Derek,
Thanks for posting this! I've been looking around for a while for a
simple, low cost HID board. The Arduino and Multio are just overkill if
all you want is something you can stick a couple of
pots/sensors/switches into.
Jamie
On Wed, 2008-03-26 at 21:18 +0100, Derek Holzer wrote:
Hi,
I am trying to receive data (integers, floats, strings) from Processing
through TCP or UDP. I am receiving something in PD with netreceive but I
don´t know what is the format of the data that PD is receiving. How do I
have to send it from Processing and what do I need to do in PD?
Thanks,
--
hi tocayo ;)
I would use OSC, it is the same and very likely to be easier. The
processing OSC tutorial is nowadays trivial to use, same goes for OSC in
PD.
Check the example in the oscIxiExample folder inside this zip
http://www.ixi-audio.net/content/download/tutorials/processing_tutorial.tar
marius schebella wrote:
that's great,
sorry for bothering, can you help me with this error? I compiled lua did
some fixes in the makefile and then tried to compile pdlua, but got this
error (I'm on osx).
/var/folders/TH/THjm5UAnEZSSB-y6nQY-6TI/-Tmp-//cc6upu2C.s:2824:FATAL:incompatible
Roman Haefeli wrote:
yo, sorry to drop in. let me just add a little note about the state
saving of netpd: it turned out, that it was a mistake to cover both
tasks, collecting/setting states and reading/writing data from/to files,
in the same system. some people got frustrated, because this
Thanks Enrike, I have it working now.
E.
On Fri, Mar 28, 2008 at 8:07 AM, altern [EMAIL PROTECTED] wrote:
hi tocayo ;)
I would use OSC, it is the same and very likely to be easier. The
processing OSC tutorial is nowadays trivial to use, same goes for OSC in
PD.
Check the example in the
hi,
surfing the cvs I just wondered if loaders should be a subdir of
externals at all? I can't find a discussion about this in the archives
and I also think it is not that important. but shouldn't it go side by
side with the externals folder?
nevermind...
marius.
Another question, Is there a OSC library for PD on MACOSX? Where is it?
Thanks,
Enrique
On Fri, Mar 28, 2008 at 9:50 AM, enrique franco [EMAIL PROTECTED] wrote:
Thanks Enrike, I have it working now.
E.
On Fri, Mar 28, 2008 at 8:07 AM, altern [EMAIL PROTECTED] wrote:
hi tocayo ;)
I
oscx
it is in pd-extended for example. there are also
osc objects in mrpeach library.
marius.
enrique franco wrote:
Another question, Is there a OSC library for PD on MACOSX? Where is it?
Thanks,
Enrique
On Fri, Mar 28, 2008 at 9:50 AM, enrique franco [EMAIL PROTECTED]
mailto:[EMAIL
Thanks Marius, I´ve found it. One last question...how do I setup the help
path for pd-extended on MACOSX?
E.
On Fri, Mar 28, 2008 at 10:26 AM, marius schebella
[EMAIL PROTECTED] wrote:
oscx
it is in pd-extended for example. there are also
osc objects in mrpeach library.
marius.
enrique
enrique franco wrote:
Thanks Marius, I´ve found it. One last question...how do I setup the
help path for pd-extended on MACOSX?
that is an ongoing discussion right now. for relative paths I don't know
it, because I don't know relative to what? you will have to add absolute
paths and that is
This is great! The file associations will help a lot. It would be
good if you could use the same icon, it is in SVN and is used for Mac
OS X files, and the app icon for all platforms.
As for opening in the same instance, Mac OS X handles that
autmoatically, but on Windows and
Sounds like a bug, please file a report:
http://puredata.info/dev/bugtracker
.hc
On Mar 28, 2008, at 6:06 AM, Julian Villegas wrote:
Hi list,
I found that if I close Pd using the 'close' button in the console
window (the red x in the top left of the window in Mac OS) having a
patch
If you remove your preferences file and use the built-in default
preferences, chances are the help files will all work.
.hc
On Mar 28, 2008, at 11:58 AM, enrique franco wrote:
Thanks Marius, I´ve found it. One last question...how do I setup
the help path for pd-extended on MACOSX?
E.
I don't really know much about those tools, but it would be really
great to have the cyclone importer tool integrated into Pd-extended.
.hc
On Mar 27, 2008, at 4:45 PM, marius schebella wrote:
hi (hans),
is there a problem with externals/miXed/shadow/cyclone? did you think
about
Hey,
Thanks for the offer! Here's the info, at the bottom:
http://puredata.info/about/PdLab
If it costs a lot to ship from Europe, then it might not be worth
it. On the other hand, I'll be in Barcelona for May and June, so
perhaps I could receive them there. I don't have an address there
hi Marius and everybdy,
i'm not quite sure what are they?
but i reckon the organization of makefiles in the svn is too messy,
i was considering an option of actually offering myself taking the
responsibility for that!
but while considering that, i was tald that the concept is that each
subdir is
maybe I did not put it clear enough, but that's exactly what I wanted to
say.
marius.
Hans-Christoph Steiner wrote:
I actually think that 'loaders' should be parallel to 'externals':
trunk/externals
trunk/pd
trunk/loaders
There is already s much stuff in 'externals', and loaders
On Tue, Mar 25, 2008 at 09:42:18PM +0100, Steffen Juul wrote:
On 25/03/2008, at 21.08, [EMAIL PROTECTED] wrote:
i had always considered to write a couple of ebuilds and emerge pd
just a s normal, but i didn't actyually learn to write them propertly
yet .. but i reckon i can sort that out
You could just include the cyclone.pd_linux in addition to the libdir
that is already there.
.hc
On Mar 28, 2008, at 1:16 PM, marius schebella wrote:
in the shadow folder there is a file cyclone.c. I think that should
include this loader functionality. but I don't know if you can
build
Hi hans
i have a bunch of 133 with 64128MB around - which direction should i
give to them?
greets
olsen
On Thu, Mar 27, 2008 at 6:14 PM, Hans-Christoph Steiner [EMAIL PROTECTED]
wrote:
The machines don't need a ton. I think there are about 4 machines
with empty slots. They won't work with
please be more detailed.
right now I am trying to compile from scratch and are in the middle of
fink install ffmpeg ffmpeg-dev libavcodec1-dev libavcodec1-shlibs
libdv4 speex3 lame-dev lame-shlibs fftw3 libftgl1 libhid0 libquicktime0
faac-shlibs faac-dev libfaad1-dev libfaad1-shlibs
in the shadow folder there is a file cyclone.c. I think that should
include this loader functionality. but I don't know if you can build it
as a separate object, or if this will only work when you build cyclone
as a library and not single objects.
marius.
Hans-Christoph Steiner wrote:
I
http://gizmodo.com/gadgets/next_gen-input/magicmouse-puts-3d-control-on-your-finger-262453.phpWatch
a video http://media.wpi.edu/News/Mouse/Magic_Mouse.asx
http://www.wpi.edu/News/Releases/20067/popsciaward.html
Hey, with all the talk over alternate controllers, I was wondering if anyone
has seen
Hey,
It would be awesome if you took this on as a project! We've talked a
lot about this and I think the following is a good solution:
- common externals/configure.in
- each project has its own Makefile.am
- optionally, each project can have its own configure.in
- the common ./configure will
cyclone.pd_linux is the whole cyclone library compiled into one DLL/
dylib/so. I think this is the thing that you mentioned needing for
importing Max patches.
.hc
On Mar 28, 2008, at 1:28 PM, marius schebella wrote:
please be more detailed.
right now I am trying to compile from scratch
I am still trying to find something. I will send some email, if I can find
an email address...
Mike
On Fri, Mar 28, 2008 at 3:22 PM, Hans-Christoph Steiner [EMAIL PROTECTED]
wrote:
Looks like fun. Do they have plans? It should work with [hid] easily
since it is just a USB mouse.
.hc
hello:
gem don`t loadany idea??
mi info is:
/Applications/Pd-extended.app/Contents/Resources/Scripts/../extra/Gem.pd_darwin:
dlopen(/Applications/Pd-extended.app/Contents/Resources/Scripts/../extra/Gem.pd_darwin,
10): Symbol not found:_glFramebufferRenderbufferEXT
Referenced
are there any abstractions or objects to spatialize stereo (or mono, for
that matter) sounds to 8 channel?
if not, where should i start looking to make something like that?
ta
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On Fri, Mar 28, 2008 at 01:22:19PM +0900, PSPunch wrote:
Unless I recall incorrectly, FUDIKaosDS does not rely on the DLDI
library as it does not access any external file.
Yeah that's right - it does everything via WIFI because I couldn't be
bothered figuring out the DLDI stuff.
To be
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