Re: [PD] mapping_video

2010-04-01 Thread Husk 00
Ehy kubriel, very nice work! Just one question: why did you use curve3d for a 4 points shape? polygon was not enough? Or may you can control a shape with more than 4 points and I didn't take notice? cheers husk On Tue, Mar 30, 2010 at 12:54 PM, kubriel kubr...@gmail.com wrote: hallo, i made

Re: [PD] mapping_video

2010-03-31 Thread Pagano, Patrick
It would be very useful if we can make it a circular map, how could this be done? pp -Original Message- From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of kubriel Sent: Tuesday, March 30, 2010 6:54 AM To: pd-list@iem.at Subject: [PD] mapping_video hallo, i made

[PD] mapping_video

2010-03-30 Thread kubriel
hallo, i made quite user friendly projection mapping abstraction for video. it is based on curve3d(thanks to iohannes), but with useful and fast interface, as you know from moving rectangles in inkscape. i used it to make this instalation http://www.direkt.sk/_/bx/feedback/13.jpg this is, how the

Re: [PD] mapping_video

2010-03-30 Thread Max
nice interface! Am 30.03.2010 um 12:54 schrieb kubriel: hallo, i made quite user friendly projection mapping abstraction for video. it is based on curve3d(thanks to iohannes), but with useful and fast interface, as you know from moving rectangles in inkscape. i used it to make this

Re: [PD] mapping_video

2010-03-30 Thread philippe boisnard
Yes very nice pocess and interface. Le 30 mars 10 à 15:04, Max a écrit : nice interface! Am 30.03.2010 um 12:54 schrieb kubriel: hallo, i made quite user friendly projection mapping abstraction for video. it is based on curve3d(thanks to iohannes), but with useful and fast interface, as

Re: [PD] mapping_video

2010-03-30 Thread Markus Demmel
Looks good, i'll definitely give it a try. Regards, Markus kubriel wrote: hallo, i made quite user friendly projection mapping abstraction for video. it is based on curve3d(thanks to iohannes), but with useful and fast interface, as you know from moving rectangles in inkscape. i used it to