Re: [pd] gui redraw improved by holding down a random key

2007-01-30 Thread Malte Steiner
on GUI redrawing: I wonder if its possible to optimize the underlaying TK TCL without much effort like rewriting parts of pd. I mean just by tweaking some config files. Is there a TK TCL Shell out which uses OpenGL or other hardware acceleration? I encounter few audio dropouts while

Re: [pd] gui redraw improved by holding down a random key

2007-01-30 Thread Frank Barknecht
Hallo, Malte Steiner hat gesagt: // Malte Steiner wrote: I wonder if its possible to optimize the underlaying TK TCL without much effort like rewriting parts of pd. I mean just by tweaking some config files. Is there a TK TCL Shell out which uses OpenGL or other hardware acceleration?

Re: [pd] gui redraw improved by holding down a random key

2007-01-30 Thread Malte Steiner
Usually all 2D-operations already are hardware accelerated on any card that is newer than, say, seven or eight years. ;) Not to the full extent when you use a recent card. The manufacturers spend more time to improve the 3D performance than the 2D so meanwhile even for 2D operations OpenGL

Re: [pd] gui redraw improved by holding down a random key

2007-01-29 Thread Hans-Christoph Steiner
I am not saying it doesn't exist, I am just putting ideas out there. I can't reproduce it though. Can you make a video of it somehow? .hc On Jan 28, 2007, at 5:41 PM, hard off wrote: 'blocky' = the the sqaure canvas is jumping about 50 pixels at a time, stopping for 100ms or so, and

Re: [pd] gui redraw improved by holding down a random key

2007-01-29 Thread Kyle Klipowicz
Yes, try to capture a short video screen capture! There are a number of free tools, but I can't remember their names right now. ~Kyle On 1/29/07, Hans-Christoph Steiner [EMAIL PROTECTED] wrote: I am not saying it doesn't exist, I am just putting ideas out there. I can't reproduce it though.

Re: [pd] gui redraw improved by holding down a random key

2007-01-29 Thread carmen
On Mon Jan 29, 2007 at 02:55:12PM -0600, Kyle Klipowicz wrote: Yes, try to capture a short video screen capture! be sure to capture at about 100 fps, so it doesnt introduce much jitter / quantization error of its own, so we can tell whats _really_ going on in your patch There are a number

Re: [pd] gui redraw improved by holding down a random key

2007-01-28 Thread hard off
actually, just playing round with the audio settings is having an effect here. even though compute audio is turned off. it seems that the rate of gui redraw is connected to the audio latency, and somehow you can override that by holding down a key on the keyboard. hmm.. kind of annoying

Re: [pd] gui redraw improved by holding down a random key

2007-01-28 Thread Hans-Christoph Steiner
On Jan 28, 2007, at 11:05 AM, Steffen wrote: On 28/01/2007, at 10.32, hard off wrote: using a 20x20 pixel canvas as a cursor, and sending a [pos xy message to change the cursor's position, the gui redraw is really blocky. Pardon my lack of knowledge, but what does blocky mean? Here (pd-