[EMAIL PROTECTED] wrote:
Intstore *storepointer;
Intstore *storepointer = new Intstore();
storepointer[arraynumber] = *pointer;
This is the problem. You have only one Intstore object pointed to by
storepointer, but you're assuming you have more than one whenever
arraynumber is not
On 7/25/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
BTW its a blobtracking external. It is working perfect tracking quicktime
movies but the camera
tracking only works if I exclude the addToArray function. This really has
me scratching my head!
Why would your processing code know or
up so
much ram.
Alain
From: [EMAIL PROTECTED]
Date: 2007/07/25 Wed PM 03:35:33 EDT
To: chris clepper [EMAIL PROTECTED]
CC: pd-dev@iem.at
Subject: Re: [PD-dev] help-array crashing outlet_anything
It doesn't thats whats confusing me. Pixel data is the same on both exept it
takes more cpu
on
the cpu or the coding gods.
Alain
From: chris clepper [EMAIL PROTECTED]
Date: 2007/07/25 Wed PM 01:04:52 EDT
To: [EMAIL PROTECTED] [EMAIL PROTECTED]
CC: pd-dev@iem.at
Subject: Re: [PD-dev] help-array crashing outlet_anything
On 7/25/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote