I started trying to

Re: [PD-dev] flext / py - autobuild

2008-07-17 Thread Michal Seta
Yeah, I was all mixed up a couple of weeks ago, too, until I stumbled upon that message about the svn issue. However, the py hangs my pd. I'm using Pd version 0.41.4-extended-20080428 and I compiled flext against the 0.41.4 sources. This is on Gutsy. Python 2.5 I tried various combinations of

Re: [PD-dev] VASP issues (again)

2006-09-28 Thread Michal Seta
, Thomas Am 25.09.2006 um 06:42 schrieb Michal Seta: Hello all, hello Thomas, I have been having problems with vasp again. I tried it with the head CVS pd version as well as 0.39-2 (extended variety) and 0.39-2-4 (ggee build). Essentially what happens is that VASP loads fine but I cannot

[PD-dev] VASP issues (again)

2006-09-24 Thread Michal Seta
Hello all, hello Thomas, I have been having problems with vasp again. I tried it with the head CVS pd version as well as 0.39-2 (extended variety) and 0.39-2-4 (ggee build). Essentially what happens is that VASP loads fine but I cannot instantiate any of the classes, i.e. [vasp.*] generates the

[PD-dev] GameCube gamepad

2006-08-29 Thread Michal Seta
Hi all, Hans especially, I tried to use the GameCube joystick with pd recently. GameCube pad needs a USB adapter and I'd swear it used to work with some joystick extern in pd a couple of years ago. First I tried with the (deprecated?) [linuxjoystick] and today with [hid]. [linuxjoystick]

Re: [PD-dev] VASP vs plugin~ weirdness

2006-08-10 Thread Michal Seta
/tls/libc.so.6 ./MiS Thomas Grill [EMAIL PROTECTED] writes: Hi Michal, it would be useful to have more detailed information about your configuration. Platform? PD version? VASP version, downloaded as a package or from CVS? greetings, Thomas Am 10.08.2006 um 07:16 schrieb Michal Seta: Hi

[PD-dev] VASP vs plugin~ weirdness

2006-08-09 Thread Michal Seta
Hi all, there is some weirdness happening when VASP is being loaded as -lib (ok, perhaps I shouldn't do such things) and [plugin~] is being used. The combination results in a segfault. I had exactly the same issue with [pool] a while back (and it was in fact pointed out to me that I should