getting the
Gem.lib to load while chromium is faking the opengl calls. Has anyone
gotten this to work already?
Without using the Chromium environment, PD runs fine with GEM on the
mothership. But, when I try to run PD/GEM under Chromium, I get
library loading errors for things
fine with GEM on the
mothership. But, when I try to run PD/GEM under Chromium, I get
library loading errors for things like : glGetShaderInfoLog,
glDeleteProgram, etc.)
Is there a way to compile GEM without glsl support entirely? I can't
find any way to ./configure it so that glsl is disabled
?
Without using the Chromium environment, PD runs fine with GEM on the
mothership. But, when I try to run PD/GEM under Chromium, I get
library loading errors for things like : glGetShaderInfoLog,
glDeleteProgram, etc.)
Is there a way to compile GEM without glsl support entirely? I
already?
Without using the Chromium environment, PD runs fine with GEM on the
mothership. But, when I try to run PD/GEM under Chromium, I get
library loading errors for things like : glGetShaderInfoLog,
glDeleteProgram, etc.)
Is there a way to compile GEM without glsl support