Re: [PD] sourceforge bugs

2013-06-08 Thread IOhannes m zmölnig
On 06/07/13 16:34, Max wrote: It does. Thanks for fixing. They aren't automatically sent to Pd-dev though. thx. fixed. And bugs are now called “tickets”. is this a problem? (to be precise: bugs are still called bugs, but you find them under the menu tickets, where they live happily along

Re: [PD] PD-extended getting corrupted on Mac OS X

2013-06-08 Thread IOhannes m zmölnig
On 06/08/13 02:54, Brian Perez wrote: Hey all, I've been having to delete preferences and reinstall a bunch of times. I get crashes for including objects from some of the extended libraries there. It can't be the way I'm installing: it's just drag and drop. can you reproduce the bug? e.g.

Re: [PD] ANN: New Pd-L2Ork x86_64 and Raspberry Pi release now available together with comprehensive how-to

2013-06-08 Thread Ivica Ico Bukvic
on the git page there's a possibility to download the zip anyway, after cleaning i did (again) git clone.etc attached the output of ./tar_em_up.sh -B thanks, rolf Looking at the log, it looks like you had a successful build. Did you try to install the newly created deb as per

Re: [PD] GUI preferences frame

2013-06-08 Thread Ivica Ico Bukvic
From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of Jonathan Wilkes Sent: Friday, June 07, 2013 5:03 PM To: 'pd-list' Subject: [PD] GUI preferences frame Hello list, I've now got the audio dialog and midi dialog of the new Pd Preferences menu working. Now it's

[PD] GEM: texture on transparent sphere visible from opposite side

2013-06-08 Thread Matthias Kronlachner
hi! maybe someone has a suggestion for following problem in GEM: i have a texture on a sphere and slightly add transparency to the sphere. i can now see objects behind the sphere, but is it possible to make the texture of the opposite side of the sphere visible? (through the (semitransparent)

Re: [PD] GEM: texture on transparent sphere visible from opposite side

2013-06-08 Thread Patrice Colet
Hello, if the texture contains alpha channel by using a rgba image or by using pix_alpha, the visible parts of texture behind the sphere will become visible where front side is transparent, there is an example in gem tutorial but I don't remeber which one it is. - Mail original -

Re: [PD] GEM: texture on transparent sphere visible from opposite side

2013-06-08 Thread Patrice Colet
De: Matthias Kronlachner m.kronlach...@gmail.com hi! maybe someone has a suggestion for following problem in GEM: i have a texture on a sphere and slightly add transparency to the sphere. i can now see objects behind the sphere, but is it possible to make the texture of the opposite

Re: [PD] GEM: texture on transparent sphere visible from opposite side

2013-06-08 Thread Claude Heiland-Allen
Hi, On 08/06/13 14:48, Matthias Kronlachner wrote: i have a texture on a sphere and slightly add transparency to the sphere. i can now see objects behind the sphere, but is it possible to make the texture of the opposite side of the sphere visible? (through the (semitransparent) front side of

Re: [PD] ANN: New Pd-L2Ork x86_64 and Raspberry Pi release now available together with comprehensive how-to

2013-06-08 Thread Ivica Ico Bukvic
on the git page there's a possibility to download the zip anyway, after cleaning i did (again) git clone.etc attached the output of ./tar_em_up.sh -B thanks, rolf Looking at the log, it looks like you had a successful build. Did you try to install the newly created deb as per