Hi Hans, I hope you are well, I'm writing for news about fux_kinect for
linux, hopefully you can develop it. Mac is very good, but would it work in
Ubuntu unbeatable seafront.
Best egards
José
2011/10/26 Hans-Christoph Steiner h...@at.or.at
Ok, I updated my library embedding script and made
Someone was working on fux_kinect for GNU/Linux, I forget who, but I don't know
how far they got. It would be good to have. Its probably just a matter of
getting the compilation right, since libfreenect and Gem both work well on
GNU/Linux.
.hc
On Nov 11, 2011, at 7:19 AM, José Luis
2011/11/11 Hans-Christoph Steiner h...@at.or.at
Someone was working on fux_kinect for GNU/Linux, I forget who, but I don't
know how far they got. It would be good to have. Its probably just a
matter of getting the compilation right, since libfreenect and Gem both
work well on GNU/Linux.
I don't know a lot about the C++ name mangling (i.e. names like
_ZN7GemBase11setModifiedEv), but I know that when building objects for Gem, you
have to build against the same version that you are running it with. You
cannot build against say 0.92 and run the object with 0.93. When do you,
In fact, as I remember, it did load at one point, but it made pd
crash...that's when I produced some debugging output...anyway, I didn't
look any further for now...
2011/11/11 Hans-Christoph Steiner h...@at.or.at
I don't know a lot about the C++ name mangling (i.e. names
like
Hi,
Does it work for Linux?
cheers
On 27 October 2011 07:23, Budi Prakosa i...@deadmediafm.org wrote:
here is the working binary
https://github.com/downloads/badgeek/fux_kinect/fux_kinect.zip
source:
https://github.com/badgeek/fux_kinect
cheers
On Thu, Oct 27, 2011 at 9:54 AM,
hi,
not yet but i will try to add linux support next week
cheers
On Thu, Oct 27, 2011 at 6:40 PM, Jordi Sala pope...@gmail.com wrote:
Hi,
Does it work for Linux?
cheers
On 27 October 2011 07:23, Budi Prakosa i...@deadmediafm.org wrote:
here is the working binary
Ok, I updated my library embedding script and made a test build of
fux_kinect. It seems to work for me. Here are the patches that I
needed to do to get things working (you can apply them with 'git am'):
0001-make-it-build-on-a-plain-Mac-OS-X-Fink-system.patch
Description: Binary data
hey Hans,
this is great!
already applied the patch on github
now its very easy to install this external
thanks!
On Thu, Oct 27, 2011 at 9:26 AM, Hans-Christoph Steiner h...@at.or.at wrote:
Ok, I updated my library embedding script and made a test build of
fux_kinect. It seems to work for
Awesome, glad to hear it. That same script can be used in other libs,
whenever you are linking to libraries in Fink. It should work without
modifications.
.hc
On Oct 26, 2011, at 10:50 PM, Budi Prakosa wrote:
hey Hans,
this is great!
already applied the patch on github
now its very
here is the working binary
https://github.com/downloads/badgeek/fux_kinect/fux_kinect.zip
source:
https://github.com/badgeek/fux_kinect
cheers
On Thu, Oct 27, 2011 at 9:54 AM, Hans-Christoph Steiner h...@at.or.at wrote:
Awesome, glad to hear it. That same script can be used in other libs,
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