- Original Message -
> From: Ingo
> To: 'Ludwig Maes' ; 'Ingo'
> Cc: 'Pd List'
> Sent: Wednesday, September 28, 2011 2:37 PM
> Subject: Re: [PD] Variable number of objects?
>
> Well, as I said in my case the voices are very complex.
The full conference proceedings are due to be published online any
time soon.
Ok, good to hear that - my bad conscience is not as bad any more.
The Universal Polyphonic Player infrastructure i showed at a workshop
at the pdconf would also be a feasible approach.
I actually have finished al
Hi,
I wrote an abstraction, using "pd-messages" to create objects, [index] to store
their ID, and" mouse cut" method to delete them with an ID :
http://abel.jerome.free.fr/pd/dynamic-patching/patchs/dyn-objects/dynObjects.zip
For more informations, I wrote some lines about dynamic patching here
>
>From: Ludwig Maes
>To: Pd List
>Sent: Wednesday, September 28, 2011 1:31 PM
>Subject: Re: [PD] Variable number of objects?
>
>
>Perhaps better rephrased: how does one use arrays of .pd objects? or variable
>length vectors/lists?
V
Ingo
Von: Ludwig Maes [mailto:ludwig.m...@gmail.com]
Gesendet: Mittwoch, 28. September 2011 19:30
An: Ingo
Betreff: Re: [PD] Variable number of objects?
I actually meant more in general, also for non-~ signals (i.e. also control
rate .pd patches). I referred to polysynth such that people would see
ow does one use arrays of .pd objects? or
variable length vectors/lists?
On 28 September 2011 19:29, Ludwig Maes wrote:
-- Forwarded message --
From: Ludwig Maes
Date: 28 September 2011 19:29
Subject: Re: [PD] Variable number of objects?
To: Ingo
I actually meant more i
Anyone have a link to his paper on more/less? I coudlnt' find it.
.hc
On Sep 28, 2011, at 2:02 PM, Charles Henry wrote:
I'd really hope to hear from Krzystof on this topic. His
[more]/[less] objects presented at the PdCon were really interesting
for creating large numbers of voices.
The di
On Wed, Sep 28, 2011 at 1:13 PM, Ludwig Maes wrote:
> Where do I learn more about the more/less objects?
Here's the abstract:
http://www.uni-weimar.de/medien/wiki/PDCON:Conference/Self-replication:_how_to_do_more_using_less
The full conference proceedings are due to be published online any time
I'd really hope to hear from Krzystof on this topic. His
[more]/[less] objects presented at the PdCon were really interesting
for creating large numbers of voices.
The difference in approach embeds the new instances (without having a
graphical representation) into the same abstraction and sums th
Le 2011-09-28 à 19:31:00, Ludwig Maes a écrit :
Perhaps better rephrased: how does one use arrays of .pd objects? or variable
length vectors/lists?
[#many tgl] makes mosaïcs of toggles, [#many nbx] makes mosaïcs of
numberboxes, like this :
http://gridflow.ca/help/%23many-help.html
It's
Perhaps better rephrased: how does one use arrays of .pd objects? or
variable length vectors/lists?
On 28 September 2011 19:29, Ludwig Maes wrote:
>
>
> -- Forwarded message --
> From: Ludwig Maes
> Date: 28 September 2011 19:29
> Subject: Re: [PD] Variable
Maes
Gesendet: Mittwoch, 28. September 2011 17:56
An: Pd List
Betreff: [PD] Variable number of objects?
Im not sure what the best way is to instantiate variable number of objects,
for example consider polysynth.pd:
Theres a fixed number of manually placed voices, suppose I want to have the
top patch
Im not sure what the best way is to instantiate variable number of objects,
for example consider polysynth.pd:
Theres a fixed number of manually placed voices, suppose I want to have the
top patch to contain a counter through which one may increase or decrease
the number of voices, how would I go
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