[PD] CPU usage of GUI objects in subpatches

2013-07-14 Thread i go bananas
I'm assuming of course that no GUI objects in subpatches is optimal. but
what sort of effect do sliders. toggles, bangs, etc have on CPU usage when
hidden in unopened subpatches?
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Re: [PD] CPU usage of GUI objects in subpatches

2013-07-14 Thread Ivica Ico Bukvic
AFAIK none--if it is not visible, its gui calls are ignored.

 

 

From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of i
go bananas
Sent: Sunday, July 14, 2013 4:01 AM
To: PD List
Subject: [PD] CPU usage of GUI objects in subpatches

 

I'm assuming of course that no GUI objects in subpatches is optimal. but
what sort of effect do sliders. toggles, bangs, etc have on CPU usage when
hidden in unopened subpatches?

 

 

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[PD] playing long audio files

2013-07-14 Thread Фывапр Олджэвич

Hi !

Are PD-tables limited in loading audio ? Never managed to load and play file 
longer then minute .. it just doesn't load it. 

Can i somehow load and play 1 hour of HQ audio into [soundfiler], for example ? 
What are the ways to do that with basic (vanilla) PD ?

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Re: [PD] playing long audio files

2013-07-14 Thread Colet Patrice

Le 15/07/2013 02:34, ??  a écrit :


Hi !

Are PD-tables limited in loading audio ? Never managed to load and 
play file longer then minute .. it just doesn't load it.


Can i somehow load and play 1 hour of HQ audio into [soundfiler], for 
example ? What are the ways to do that with basic (vanilla) PD ?


Thanks !


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Hello,

 using -maxsize flag allows large soundfiles, it should be documented 
in help file.
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Re: [PD] playing long audio files

2013-07-14 Thread Colet Patrice

Le 15/07/2013 02:34, Фывапр Олджэвич a écrit :


Can i somehow load and play 1 hour of HQ audio into [soundfiler], for 
example ? What are the ways to do that with basic (vanilla) PD ? 


Also you may want to use [readsf~] instead


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