Hi,
I've used netsend for broadcasting UDP packets to the local network for
years, connecting to 255.255.255.255:5000 (or any other port 1024) and
I never had problems under Windows.
However in Linux it doesn't work, it doesn't connect. If I run Pd from a
terminal, I see this error in the
By the way, if I try to connect to 192.168.2.255 (which is the broadcast
address for my actual local network) instead of 255.255.255.255, I get
the same error in the terminal, but in this case, in the Pd console I
also see the message bad host?
On 03/31/2011 04:46 PM, Matteo Sisti Sette
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On 03/31/2011 02:00 AM, Billy Stiltner wrote:
GLUT absolutely wants to run an infinite loop, otherwise it will not give
you any events. Therefore you can't run it in the same thread as pd's
event loop.
That must have been what kept me from
Use disis_netsend/netreceive, which provide this and other functionalities.
Ico
-Original Message-
From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf
Of Matteo Sisti Sette
Sent: Thursday, March 31, 2011 10:51 AM
To: PD-List
Subject: Re: [PD] udp broadcasting
Hey Y'all,
I'm trying to accomplish convolution in PD. I understand there is a
partconv external available, but I cannot find the Darwin file to do
it on a Mac.
Essentially, what I am trying to accomplish is to have a sound that
sounds like static/noise, but over time musicality emerges out of
Can you say more about disis netsend vs netsend?
Btw I've been using netsend and netreceive to broadcast through a network on
linux without problems for years. My guess is you have a firewall up...
...sent from my cell
On Mar 31, 2011 11:11 AM, Ivica Ico Bukvic i...@vt.edu wrote:
Use
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On 03/31/2011 07:41 PM, John Harrison wrote:
Can you say more about disis netsend vs netsend?
use iemnet/udpsend :-)
(or mrpeach/udpsend)
Btw I've been using netsend and netreceive to broadcast through a network on
linux without problems for
I made a Mac version (and wrote a lot of Altivec PPC code) for partconv~
many years ago. It should be part of extended.
I don't think partitioned convolution is really what you want for the sound
you describe. The typical use for partitioned convolution is for reverb and
other time based
On Thu, 31 Mar 2011, IOhannes m zmölnig wrote:
On 03/31/2011 02:00 AM, Billy Stiltner wrote:
GLUT absolutely wants to run an infinite loop, otherwise it will not give
you any events. Therefore you can't run it in the same thread as pd's
event loop.
That must have been what kept me from using
On Tue, 29 Mar 2011, Frank Barknecht wrote:
Your list-drip.pd was included in [list]-abs at about that time. Message boxes
are used in a handful of objects to speed things up, but probably some more
places would be useful. I don't remember ATM if message box storage works fine
with pointers as
Thanks.
What is the extended? If you meant the extended version of PD, I
have that, and partconv is not available.
I get this error message when I try to use it:
partconv~ ir 2048
... couldn't create
I will look into impulse response. Is there an object in PD for
creating impulse responses?
On 3/31/11, Mathieu Bouchard ma...@artengine.ca wrote:
On Thu, 31 Mar 2011, IOhannes m zmölnig wrote:
On 03/31/2011 02:00 AM, Billy Stiltner wrote:
GLUT absolutely wants to run an infinite loop, otherwise it will not
give
you any events. Therefore you can't run it in the same thread as pd's
Ok this is crazy I changed the priority of pd, pdgui, and jackd to -20
and the audio doe's not glitch now and there are no dropouts with
Ubuntu Studio 10.10. Still working on puredyne. but a big duh to me.
Ubuntu still has some cpu issues though. The cpu usage is really high.
probably the power
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