Re: [PD] HID control pmpd problem

2012-06-05 Thread Cyrille Henry

hello,
the keyboard probably send 1 bang when you hit a key, while the joystick send 
information as long as you move the joystick, resulting on lot's of messages 
send to the physical model.
try reducing forces send (dividing them by 10 or 100).

cheers
C


Le 04/06/2012 21:38, Hui Yun Ng a écrit :

Hi,

I am using joystick (HID) to control a game got from pmpd browser in pd. It 
works fine if I use the keyboard key to control the game. Once I use the 
joystick, whenever I move it, the object will just disappear and I need to 
restart the game to get back my object. Any idea how to solve it?

Thanks.

Hui Yun


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Re: [PD] iemguts on windows 2

2012-06-05 Thread IOhannes m zmoelnig
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On 2012-06-04 20:25, Tebjan Halm -  wrote:
 
 int glist_getindex(t_glist *x, t_gobj *y);
 
 but no body of it. does anyone know where it is and why the
 compiler can't find the reference?

you see a forward declaration of a function defined by pd, but not
exposed through it's headers.

for older versions of Pd (0.43) most of those private functions will
definitely be _unavailable_ on w32 (where you have to explicitely
export symbols in order to make them available for other dlls; un*x is
a usually less strict about exporting symbols).
with 0.43 a number of those private functions have been marked as
exported, so they might work with w32 as well.

iemguts uses non-public functions quite a lot (hence it's power and name)

fgmasdr
IOhannes
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Re: [PD] animating abstractions and calculating distance between them

2012-06-05 Thread IOhannes m zmoelnig
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On 2012-06-04 22:00, Marian Weger wrote:
 how do you edit your patch while the objects are moving?

well, that's part of the fun, isn't it?

fgmasdr
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[PD] { or } in a message

2012-06-05 Thread philippe boisnard
Hello

do you know how to use { or } in a message or symbol. Because, when I type 
this, I have nothing ? 

thx

p

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Re: [PD] { or } in a message

2012-06-05 Thread IOhannes m zmoelnig
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On 2012-06-05 15:27, philippe boisnard wrote:
 Hello
 
 do you know how to use { or } in a message or symbol. Because, when
 I type this, I have nothing ?

yes. you don't.

fgmadrt
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Re: [PD] HID control pmpd problem

2012-06-05 Thread Cyrille Henry


hello,

it's better to send pd patch as .pd then in png : it's easier, use less 
bandwidth and would have allowed me to modified it.
anyway, according to the physical model, the space_ship is moved left/right 
with messages dXY ..
reduce the value in order to move it less at every bang send by the joystick.

cheers
C



Le 05/06/2012 13:07, Hui Yun NG a écrit :




Hi,

Here's my 2 patch, I have try dividing the no. but it still won't help. Is it 
possible I need to make changes in the 2nd patch which control the games? I 
have try changing some, but I still can't figure out where?

Thanks.



On Jun 5, 2012, at 9:29 PM, Cyrille Henry wrote:


hello,
the keyboard probably send 1 bang when you hit a key, while the joystick send 
information as long as you move the joystick, resulting on lot's of messages 
send to the physical model.
try reducing forces send (dividing them by 10 or 100).

cheers
C


Le 04/06/2012 21:38, Hui Yun Ng a écrit :

Hi,

I am using joystick (HID) to control a game got from pmpd browser in pd. It 
works fine if I use the keyboard key to control the game. Once I use the 
joystick, whenever I move it, the object will just disappear and I need to 
restart the game to get back my object. Any idea how to solve it?

Thanks.

Hui Yun


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[PD] taking data from web

2012-06-05 Thread Фывапр Олджэвич
Hi, list !

I visited workshop on Processing and saw, that it is very easy to take data 
from web.. 

You just put txt-document somewhere in your web-site, then you just type 
URL-adress in Processing's code and it uses it as text-file on local computer. 

So maybe Processing has some browser in it. 

Anyway, the question is: can PD easily connect with servers and with web-sites ?

Is there any way to make browser-interface in one city - able to change 
parameters in PD-patch in another city, for example ?

Thank you !
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