Re: [PD-dev] double precision pd?

2023-06-12 Thread Lucas Cordiviola
Not really that we have to do this but: Surely we need 2 compilations but in my head it does not hurt much that certain files have their "64" appended in the filename and share the same bin and extra dir. like pd/bin     pd.exe     pd64.exe     pd.com     pd64.com     pd.dll     pd64.dll    

Re: [PD-dev] double precision pd?

2023-06-12 Thread Dan Wilcox
My gut feeling is that this is best kept as two separate builds for the platform. IMO we don't want to have to resort to a lot of trickery fighting the system's preferred modus operandi as it will, as you write, likely blow up in our faces. > On Jun 12, 2023, at 12:00 PM,

Re: [PD-dev] double precision pd?

2023-06-12 Thread IOhannes m zmölnig
On 6/8/23 15:23, IOhannes m zmölnig wrote: Oh no, compilation will be complex. Not really. You basically have to build twice... oh no, i forgot about the intricacies of the windows build. with macOS and Linux we have this nice single "pd" binary (or "pd64"). but with Windows we need the