RE: [PD] bangtris

2006-11-29 Thread renaud.herne
It would be great to be able to use space to drop the piece to the bottom when it is correctly positionned Without pushing repetedly on "down" I mean This would be handy Renaud -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of marius schebella Sent: 29 N

RE: [PD] frequency shifter

2006-11-27 Thread renaud.herne
I tried to implement the gif (see the attached patch) Is that what you are trying to do? It sounds like a bell What is the URL of the original tutorial article? Renaud -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of hard off Sent: 24 November 2006 12:

RE: [PD] comport issue (solved)

2006-11-22 Thread renaud.herne
Thank you Martin, It works. What is funny (stupid) is that I compiled the new version last week and sent it to Charles Henry [EMAIL PROTECTED] In addition, because I want to control a serial mouse I must first power it by enabling RTS and also enable the RTS/CTS handshaking in order to make it

RE: [Pd] Serial port out

2006-11-17 Thread renaud.herne
A distro of MinGW coming with a nice IDE is Dev-Cpp It is to be found at http://www.bloodshed.net/ More precisely: http://www.bloodshed.net/dev/devcpp.html Happy compiling Renaud -Original Message- From: Martin Peach [mailto:[EMAIL PROTECTED] Sent: 17 November 2006 00:

RE: [Pd] Serial port out

2006-11-16 Thread renaud.herne
Hello List, Chuck, While browsing the pd-extended distro I found 2 other patches (than the comport.dll external) which allow us to take control of a serial port serial Which seems to be windows only (it doen't seem there is a doc for this one) serialctl Which seems to be UNIX onl

RE: Re: [PD] Pure coherent noise (Perlin noise)

2006-11-16 Thread renaud.herne
Regarding tutorial, the excellent tut of libnoise is at: http://libnoise.sourceforge.net/index.html Renaud -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 15 November 2006 17:53 To: padawan12; pd-list@iem.at Subject: Re: Re: [PD

RE: [PD] Pure coherent noise (Perlin noise)

2006-11-16 Thread renaud.herne
Something like this Now I definitely _need_ to experiment with this. I am very amazed by the enthusiasm of everybody for this topic. My initial question was "is there something like this?" Thank you evreybody. Renaud -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]

RE: RE: [PD] Pure coherent noise (Perlin noise)

2006-11-15 Thread renaud.herne
Martin, We can imagine applications of multidimensional noise. I was thinking about a melodic line piloted by a one dimensional Perlin noise. Then a second could come and make some excursions in the second dimension. But the second will still able to "track" the first one, to come closer, to go

RE: [PD] Pure coherent noise (Perlin noise)

2006-11-15 Thread renaud.herne
It is a C++ lib I think. Does it change something? I am not sure if I will wrap the whole libnoise or only extract the functions I need Renaud -Original Message- From: Charles Henry [mailto:[EMAIL PROTECTED] Sent: 14 November 2006 21:05 To: [EMAIL PROTECTED] Subject: Re: [PD] Pure coh

RE: [PD] Pure coherent noise (Perlin noise)

2006-11-14 Thread renaud.herne
Thanks for your enthusiasm Chuck I was thinking about something like this. The tutorial made by johannes m zmölnig (http://iem.at/pd/externals-HOWTO/ ) seems explicit enough But I wanted to be sure that it does not exist first. I try to avoid reinventing the wheeel (although mine will be round

[PD] Pure coherent noise (Perlin noise)

2006-11-13 Thread renaud.herne
Hello, Do someone know if there is a class that generates coherent (Perlin) noise in Pure Data? OK, I could build it myself by interpolating random numbers or linking to libnoise but if it already exists... Thank you Renaud DISCLAIMER http://www.belgacom.be/maildisclaimer __