Re: [PD] [PD-announce] four more fractal videos, and reposting the two previous ones

2011-02-04 Thread patko
Salut, ça passe sur le navigateur et c'est très joli, est-ce que tu as essayé aussi en 3D, en passant sur Gem? - Mathieu Bouchard ma...@artengine.ca a écrit : On Mon, 31 Jan 2011, jurgen wrote: I was attempting Quicktime 10 as the default player in Firefox. I'll try VLC thanx.

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread Wallace
On Fri, Feb 4, 2011 at 4:26 AM, Hans-Christoph Steiner h...@at.or.at wrote: At the last NYC Patching Circle, we got some stuff working with the Kinect camera's skeleton tracking mode.  There is a simple Gem model of the data, and then sounds controlled by the hands.  Quite fun for a night of

[PD] Jack OSX latest beta and Pd jack midi

2011-02-04 Thread Si Mills
Hi, the latest beta for jack osx is pretty significant in that its essentially rewire for open source. I'm just testing it out however, and Pd, when running in jack mode, doesn't seem to report its midi ports to JackPilot. Is the support for jack midi already built in our does our need to be

[PD] [PD-announce] Pd-berlin meeting next tuesday, 8th February

2011-02-04 Thread João Pais
Hello, next tuesday, 8th February, will be the next meeting of Pure Data users in Berlin at NK (http://www.nkprojekt.de/) - Elsenstr. 52, 2HH 2Etage. Besides normal Pd subjects, this reunion will be the first to prepare for the Berlin module of the Pd Convention (Weimar) in August. As the Pd

Re: [PD] Gem dolly zoom

2011-02-04 Thread tim vets
2011/2/4 Jack j...@rybn.org Hello Tim, Have a look at this patch. Is it what you asked ? ++ yes, that's it exactly. Thanks Jack! Tim Jack Le jeudi 03 février 2011 à 23:26 +0100, tim vets a écrit : Hi all, I'm trying to figure out how to control the camera lens in Gem. i.e. go

Re: [PD] Need Help Understanding pack

2011-02-04 Thread Matt Barber
Hello, Before you go any further in Pd, you should check out the [trigger] object. It's the single most important object in Pd, in my opinion - it will help you get the timing right in these kinds of situations. Trigger forces hot-cold things to happen in the correct order explicitly -- without

Re: [PD] Gem dolly zoom

2011-02-04 Thread tim vets
me again, changing the 'lens' parameter introduces a wierd flickering. I have a cube and a light, and it looks like the light seems to flip off and on at each new value. (it doesn't occur after 'lighting 0') Also, (I still don't really understand how perspec and view work) the cube gets truncated

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread Hans-Christoph Steiner
On Feb 4, 2011, at 3:57 AM, Wallace wrote: On Fri, Feb 4, 2011 at 4:26 AM, Hans-Christoph Steiner h...@at.or.at wrote: At the last NYC Patching Circle, we got some stuff working with the Kinect camera's skeleton tracking mode. There is a simple Gem model of the data, and then sounds

Re: [PD] [PD-announce] four more fractal videos, and reposting the two previous ones

2011-02-04 Thread Mathieu Bouchard
On Fri, 4 Feb 2011, patko wrote: ça passe sur le navigateur et c'est très joli, est-ce que tu as essayé aussi en 3D, en passant sur Gem? Non, en partie parce qu'on peut pas dessiner des polygones auto-intersectants avec Gem/GL, ni aucune autre interface d'OpenGL, d'ailleurs. Avec [gf/gl]

Re: [PD] [Pdmtl] [PD-announce] four more fractal videos, and reposting the two previous ones

2011-02-04 Thread jack
On Fri, 4 Feb 2011, patko wrote: ça passe sur le navigateur et c'est très joli, est-ce que tu as essayé aussi en 3D, en passant sur Gem? Non, en partie parce qu'on peut pas dessiner des polygones auto-intersectants avec Gem/GL, ni aucune autre interface d'OpenGL, d'ailleurs. Avec

[PD] PD on FPGA

2011-02-04 Thread Christoph Kuhr
Hi everyone, some time ago i asked the same question, but the given links disapeared, so im asking again... has anyone some information about implementing pd on dedicated hardware, particularly on an fpga device? bye Ck ___ Pd-list@iem.at

Re: [PD] [Pdmtl] [PD-announce] four more fractal videos, and reposting the two previous ones

2011-02-04 Thread Mathieu Bouchard
On Fri, 4 Feb 2011, j...@rybn.org wrote: On Fri, 4 Feb 2011, patko wrote: Même les polygones concaves sont pas supportés directement par OpenGL ! It is easy to draw a concave polygon with [polygon] in GEM ! Then why is your patch doing it by gluing many small triangles instead of one big

[PD] video presentation of pure data

2011-02-04 Thread cyrille henry
hello, did anyone have made a small video trailer to present pd in a few min? thanks, Cyrille ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] [Pdmtl] [PD-announce] four more fractal videos, and reposting the two previous ones

2011-02-04 Thread jack
On Fri, 4 Feb 2011, j...@rybn.org wrote: On Fri, 4 Feb 2011, patko wrote: Même les polygones concaves sont pas supportés directement par OpenGL ! It is easy to draw a concave polygon with [polygon] in GEM ! Then why is your patch doing it by gluing many small triangles instead of one big

Re: [PD] [PD-announce] four more fractal videos, and reposting the two previous ones

2011-02-04 Thread Tuti
Hi, great videos! ... BTW, why don't you upload them at YouTube or Vimeo? Isn't that easier to send us the link o watch them online? Regards, Tuti On Thu, Feb 3, 2011 at 9:33 PM, Mathieu Bouchard ma...@artengine.ca wrote: On Mon, 31 Jan 2011, jurgen wrote: I was attempting Quicktime 10 as the

Re: [PD] Need Help Understanding pack

2011-02-04 Thread Theron Trowbridge
Thanks! I used [pipe] because I had an obvious timing problem and that was an explicit delay object. Didn't occur to me that [trigger] could control the timing as well. It's use wasn't obvious to me from what I had read about it. I will make the adjustments you suggest and see where I get. I

Re: [PD] [PD-announce] Help FLOSS Manuals @ Open Web Awards

2011-02-04 Thread George Ker
Looks interesting +1 - GeorgeKer http://tinyurl.com/georgeker path_to_san...@joindiaspora.com - On 4 February 2011 02:46, Derek Holzer de...@umatic.nl wrote: Thanks everyone! D. On 2/3/11 10:08 PM, :a wrote: +1 -- ::: derek holzer ::: http://macumbista.net :::

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread John Harrison
This is great! To get it working I had to download OSCeleton: https://github.com/Sensebloom/OSCeleton which you don't mention in the README I also had to change the udpreceive in your patch to socket 7110. Ubuntu 10.10 Pd-extended 0.42-5 -John On 02/04/2011 08:24 AM, Hans-Christoph Steiner

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread Hans-Christoph Steiner
Oops, yes, thanks! I updated the README. .hc On Feb 4, 2011, at 7:55 PM, John Harrison wrote: This is great! To get it working I had to download OSCeleton: https://github.com/Sensebloom/OSCeleton which you don't mention in the README I also had to change the udpreceive in your patch to

[PD] jack's fractal with feedback

2011-02-04 Thread patrick
http://vimeo.com/19588364 that simple :) ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] where to find $ args

2011-02-04 Thread Mathieu Bouchard
On Tue, 25 Jan 2011, Rich E wrote: Ah, understood.  Thanks for the nice code explanation and references... they both really help.   I noticed that t_canvasenvironment remains privately defined, so it's difficult to use this struct.  To get the dollarzero, I saw this works:

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread palmieri, ricardo
hey hans, thx for sharing this amazing solution!. are you using some special calibration in the OSCeleton command line? could you share this also? im trying using this (i took in a quatz composer tutorial) ./osceleton -p 8110 -mx 2 -my -2 -mz -1 -ox -1 -oy 0.75 -oz 1 -a 127.0.0.1 i'd change

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread palmieri, ricardo
reading the f.. manual, i found: ./osceleton -p 7110 -mx 1 -my 1 -mz 1 -ox 0 -oy 0 -oz 1 -a 127.0.0.1 works great, but you need to change your viewpoint thanks for your patch philippe. it will be a great shortcut for me. thanks for all palm 2011/2/5 philippe boisnard philem...@mac.com

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread philippe boisnard
yop my new search with kinect and danse (I prepare an exhibition with a dancer Estelle de Montalember in 2 weeks) http://databaz.org/images2/kinviddans.mov perhaps, if you don't use safari browser, you nust wait some time p ___ Pd-list@iem.at

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread palmieri, ricardo
WOW! amazing work man! palm 2011/2/5 philippe boisnard philem...@mac.com yop my new search with kinect and danse (I prepare an exhibition with a dancer Estelle de Montalember in 2 weeks) http://databaz.org/images2/kinviddans.mov perhaps, if you don't use safari browser, you nust wait

Re: [PD] pd-kinect-skeleton

2011-02-04 Thread philippe boisnard
YopI use the same calibration for osceleton.no problem at all osceletonpd.pd Description: Binary data pLe 5 févr. 2011 à 07:19, palmieri, ricardo a écrit :hey hans, thx for sharing this amazing solution!.are you using some special calibration in the OSCeleton command line?could you share this