thx max,, i already try with asio drivers... didn't work out
again, thanks for your hand!
if someone else can figure it out how to make my photon work as audio
output or what could be this noise please reply.
just in the case that it is related, here is a message that pd returns
when setting the
Am 28.04.2009 um 00:46 schrieb gabe vinardi:
that didn't work :(
but was a very good tip anyway... at least now i know how to
decrease the latency
thanks, tell me if you have more ideas!
yes, i do:
1. always reply to all, so you make sure the conversation stays on the
list and will not b
Am 27.04.2009 um 23:34 schrieb gabe vinardi:
I have win98..
The noise is like graphic, like audio-video onboard cards where the
activity is filtred... something rythmic, a repetition
i see, that could be something else too
where can i set the latency?
in the audio settings of Pd. actual
latency too low?
on xp and (even more on vista) latency has to be set very high.
Am 27.04.2009 um 21:49 schrieb gabe vinardi:
Hi everybody!
I use Alesis Photon X25 as MIDI input controller with Pd under
Windows with no problem at all, but when I configure it as AUDIO
output (since it has
Hi everybody!
I use Alesis Photon X25 as MIDI input controller with Pd under Windows with
no problem at all, but when I configure it as AUDIO output (since it has its
own audio card inside) the signal gets corrupted.
Notice that it works fine with other programs (Jeskola, Fruity, etc)
.
Can anyo
Skye Book wrote:
Hello Stefan,
you will know the checkout is complete when you see the line "Checked
out Revision ". Now that you've got the sourcecode, head into
"Gem/build/osx-xcode" and open the Gem.xcodeproj. Now, once you're
looking at the project in XCode, you should be able to
Hello Stefan,
If you've installed developer tools on your mac, then was installed
along with XCode and all the other goodies.. If you haven't installed
the package, I'd highly suggest it, there's some good stuff in there..
Once you've got developer tools installed, open a terminal, and
n
sorry but I don't understand how to use the svn...
I can't find any explanations on the web
maybe you know a good link where I could learn the method to compile it for
osX ?
thanks
stéfan
2009/4/27 IOhannes m zmoelnig
> stefan wrote:
>
>> yes, with pix_film too... (I load .jpg files into it)
>
stefan wrote:
yes, with pix_film too... (I load .jpg files into it)
(and with pix_buffer too)
but maybe I'm wrong somewhere?
I join patchs with pix_buffer and pix_film...
(maybe you have to change file path to make it work)
is gem 0.91.3 the hottest Gem ?
no, the hottest is:
svn co https://
On Mon, Apr 27, 2009 at 6:27 AM, IOhannes m zmoelnig wrote:
>
> first of all, this bug in Gem has been fixed in recent SVN (after your
> initial bug-report)
> the obvious solution is to run the hottest Gem (no release out, though; so
> you have to compile it yerself)
>
> and since it is (was) a bu
Hi,
Thanks for the note. I've made a PD version of the help patch, which
you can download from the website.
The features listed on your mail forgot to mention the OpenGL drawing
mode, which opens up
a lot of possibilities for building interfaces. Check the help patch!
For any questions about the
thanks!
I will try to compile the "hottest" gem...
++
stéfan
2009/4/27 IOhannes m zmoelnig
> stefan wrote:
>
>> hello!
>>
>> I'm working on a patch where I have to load multiple image to create an
>> animation
>> (I don't want to make a .mov file cause it's kind of real-time editing)
>>
>> I
stefan wrote:
hello!
I'm working on a patch where I have to load multiple image to create an
animation
(I don't want to make a .mov file cause it's kind of real-time editing)
I tried with pix_image, pix_film, pix_buffer...
and with all of these objects (same if frames are looped or not) the
us
I usually load images in pix_buffer and from what i see monitoring RAM
use it controls what is allocated, but perhaps someone else can
confirm this.
j
On Mon, Apr 27, 2009 at 3:05 AM, stefan wrote:
> hello!
>
> I'm working on a patch where I have to load multiple image to create an
> animation
>
hello!
I'm working on a patch where I have to load multiple image to create an
animation
(I don't want to make a .mov file cause it's kind of real-time editing)
I tried with pix_image, pix_film, pix_buffer...
and with all of these objects (same if frames are looped or not) the
used-memory increa
Hans Roels wrote:
Hello,
If you open the help file of an abstraction and no help file is present,
the abstraction itself is opened but without the arguments! Is there a
good reason for this or is this a bug?
the explanation is, that Pd tries several names for helpfiles:
"-help.pd" is the mo
Hello,
If you open the help file of an abstraction and no help file is
present, the abstraction itself is opened but without the arguments!
Is there a good reason for this or is this a bug?
It seems more logical to me that the open function would be an
identical substitute for the help functio
17 matches
Mail list logo