On Nov 21, 2007 11:28 PM, Roman Haefeli [EMAIL PROTECTED] wrote:
On Wed, 2007-11-21 at 18:36 +0900, hard off wrote:
yeah, but what chuck wants to know is WHICH objects are in his
subpatch. so...if he puts a slider, 2 number boxes and 3 arrays in a
subpatch, he needs something that will
Hallo,
Chuckk Hubbard hat gesagt: // Chuckk Hubbard wrote:
Not sure I understand.
I have 8 subpatches, which could as well be 8 abstractions, though
I've set up a working system for now.
Each of those subpatches is to be a free playground while working on
any one piece. Each is for sending
On Nov 22, 2007 11:58 AM, Frank Barknecht [EMAIL PROTECTED] wrote:
Hallo,
I would indeed use abstractions for this. They can be saved with Ctrl-S,
which is easier than your subpatch saving, which seems overcomplicated
to me. But of course to each his own. ;)
To save all 8 automatically with
as far as i can tell, ssaad just saves the state of sliders, arrays
etc that are already a part of the patch...but what chuck needs is a
way to save different combos of these gui objects.
can ssaad do that?
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Hallo,
hard off hat gesagt: // hard off wrote:
as far as i can tell, ssaad just saves the state of sliders, arrays
etc that are already a part of the patch...
but what chuck needs is a way to save different combos of these gui
objects.
sssad is in no way tied to sliders or something, it *is*
yeah, but what chuck wants to know is WHICH objects are in his
subpatch. so...if he puts a slider, 2 number boxes and 3 arrays in a
subpatch, he needs something that will tell him that the subpatch
contains a slider, 2 number boxes and 3 arrays.
and then in another subpatch there might be 6
Hallo,
hard off hat gesagt: // hard off wrote:
yeah, but what chuck wants to know is WHICH objects are in his
subpatch. so...if he puts a slider, 2 number boxes and 3 arrays in a
subpatch, he needs something that will tell him that the subpatch
contains a slider, 2 number boxes and 3 arrays.
On Wed, 2007-11-21 at 18:36 +0900, hard off wrote:
yeah, but what chuck wants to know is WHICH objects are in his
subpatch. so...if he puts a slider, 2 number boxes and 3 arrays in a
subpatch, he needs something that will tell him that the subpatch
contains a slider, 2 number boxes and 3
so why not just have 8 'sandboxes' all within one abstraction and
then just save that every time you edit it?
i always try to think within what i know pd can do..and then at a last
resort look to externals or exotic patching fixesbut i don't think
you're at the last resort yet.
there must
That at least mimics the way that Csound (and all of the Music N
languages) have operated: a score/orchestra separation.
~Kyle
On Nov 20, 2007 9:35 AM, hard off [EMAIL PROTECTED] wrote:
you could save your song data within the same abstraction as well,
thus only one save every time you edit
On Wed, Nov 21, 2007 at 12:35:23AM +0900, hard off wrote:
you could save your song data within the same abstraction as well,
thus only one save every time you edit your song.
and then for every new song you'd just have to make a new patch B and
use that to feed info into patch A
As Frank
Oops. I meant to put [Pd]
On Nov 19, 2007 4:55 PM, Chuckk Hubbard [EMAIL PROTECTED] wrote:
I believe the question of saving automation data has come up before,
but this is a different question, I think.
I want to write and read the objects in a subpatch to and from
textfiles; not the state
I'm using pd-0.41.0-test05.
The messages documented in http://dh7.free.fr/pd-msg/pd-msg_05.tar.gz
aren't working for me.
the [saveto( message kills pd, with or without an argument. I'm
guessing this is the message that would solve my problem. Has anyone
used it in the past?
Is this msg
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