Re: [PD] [sqosc~]-issues

2007-03-26 Thread Roman Haefeli
On Sun, 2007-03-25 at 21:46 -0400, Martin Peach wrote: Roman Haefeli wrote: i tested your external a bit more deep on the 'good' soundcard, where i can exclude aliasing introduced by the soundcard. it turned out, that a bit of aliasing is audible in the range above 5000Hz. i think this is

Re: [PD] TWAIN - scanner - pd

2007-03-26 Thread IOhannes m zmoelnig
hi. Jiri Heitlager | dadata.org wrote: So far I only came acrosse the SANE project a JAVA lib. called Morena and ofcourse TWAIN. I assume that nobody is going to hand me a ready made code, so I am thinking how I should aproach this. Here's how I think the basic should be like. 1) make

Re: [PD] [sqosc~]-issues

2007-03-26 Thread Roman Haefeli
On Sun, 2007-03-25 at 21:46 -0400, Martin Peach wrote: Chris McCormick wrote: On Sun, Mar 25, 2007 at 07:23:13PM +0200, Roman Haefeli wrote: [sqosc~]. it can happen, that after loading the patch, pd is sending constantly a dc to my soundcard. even when i close pd, the dc stays on

Re: [PD] [sqosc~]-issues

2007-03-26 Thread Derek Holzer
I get nan when I blow up a filter or delay line. It's synonymous with pure DC offset to me. The soundcard of course filters it, but it's basically a pure positive or negative signal up to that point. Some LADSPAs do it to me as well, like Foldover Distortion and some others. best, d. Roman

Re: [PD] oldschool rave synths

2007-03-26 Thread Derek Holzer
Various versions of Extended on OS X, and AFAIK all PD versions on Windows, have trouble with the [~] object. It can be replaced with: [expr~ $v1 $v2] if there are two audio signals to be compared (as in a Pulse Width Modulation application of this), or: [expr~ $v1 1] in the case you

Re: [PD] oldschool rave synths

2007-03-26 Thread Roman Haefeli
very diverse sound! i would be also very interested in the (are they 909?) kick and the clap. have you done them in pd? roman On Mon, 2007-03-26 at 17:37 +0200, Thomas Mayer wrote: hard off wrote: have you made a good oldschool pd synth? anything i make sounds like some roland groovebox

Re: [PD] oldschool rave synths

2007-03-26 Thread Thomas Mayer
padawan12 wrote: Cool, that's an efficient PWM osc. It has a clean sound, more prophet than juno. What is svf~? svf~ is a state variable filter with a great implementation of resonance IMHO. cu Thomas -- Prisons are needed only to provide the illusion that courts and police are effective.

Re: [PD] no clear buffer in -buffer2-

2007-03-26 Thread B. Bogart
Hey, Look at the motion blur example in the Gem CVS. .b. Andres Ferrari wrote: hello, is posible simulate a single buffering using buffer2???...no clear buffer, keeping the last frame created...using openGL in GEM. with message buffer1 is easybut i want combine scenes with clear and

Re: [PD] oldschool rave synths

2007-03-26 Thread Frank Barknecht
Hallo, Thomas Mayer hat gesagt: // Thomas Mayer wrote: padawan12 wrote: Cool, that's an efficient PWM osc. It has a clean sound, more prophet than juno. What is svf~? svf~ is a state variable filter with a great implementation of resonance IMHO. There are different versions, though. I

[PD] [PD-announce] Pure Data Spring School 2007 - GOTO10 at CCA (Glasgow, UK)

2007-03-26 Thread propaganda
Sorry for X, please - Pure Data Spring School 2007 With Frank Barknecht and Chun Lee MAY 14th-25th 2007 - BOOK NOW! - GOTO10 at CENTRE FOR CONTEMPORARY ARTS (CCA), GLASGOW A two weeks boot camp dedicated to free software tools for audio-visual art and performance. - Pure Data is a free and

Re: [PD] [sqosc~]-issues

2007-03-26 Thread Charles Henry
On 3/26/07, Derek Holzer [EMAIL PROTECTED] wrote: I get nan when I blow up a filter or delay line. It's synonymous with pure DC offset to me. The soundcard of course filters it, but it's basically a pure positive or negative signal up to that point. Some LADSPAs do it to me as well, like

Re: [PD] [PD-dev] Makefile with recursive directories

2007-03-26 Thread Charles Henry
I think there's an easier way to do directory recursion in makefiles, just using the export command (which sets variables globally, accessible to all shell scripts). So, if you have a top-level makefile, which sets variables according to a makefile.in, you can export those variables. Then, build

Re: [PD] [sqosc~]-issues

2007-03-26 Thread Charles Henry
On 3/26/07, Martin Peach [EMAIL PROTECTED] wrote: Does anyone know how to tell, in c, if you're getting nans? It should be easy enough in the dsp routine to replace nans with zeros. It's just a question of detecting them in time. I remember you could do it in SANE, the old Apple math system,

Re: [PD] [sqosc~]-issues

2007-03-26 Thread Charles Henry
okay, (on linux) you find math.h in /usr/include/ which includes a file /usr/include/bits/mathcalls.h there are three functions int finite(double x) -- returns 1, if x is not NaN or inf int isinf(double x) -- returns 1, if x is inf or -inf int isnan(double x) -- returns 1, if x is NaN int

Re: [PD] [sqosc~]-issues

2007-03-26 Thread Martin Peach
Thanks, Charles, For Windows, I found int _isnan(double x) in float.h; it returns non-zero if x is NaN. Also in float.h, int _finite(double x) returns zero if the number is +- infinite or a NaN, so that would seem to cover every possibility. and int _fpclass(double x) returns a specific code for