Re: [PD-dev] devel_0_39 ? devel_0_40 ?

2007-07-25 Thread Tim Blechmann
On Tue, 2007-07-24 at 11:08 -0700, Miller Puckette wrote: On Mon, Jul 23, 2007 at 12:20:33PM +0200, Tim Blechmann wrote: Now for the hard part: in Pd, 32-bit floating point tables are stored as 64-but 'atoms' for a 50% hit in memory efficiency. Something Must Be Done; but what?

Re: [PD-dev] devel_0_39 ? devel_0_40 ?

2007-07-22 Thread Miller Puckette
This explains a lot! Now for the hard part: in Pd, 32-bit floating point tables are stored as 64-but 'atoms' for a 50% hit in memory efficiency. Something Must Be Done; but what? OTOH, I'm falling out of my chair for joy that there's finally a way to write C code that doesn't choke on

Re: [PD-dev] devel_0_39 ? devel_0_40 ?

2007-07-22 Thread Miller Puckette
Cool... I'm especially excited about midi/audio patches, speaking only for myself :) On Sun, Jul 22, 2007 at 10:48:40PM +0200, Thomas Grill wrote: Hi all, i hate to be a spoiler, but the features that sleep in the devel branch are the topic of my talk at the pdconf. I'll commit a bit more

[PD-dev] devel_0_39 ? devel_0_40 ?

2007-07-21 Thread Mathieu Bouchard
Is devel_0_40 still planned? It's getting closer to one year since the last changes to devel_0_39 were applied, apart from mine. So, what happened exactly? _ _ __ ___ _ _ _ ... | Mathieu Bouchard - tél:+1.514.383.3801, Montréal QC

Re: [PD-dev] devel_0_39 ? devel_0_40 ?

2007-07-21 Thread Miller Puckette
As it happens I'm just having a look at devel_0_39, trying to compile it to see if I can get any latency wins from the callback scheduling and/or settable blocksizes. I think there are other enhancements in there (we heard recently about SYSEX MIDI on OSX) that warrant putting into 0.41. If

Re: [PD-dev] devel_0_39 ? devel_0_40 ?

2007-07-21 Thread chris clepper
On 7/21/07, chris clepper [EMAIL PROTECTED] wrote: On 7/21/07, Miller Puckette [EMAIL PROTECTED] wrote: Just as a teaser, I tried running the same patch as 32-bit and 64-bit programs on my 64-bit machine, hoping to find the 32-bit version so much faster that I could just forget