Re: [PD] Gem: fullscreen can't get rid of apple menubar OS X 10.5.7

2009-06-04 Thread John Harrison
I already tried that trick of creating, destroying and recreating. No dice. On Thu, Jun 4, 2009 at 8:47 AM, Nicolas Montgermont nicolas_montgerm...@yahoo.fr wrote: The [menubar 0 ( is working ok here also on 10.5.7 but the border of the window is still present. If you create the window,

[PD] Using others shaders with pd

2009-06-04 Thread punchik punchik
Good morning, i been trying to use glsl shaders on pd , when i load the examples from gem they work fine, but when i try to use other shaders they dont work . Do i need to change code or something for running then in pd? i need to run use the stripes shader but it doesnt work in pd, any any

Re: [PD] Using others shaders with pd

2009-06-04 Thread philippe boisnard
Hello have you create in your patch, the float variables ? Width--glsl_program Fuzz---I I Scale_I I have tried this and I had no problem. Le 4 juin 09 à 18:53, punchik punchik a écrit : Good morning, i been trying to use glsl shaders on pd , when i load the examples

[PD] in/out count

2009-06-04 Thread potax flan
yo this is doing my head in but i guess it's not rocket science... trying to figure out a system to keep track of how many people are in a room at any given moment. already have 2 sensors doing the physical work and sending bangs to pd, but then i get stuck... ii have 2 bangs – one for the left