Why not use the same throttling mechanism Miller put for data structures
for iemguis and see if it's suitable?
I think what you'll find is that this is a complex problem, and you certainly
won't get a consensus that just make the gui get out of the way for the
sound
is the right
Bugs item #3581446, was opened at 2012-10-28 17:23
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- Original Message -
From: Miller Puckette m...@ucsd.edu
To: Jonathan Wilkes jancs...@yahoo.com
Cc: Hans-Christoph Steiner h...@at.or.at; Lorenzo Sutton
lorenzofsut...@gmail.com; pd-dev@iem.at pd-dev@iem.at
Sent: Sunday, October 28, 2012 4:10 PM
Subject: Re: [PD-dev] strange
On Oct 28, 2012, at 4:10 PM, Miller Puckette wrote:
Why not use the same throttling mechanism Miller put for data structures
for iemguis and see if it's suitable?
I think what you'll find is that this is a complex problem, and you certainly
won't get a consensus that just make the gui
On Oct 28, 2012, at 11:34 PM, Hans-Christoph Steiner wrote:
On Oct 28, 2012, at 4:10 PM, Miller Puckette wrote:
Why not use the same throttling mechanism Miller put for data structures
for iemguis and see if it's suitable?
I think what you'll find is that this is a complex problem,