I already tried that trick of creating, destroying and recreating. No dice.
On Thu, Jun 4, 2009 at 8:47 AM, Nicolas Montgermont
nicolas_montgerm...@yahoo.fr wrote:
The [menubar 0 ( is working ok here also on 10.5.7 but the border of the
window is still present.
If you create the window,
Good morning, i been trying to use glsl shaders on pd , when i load the
examples from gem they work fine, but when i try to use other shaders they dont
work . Do i need to change code or something for running then in pd?
i need to run use the stripes shader but it doesnt work in pd, any any
Hello
have you create in your patch, the float variables ?
Width--glsl_program
Fuzz---I I
Scale_I
I have tried this and I had no problem.
Le 4 juin 09 à 18:53, punchik punchik a écrit :
Good morning, i been trying to use glsl shaders on pd , when i
load the examples
yo
this is doing my head in but i guess it's not rocket science...
trying to figure out a system to keep track of how many people are in a room
at any given moment.
already have 2 sensors doing the physical work and sending bangs to pd, but
then i get stuck...
ii have 2 bangs – one for the left