On Sat, Feb 5, 2011 at 3:44 PM, Mathieu Bouchard ma...@artengine.ca wrote:
On Tue, 25 Jan 2011, Rich E wrote:
Ah, understood. Thanks for the nice code explanation and references...
they both really help.
I noticed that t_canvasenvironment remains privately defined, so it's
difficult to
On Tue, 25 Jan 2011, Rich E wrote:
Ah, understood. Thanks for the nice code explanation and references... they
both really help.
I noticed that t_canvasenvironment remains privately defined, so it's difficult
to use this struct. To get the dollarzero, I saw this works:
Ah, understood. Thanks for the nice code explanation and references... they
both really help.
I noticed that t_canvasenvironment remains privately defined, so it's
difficult to use this struct. To get the dollarzero, I saw this works:
canvas_setcurrent(x_canvas);
int dzero =
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On 2011-01-23 12:49, Rich E wrote:
Hi list,
If I were to make an external that has access to $ arguments, does anyone
know where I can find the necessary methods for retrieving this information?
Or is it only available at instantiation?
Most
Hi list,
If I were to make an external that has access to $ arguments, does anyone
know where I can find the necessary methods for retrieving this information?
Or is it only available at instantiation?
Most importantly, I am looking for a way to get the $0 value of a patch from
C.
Cheers,
Rich
On Sun, 23 Jan 2011, Rich E wrote:
If I were to make an external that has access to $ arguments, does
anyone know where I can find the necessary methods for retrieving this
information? Or is it only available at instantiation?
Most importantly, I am looking for a way to get the $0 value of
On Jan 23, 2011, at 6:49 AM, Rich E wrote:
Hi list,
If I were to make an external that has access to $ arguments, does
anyone know where I can find the necessary methods for retrieving
this information? Or is it only available at instantiation?
Most importantly, I am looking for a way