Re: [PD] self-centering random walk

2007-07-09 Thread Charles Henry
On 5/9/07, Claude Heiland-Allen <[EMAIL PROTECTED]> wrote: Here's an example of a random walk that is biased towards the middle of its range and is guaranteed not exceed its bounds. Hi, Claude, I came up with something similar, a random walk biased towards 0, as a signal object. The parameter

Re: [PD] self-centering random walk

2007-05-30 Thread Claude Heiland-Allen
Claude Heiland-Allen wrote: > Hope someone finds it useful, I'm using it for melodies in a generative > piece (I'll publish the full patch in a couple of weeks). As promised, here's the patch (tested with vanilla pd-0.40-2, no externals required): https://devel.goto10.org/dl.php?repname=maximus

Re: [PD] self-centering random walk

2007-05-13 Thread Steffen Leve Poulsen
Hi Claude. Thanks for sharing this innovative concept I think its very usefull. Cant wait to hear how you use it Attached patch is my way of making centered random. mhv/ (kind regards) Steffen Leve Poulsen Claude Heiland-Allen skrev: Here's an example of a random walk that is biased towards t

Re: [PD] self-centering random walk

2007-05-10 Thread Frank Barknecht
Hallo, Jamie Bullock hat gesagt: // Jamie Bullock wrote: > Two questions: > > - What are the arrays for? Are they intended for some kind of mapping > after [random] ? I guess they are just used to visualize the self-centering of the walking process > - Why do you use $0- for the subpatches, is

Re: [PD] self-centering random walk

2007-05-10 Thread Jamie Bullock
On Thu, 2007-05-10 at 03:17 +0100, Claude Heiland-Allen wrote: > Here's an example of a random walk that is biased towards the middle of > its range and is guaranteed not exceed its bounds. > > Hope someone finds it useful, I'm using it for melodies in a generative > piece (I'll publish the full

[PD] self-centering random walk

2007-05-09 Thread Claude Heiland-Allen
Here's an example of a random walk that is biased towards the middle of its range and is guaranteed not exceed its bounds. Hope someone finds it useful, I'm using it for melodies in a generative piece (I'll publish the full patch in a couple of weeks). Any statisticians want to analyse it fur