Re: [PD] Manipulating Gem objects color with notein

2009-02-03 Thread Frank Barknecht
Hallo Simone, simone-www.io-lab.org hat gesagt: // simone-www.io-lab.org wrote: After a few months without PD it seems like i forgot the basics and got stuck with something rather simple: I am using the NOTEIN object to track 16 coming from a sequencer, what i want to achieve is to toogle 2

Re: [PD] pdp_ieee1394l problem

2009-02-03 Thread el jay
i have a problem with glx on my video card so i haven't been using pdp_glx, only pdp_xv but this never has been a problem. 2009/2/2 bigsw...@cox.net did you try pdp_glx? Patrick Pagano Digital Media Engineer Digital Worlds Institute University of Florida On Mon, Feb 2, 2009 at

Re: [PD] pdp_ieee1394l problem

2009-02-03 Thread lluis gomez i bigorda
hola jay, please can you try if your camera is working with pix_video? and other softwares like dvgrab are working for you? saludo. ll. En/na el jay ha escrit: i have a problem with glx on my video card so i haven't been using pdp_glx, only pdp_xv but this never has been a problem.

[PD] video bluescreen

2009-02-03 Thread Garrett Lynch
Hi I'm trying to put together a video bluescreen and I'm just not finding the right object I think. pix_multiply sort of does what I want by dropping out white in a video and replacing it with another video but how do I get this working with a defined colour (i.e. not necessarily white

Re: [PD] pdp_ieee1394l problem

2009-02-03 Thread ydego...@gmail.com
ola, remembering a little detail here on some systems ( actually on ubuntu hardy ), you need to run pd as root, permissions on the device are not enough, the driver can only access the camera when you have root identity.. suerte! sevy el jay wrote: hello people.. i have a small problem with

Re: [PD] video bluescreen

2009-02-03 Thread Jack
If you want to use a blue/green screen, i think [pix_background] is what you are looking for. ++ Jack Le 3 févr. 09 à 19:36, Garrett Lynch a écrit : Hi I'm trying to put together a video bluescreen and I'm just not finding the right object I think. pix_multiply sort of does what I

Re: [PD] pdp_ieee1394l problem

2009-02-03 Thread el jay
hola Yves.. pues si arrancando como root funciona.. solo ahora playlist me da el seguinte error : could not get current directory (where the hell are you ?? ) 2009/2/3 ydego...@gmail.com ydego...@gmail.com ola, remembering a little detail here on some systems ( actually on ubuntu hardy ),

Re: [PD] video bluescreen

2009-02-03 Thread Martin Schied
Hi, Garrett Lynch wrote: I'm trying to put together a video bluescreen and I'm just not finding the right object I think. pix_multiply sort of does what I want by dropping out white in a video and replacing it with another video but how do I get this working with a defined colour (i.e.

Re: [PD] video bluescreen

2009-02-03 Thread mark edward grimm
hello... i would be interested in this too if anyone has something. i actually was just trying some stuff out with a green screen but did not get very far. although i did not play around for long i did have trouble getting the [pix_chroma_key] to work well (or do anything at all for that

Re: [PD] Manipulating Gem objects color with notein

2009-02-03 Thread IOhannes m zmoelnig
simone-www.io-lab.org wrote: for lack of time [...] i didn t create an Gem abstraction but i duplicated the object 16 times. interesting approach :-) fgamsdr IOhannes smime.p7s Description: S/MIME Cryptographic Signature ___ Pd-list@iem.at

Re: [PD] video bluescreen

2009-02-03 Thread bigswift
I did it a few years ago with help from Chris and pix_chromakey ony has one pick though, lemme find it pp Patrick Pagano Digital Media Engineer Digital Worlds Institute University of Florida On Tue, Feb 3, 2009 at 5:00 PM , mark edward grimm wrote: hello... i would be interested in

Re: [PD] video bluescreen

2009-02-03 Thread el jay
i have been playing with pdp_compose i have set up a blue cyclochroma in room, and have used pdp_compose to do live bluescreening efects for videos... it works nice.. dependes a lot on the quality of the camera and the lighting you use 2009/2/3 bigsw...@cox.net I did it a few years ago with

Re: [PD] Manipulating Gem objects color with notein

2009-02-03 Thread simone-www.io-lab.org
Hi it worked out well although for lack of time (it was just a sketch for a bigger project) i didn t create an Gem abstraction but i duplicated the object 16 times. Thanks SImone On Tue, Feb 3, 2009 at 8:34 AM, Frank Barknecht f...@footils.org wrote: Hallo Simone, simone-www.io-lab.org hat

Re: [PD] pdp_ieee1394l problem

2009-02-03 Thread ydego...@gmail.com
el jay wrote: hola Yves.. pues si arrancando como root funciona.. solo ahora playlist me da el seguinte error : could not get current directory (where the hell are you ?? ) no importa, madale un [location /tmp( y ya esta.. y no mezclas siempre los problemas salut! sevy 2009/2/3

Re: [PD] weird_stave Release

2009-02-03 Thread Luke Iannini
That's really beautiful Georg - haven't hooked it up to anything yet but I quite like the design all around : ) Best Luke On Tue, Feb 3, 2009 at 3:36 PM, Georg Werner ge...@fricklr.de wrote: Hi, weird_stave is a graphical score GUI abstraction which uses data structures. It can play back 5

Re: [PD] weird_stave Release

2009-02-03 Thread Hans-Christoph Steiner
Wow, that is definitely a weird stave. Nice work with that, have you composed anything using it? .hc On Feb 3, 2009, at 7:05 PM, Luke Iannini wrote: That's really beautiful Georg - haven't hooked it up to anything yet but I quite like the design all around : ) Best Luke On Tue, Feb 3,

[PD] ds animation trick

2009-02-03 Thread Jonathan Wilkes
I recently discovered a use for how data structures in gops bleed through to the parent. test.pd demonstrates a gui object that jumps out of its gop box when clicked. This technique is limited, though, because you can't manipulate the grob with the mouse once it goes outside the gop box; so a

Re: [PD] weird_stave Release

2009-02-03 Thread Mike McGonagle
Wow, this is cool. While I am in no way knocking the work you have done, it would be great if this were able to handle a variable number of these staves... I have something that I would like to test it on, but ideally having 6 staves would be great. Thanks, Mike On Tue, Feb 3, 2009 at 5:36

Re: [PD] GEM/Pd crash with tons of textures/11,000 abstractions

2009-02-03 Thread marius schebella
hello luke, I am working on a similar project right now. but not with that many [squares], because pd becomes extremely slow at that stage. still, I just raised the number of my grid and tested 22.000 tiles without crashing. and I am putting movies on each tile. it took 3minutes to start up the