Just an update: I solved my issue by removing an [i] object that I inserted in
the subpatch that handles the bpm conversion it rounded off the tempo just
enough to cause that drift- why I included this in the first place I don't
know -.-
Now it's rock solid!
As always, thanks for your input
Hi Filippo,
You're welcome.
You probably forgot to reply-to-all, but I added pd-list to the
conversation. I hope you don't mind, but I do this ...
a) to prevent ten people to answer the same question, not knowing that nine
others are or have been spending time to do exactly the same, and
b) for
I'm not super-familiar with the guts of Pd's scheduling system, but I think
that if one metro object outputs a bang to separate tabplay~ objects, both
should start playing at exactly the same time.
While using line~ or phasor~ can lead to more robust samplers (allowing you
to adjust playback
Thank you Funs for pointing the reply-all thing out, sorry! Now sending to the
whole list :)
I'd be happy to keep tabplay for this since it seems solid and easy to work
with, but will have to look deeper into the phasor~ solution, it looks very
interesting.
Brian, thanks for your suggestions,
Hi Filippo,
On Fri, Jan 10, 2014 at 6:57 PM, Filippo Beck Peccoz m...@fbpsound.comwrote:
Inspired by a talk on groove by Victor Wooten, I'm working on a patch that
plays a wav loop repeatedly (drums) and then cuts the volume on the track
for a certain number of beats. The interval gets
Oh use threshold~ to make a metro out of phasor~.
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On 11 January 2014 10:05, Funs Seelen funssee...@gmail.com wrote:
Hi
Dear list,
happy new year first of all :)
I wanted to ask you about something that should be simple, but might not be
that much.
Inspired by a talk on groove by Victor Wooten, I'm working on a patch that
plays a wav loop repeatedly (drums) and then cuts the volume on the track for a
certain