[PD] using namespace prefixes in a vanilla setup

2009-05-01 Thread Hans-Christoph Steiner
So after a little chatting with Cyrille, and looking thru lots of various issues in deploying projects, I came up with something that I think is a solution for including libs like list-abs, mapping, etc. as a folder then using namespace prefixes (something that has been supported for a very long t

[PD] core distribution for audio/GEM?

2009-05-01 Thread potax flan
Hi all, in a patch i'm writing which uses audio objects and simple GEM processes, i get audio clicks whenever GEM is rendering stuff. Since i'm doing this on a fairly new dual-core mac, i was wondering, is there a way to separate processes or even patches (gem/audio) so that each core takes care o

[PD] pix_data problems

2009-05-01 Thread marius schebella
hi, pix_data keeps crashing on me occasionally and I can't figure out, why and when. Here is what I *think* is the problem (so far this worked): when I create a new image in photoshop I can set a "color profile". the default is sRGB IEC61966-2.1) if I use this and then save the file this caus

[PD] PhD Scholarships

2009-05-01 Thread Torsten Anders
[Please forward this information to your students. Thank you!] The University of Plymouth is offering a number of full-time PhD studentships (UK Tuition fees and stipend of £13,290). Candidates interested in the field of computer music and music technology, including composition and performa

Re: [PD] PhD Scholarships

2009-05-01 Thread Jose Luis Santorcuato
Thanks, sounds terrific... music, technolgy, educaction... greatest themes... Best Regards from Chile JL 2009/5/1 Torsten Anders > [Please forward this information to your students. Thank you!] > > The University of Plymouth is offering a number of full-time PhD > studentships (UK Tuition f

Re: [PD] space background in Gem

2009-05-01 Thread Jose Luis Santorcuato
I am back, hehehe, well... clearly you need a light... you need diferents lights...Check in the gem help... You need objects like as translate,rotate... and obviusly lights... And the background can be a pic... check the help gem and join Greetings from Chile JL 2009/5/1 cyrille henry > >

Re: [PD] space background in Gem

2009-05-01 Thread Jose Luis Santorcuato
Well... the primitives objects 3d are avalaible on pd, you can put any object... that includes .obj ... you must put some objects... with arduino that system solar can move with diiy hardware... visit the pure data help.. Gem... or framesteim... but i think the pd extended have gem include...If is

Re: [PD] space background in Gem

2009-05-01 Thread cyrille henry
Sebastian Saa a écrit : Hello, i need to make a solar system in Gem , Do anybody have an idea of how can i make the space background in Gem? ive tried using a quad primitive and apply a space texture and put it as background, the problem is then i move the camera position it doenst look reali

Re: [PD] cannot access archives

2009-05-01 Thread marius schebella
So, yes I was right. Rogers DNS servers ignore lists.puredata.info as well as the whole iem.at address. The great firewall of Toronto, China at its best! Here's a solution, in case anyone runs into the same problems. surfing via ssh tunnel http://ubuntu.wordpress.com/2006/12/08/ssh-tunnel-socks-

Re: [PD] detect movement 3

2009-05-01 Thread Hans-Christoph Steiner
In Pd-extended, check out this in the Help menu: Help -> Browser -> manuals -> 2.Image -> 17.tracking Help -> Browser -> examples -> Gem -> 03.movement.detection.pd Both quite simple. To do real motion tracking with video cameras, you will want infrared lighting and infrared cameras. .hc

[PD] detect movement 3

2009-05-01 Thread Jose Luis Santorcuato
Dear friends, in my olds mail i asked for detect movement and shadows zones in pure data... well... i use a mac intel, and i like work in this theme...how to compile a library o ut any objetc? A friend from Perú help me, but in linux system... i use linux but my powered computer is a mac. Please...

Re: [PD] pix_video appears to crash PD when running on Leopard

2009-05-01 Thread Hans-Christoph Steiner
I use pix_video with my built-in webcam quite a bit with no problems. So I am guessing that the issue is triggered by your capture card. Try a regular USB webcam using macam drivers as a test. If that works fine, then it is most likely something related to the capture card. Perhaps th

Re: [PD] default [output~] in Pd-extended

2009-05-01 Thread Hans-Christoph Steiner
On Mar 25, 2009, at 3:03 AM, Jonathan Wilkes wrote: --- On Wed, 3/25/09, Steffen Juul wrote: From: Steffen Juul Subject: Re: [PD] default [output~] in Pd-extended To: "Pd List" Date: Wednesday, March 25, 2009, 7:48 AM On 24/03/2009, at 18.10, Hans-Christoph Steiner wrote: Scrolling i

[PD] pix_video appears to crash PD when running on Leopard

2009-05-01 Thread james murray
Hi, I had originally posted this within the PD/GEM forums but haven't gotten any traction/responses to my question and thought perhaps the list might have a more lively response. I recently had a G5 tower upgraded to Leopard while being serviced by Apple (I wasn't asked if this was wanted and it

Re: [PD] space background in Gem

2009-05-01 Thread Hans-Christoph Steiner
Make lots of tiny white cubes (they are faster to draw than spheres) and have them randomly scattered around the space. You could also try using lights for each star, but I think that's slower. .hc On May 1, 2009, at 7:48 AM, Sebastian Saa wrote: Hello, i need to make a solar system in G

Re: [PD] Crash on WindowsVista

2009-05-01 Thread Hans-Christoph Steiner
I couldn't understand enough to use the patch to trigger the crash. Basically, I just opened it and it didn't crash. .hc On May 1, 2009, at 6:49 AM, Jack wrote: It is not important that the comment of this patch is in french, but why it crash on 10 differents computers with windowsXP and

Re: [PD] default [output~] in Pd-extended

2009-05-01 Thread Enrique Erne
hi I am to writing some example patches, but found the dependency of an other abstraction confusing and therefore made [pd output~] as a gop subpatch. It comes in a classic Pd black'n'white look, see attached. cheers eni #N canvas 510 50 450 300 10; #N canvas 40 22 651 595 output~ 0; #X obj

Re: [PD] readanysf~ v0.30

2009-05-01 Thread Hans-Christoph Steiner
On May 1, 2009, at 3:12 AM, august wrote: what exactly does that mean? Do you mean compiling it in statically? Or, do you mean compiling and installing the libraries? If you mean statically, I'm not sure, but I think it will be difficult since it is gmerlin based on a plugin architectur

Re: [PD] Unpacking symbol to letters

2009-05-01 Thread marius schebella
Mark Sexton wrote: Hi I'm trying to unpack a symbol into individual consecutive letters e.g. hello becomes h e l l o Are there any suggestions to completing this in PD, if not I'll have to bounce back and forth data to LISP. use symbol2list and drip from the "zexy" library (see attached pa

[PD] Unpacking symbol to letters

2009-05-01 Thread Mark Sexton
Hi I'm trying to unpack a symbol into individual consecutive letters e.g. hello becomes h e l l o Are there any suggestions to completing this in PD, if not I'll have to bounce back and forth data to LISP. Many Thanks ___ Pd-list@iem.at mailing

[PD] space background in Gem

2009-05-01 Thread Sebastian Saa
Hello, i need to make a solar system in Gem , Do anybody have an idea of how can i make the space background in Gem? ive tried using a quad primitive and apply a space texture and put it as background, the problem is then i move the camera position it doenst look realistic. I need that the textu

Re: [PD] Crash on WindowsVista

2009-05-01 Thread Jack
It is not important that the comment of this patch is in french, but why it crash on 10 differents computers with windowsXP and Vista when you open it. The patch was created on Pd-extended on MacOSX and works nice on this system. I have finished the course, so i can't install the last nightly

Re: [PD] readanysf~ v0.30

2009-05-01 Thread august
> >what exactly does that mean? Do you mean compiling it in statically? > >Or, do you mean compiling and installing the libraries? If you mean > >statically, I'm not sure, but I think it will be difficult since it is > >gmerlin based on a plugin architecture of shared objects. > > > >-a > > Sta