Re: [PD] [PD-announce] bangtris v0.2

2006-11-30 Thread Mike McGonagle
On 11/30/06, Frank Barknecht <[EMAIL PROTECTED]> wrote: Hallo, Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote: > Wow, works very nicely! That's quite impressive. Where did you hide > the code? There is a subpatch in the lower right corner of the big grey canvas. (Either mo

Re: [PD] [PD-announce] bangtris v0.2

2006-11-30 Thread Frank Barknecht
Hallo, Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote: > Wow, works very nicely! That's quite impressive. Where did you hide > the code? There is a subpatch in the lower right corner of the big grey canvas. (Either move the canvas away or look for a changing mouse pointer

Re: [PD] [PD-announce] bangtris v0.2

2006-11-29 Thread Hans-Christoph Steiner
Wow, works very nicely! That's quite impressive. Where did you hide the code? My only comment is that its missing one essential element in the game. The speed of the dropping should get faster and faster as you play. .hc On Nov 29, 2006, at 3:18 PM, marius schebella wrote: Hi, jus

[PD] [PD-announce] bangtris v0.2

2006-11-29 Thread marius schebella
Hi, just uploaded v 0.2, fixed the down-key problem (for renaud) and also added some new features (you can have some random pieces before starting). if someone wants to see the patch: I hided the machine under the right bottom edge of the canvas... still no sound, or music: feel free to add some