if mac os, best to use soundflower
2014-03-20 17:55 GMT-03:00 mark hadman :
> On 20 March 2014 15:43, lucrecio diaz wrote:
> > Hi list, how can i send a signal from pd to sc3 ?
> >
> > I need to be able to receive the sound that pd is producing for
> > processing in supercollider.
> >
> > any i
[gemvertexbuffer] is a gem internal object, that means you can find the
code in the Gem's tree :
https://github.com/umlaeute/Gem/blob/master/src/Geos/gemvertexbuffer.cpp
https://github.com/umlaeute/Gem/blob/master/src/Geos/gemvertexbuffer.h
and it's buld with Gem
there a nightly build server there
Do you have the source code? Maybe I can compile it for osx...Is there a
makefile with it?
On Fri, Mar 21, 2014 at 10:21 PM, Antoine Villeret <
antoine.ville...@gmail.com> wrote:
> I think the release you've download is the 0.93.3, which is the one
> shipped with Gem and don't include [gemvertex
I think the release you've download is the 0.93.3, which is the one shipped
with Gem and don't include [gemvertexbuffer].
And unfortunately there is no more recent one.
I have a [gemvertexbuffer] for Windows but not for Mac OS X.
+
a
--
do it yourself
http://antoine.villeret.free.fr
2014-03-21
cool
[gemvertexbuffer] was introduced just after the 0.93.3 release which is
shipped with Pd-extended.
And I don't know if there is some newer Gem binary available somewhere for
Mac OS X.
+
a
--
do it yourself
http://antoine.villeret.free.fr
2014-03-21 20:31 GMT+01:00 Alexandros Drymonitis :
Are you sure? I just downloaded Gem from Pd's website and it's still not
there..
On Fri, Mar 21, 2014 at 9:53 PM, Antoine Villeret <
antoine.ville...@gmail.com> wrote:
> cool
>
> [gemvertexbuffer] was introduced just after the 0.93.3 release which is
> shipped with Pd-extended.
> And I don't kno
Super! It's there and it works! Though I seem to be missing
[gemvertexbuffer] but I'll search for it. The help patch did it though, it
worked fine. Thanks!
On Fri, Mar 21, 2014 at 6:01 PM, Antoine Villeret <
antoine.ville...@gmail.com> wrote:
> hi alex,
>
> thanks for the feedback
> could you tr
hi alex,
thanks for the feedback
could you try again with the newly uploaded archive ?
http://puredata.info/downloads/pix_opencv/releases/0.2rc/view
I've added [pix_opencv_facetracker], its help and a README.txt file.
Please let me know if there are other issues.
+
a
--
do it yourself
http://ant
nifty!
On 21 Mar 2014, at 14:31, Winfried Ritsch wrote:
> Am Freitag, 21. März 2014, 09:04:00 schrieb Simon Iten:
>> hi, nice! one question:
>>
>> On 18 Mar 2014, at 12:02, Winfried Ritsch wrote:
>>> Am Donnerstag, 13. März 2014, 16:01:20 schrieb Rafael Vega:
Anyone wants to share their e
Am Freitag, 21. März 2014, 09:04:00 schrieb Simon Iten:
> hi, nice! one question:
>
> On 18 Mar 2014, at 12:02, Winfried Ritsch wrote:
> > Am Donnerstag, 13. März 2014, 16:01:20 schrieb Rafael Vega:
> >> Anyone wants to share their experience with the BeagleBoneBlack?
> >
> > Yes.
> >
> > Since
On Fri, Mar 21, 2014 at 12:43 AM, Antoine Villeret <
antoine.ville...@gmail.com> wrote:
> hello,
>
> which archive did you download ? (for which OS)
>
I've downloaded the osx one and btw I can't find any readme. In the package
there is a 'model' directory which contains the following files: face.c
hi, nice! one question:
On 18 Mar 2014, at 12:02, Winfried Ritsch wrote:
> Am Donnerstag, 13. März 2014, 16:01:20 schrieb Rafael Vega:
>> Anyone wants to share their experience with the BeagleBoneBlack?
>>
> Yes.
>
> Since autumn, i am trying to set up an kit hardware+software with BBB for
>
12 matches
Mail list logo