Re: [PD] Apple iPhone

2007-01-11 Thread vade
Well, no official support for it. Jobs actually stated that to allow  
applications on the iPhone apple have will screen them. Google and  
Yahoo are already writing applications for it (on record), with  
apples go ahead. This means that apps can, and will be made available.
chances are they will be somehow digitally signed. Note the extra  
spaces for icons on the home screen - thats a pretty big hint.


but whatever, if verified 3rd party applications are possible,  
homebrew is possible, just look at the PSP/DS scene. Im hopefull -  
but christ its expensive (and 6 months away..)


On Jan 11, 2007, at 11:32 PM, Abram Hindle wrote:


Matthew Shanley wrote:

Sorry to be the buzz kill, but this hurts me as much as anyone else.
Word on the street is that there will be no possibility of software
development or installation of software by anyone but apple. ...


If you can save webpages or open local webpages in safari then you  
can run little toy javascript applications.


abram

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v a d e //

www.vade.info
abstrakt.vade.info



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Re: [PD] Apple iPhone

2007-01-11 Thread Abram Hindle

Matthew Shanley wrote:

Sorry to be the buzz kill, but this hurts me as much as anyone else.
Word on the street is that there will be no possibility of software
development or installation of software by anyone but apple. ...


If you can save webpages or open local webpages in safari then you can 
run little toy javascript applications.


abram

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Re: [PD] Apple iPhone

2007-01-11 Thread carmen
On Thu Jan 11, 2007 at 10:59:56PM -0500, Matthew Shanley wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
> 
> Sorry to be the buzz kill, but this hurts me as much as anyone else.
> Word on the street is that there will be no possibility of software
> development or installation of software by anyone but apple. A few sources:


theres always the Greenphone if you don't want apples rebranded LG KE850 and 
need something that can run whatever..

its being sold as the D-Link V-Click.. 400 mhz XScale + QT + Opera or 
something? plus its totally unlocked... compile mplayer, PD, your SIP apps... 



> 
> http://www.engadget.com/2007/01/09/the-iphone-is-not-a-smartphone/
> http://www.oreillynet.com/mac/blog/2007/01/perhaps_i_spoke_too_soon_about.html
> http://www.tuaw.com/2007/01/10/apple-vps-confirm-no-3rd-party-iphone-apps/
> 
> 
> Matt
> 
> 
> Kyle Klipowicz wrote:
> > Sorry for the cross post.  I can't wait to see when Pure Data gets on
> > this thing.
> >  
> > http://www.apple.com/iphone/
> >  
> > ~Kyle
> > 
> > -- 
> > 
> > http://theradioproject.com
> > http://perhapsidid.blogspot.com
> > 
> > (()()()(()))()()())(
> > (())(())()(((
> > ))(__
> > _())(()))___
> > (((000)))oOO
> > 
> > 
> > 
> > 
> > ___
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> > UNSUBSCRIBE and account-management -> 
> > http://lists.puredata.info/listinfo/pd-list
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> - --
> Matthew Shanley
> little secrets records and stuff
> http://littlesecretsrecords.com/
> E-mail: [EMAIL PROTECTED]
> 
> GnuPG Public Key ID: 0x4DA4915C
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> Version: GnuPG v1.4.6 (Darwin)
> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org
> 
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Re: [PD] Apple iPhone

2007-01-11 Thread Matthew Shanley
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Sorry to be the buzz kill, but this hurts me as much as anyone else.
Word on the street is that there will be no possibility of software
development or installation of software by anyone but apple. A few sources:

http://www.engadget.com/2007/01/09/the-iphone-is-not-a-smartphone/
http://www.oreillynet.com/mac/blog/2007/01/perhaps_i_spoke_too_soon_about.html
http://www.tuaw.com/2007/01/10/apple-vps-confirm-no-3rd-party-iphone-apps/


Matt


Kyle Klipowicz wrote:
> Sorry for the cross post.  I can't wait to see when Pure Data gets on
> this thing.
>  
> http://www.apple.com/iphone/
>  
> ~Kyle
> 
> -- 
> 
> http://theradioproject.com
> http://perhapsidid.blogspot.com
> 
> (()()()(()))()()())(
> (())(())()(((
> ))(__
> _())(()))___
> (((000)))oOO
> 
> 
> 
> 
> ___
> PD-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
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- --
Matthew Shanley
little secrets records and stuff
http://littlesecretsrecords.com/
E-mail: [EMAIL PROTECTED]

GnuPG Public Key ID: 0x4DA4915C
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Version: GnuPG v1.4.6 (Darwin)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFFpwe8IrtD7k2kkVwRAmZ+AJ9VelL9chAtEVjONoVLaGepZbtP4wCbBtMy
O8UeOaBcNQZfA1mFs77KrjQ=
=qvAP
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Re: pd sl (was RE: [PD] Shoutcast~ for OS X?)

2007-01-11 Thread padawan12


I did a quick scan of some SL info and yes, it seems you just need to start
a shoutcast on your own server (you'll need it on a box with a fat pipe not
your home machine probably) and the URL is passed into SL from where the 
clients pick it up. No need to make a replicatable object afaics.

Check out the CVS that Georg gave you and compile that to experiment, but
ultimately you'll want one that fits your server architecture. You will
want to run pd -nogui on the remote. I'm sure we can all help you with
this. But alas, like shift8 says, us Linux users can't join in the
fun with the dancing cocks just yet :) 

I'm sure you'll find a few Pd musicians who would be up for doing
a virtual gig at your island club too. 




On Thu, 11 Jan 2007 16:30:46 -0800
shift8 <[EMAIL PROTECTED]> wrote:

> sure - when ether they (linden) or (because it's now oss) the community
> makes a linux client that doesn't suck :)
> 
> On Thu, 2007-01-11 at 19:15 -0500, Patrick Pagano wrote:
> > they are going to open source the viewer.
> > i am not waiting.
> > i can forsee globally attended real-time pd concerts/workshops and classes 
> > in virtual space. possibly as interdiciplinary research seminar elective on 
> > a local level
> > 
> > i would like to create the need in our community and let the power coders 
> > take care of the SL~ object.
> > 
> > i think it's just gonna come down to opening a public ip for the stream.
> > 
> > i think netpd might be nice too for class work.
> > 
> > please try secondlife pd users!
> > 
> > 
> > let us loiter together and know one another
> > 
> > 
> > 
> > pp
> > 
> > 
> > -Original Message-
> > From:   padawan12 [mailto:[EMAIL PROTECTED]
> > Sent:   Fri 1/12/2007 6:40 AM
> > To: Patrick Pagano
> > Cc: 
> > Subject:Re: [PD] Shoutcast~ for OS X?
> > 
> > 
> > Hi Patrick, 
> > 
> > Are you the chap who wanted this to place in Second Life?
> > Might I suggest the better way would be to start with the source
> > (either from a Pd object or from many of the other fine *cast
> > servers out there) and construct your SL object from the top.
> > I don't know the form of SL objects, but didn't they just open
> > source the code? You should be able to work this in.
> > 
> > 
> > 
> > On Thu, 11 Jan 2007 16:15:38 -0500
> > "Patrick Pagano" <[EMAIL PROTECTED]> wrote:
> > 
> > >  
> > > Is there an external for OSX for shoutcast/icecast~
> > > 
> > > I know Yves has one for Linux and apparently Olaf has withdrawn all his
> > > stuff?
> > > 
> > > I missed something.
> > > 
> > > 
> > > 
> > > 
> > > Patrick Pagano, B.S., M.F.A
> > > Digital Media Specialist
> > > Digital Worlds Institute
> > > University of Florida
> > > (352) 294-2082
> > > 
> > > 
> > > 
> > > ___
> > > PD-list@iem.at mailing list
> > > UNSUBSCRIBE and account-management -> 
> > > http://lists.puredata.info/listinfo/pd-list
> > 
> > 
> > 
> > 
> > ___
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> > http://lists.puredata.info/listinfo/pd-list
> > 
> -- 
> Mechanize something idiosyncratic.
> 
> 

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Re: [PD] ASDR

2007-01-11 Thread Jerome Tuncer

Sorry,

Let's be more preceise then: it's located in 'ggee' directory or 
downloadable directly from Günther's site (http://gige.xdv.org/pd/).


[envgen] does indeed draw a 'table', breakpoint envelope would be a more 
precise term for what it really allows one to draw. It then outputs 
suitable float pairs for line~ when banged. It is pretty convenient I 
must admit, it does even have a 'sustain' function which I didn't really 
understand (didn't try for very long I must admit).


In fact the helpfile isn't really explicit: it has a part concerning 
'all messages' that envgen understand in which some are not documented. 
It shouldn't take too long to figure out though (-:


Late, going to bed,

++


Jé

Chuckk Hubbard a écrit :

I haven't been able to find it or its documentation on the sourceforge
link from google.
Does it actually draw a table?

On 1/11/07, Jerome Tuncer <[EMAIL PROTECTED]> wrote:

Note: [envgen] is part of Günter's ggext...

++


Jé

Derek Holzer a écrit :
> envgen
>
> best,
> d.
>
> Max Neupert wrote:
>> hi list,
>>
>> i remember that there was an object like a table where it was possible
>> to drag on points for example to create an envelope of attack sustain
>> decay release.
>> now i can't find it any more. was it an external? if yes which one?
>> how is it called?
>>
>> thanks,
>>
>> m.
>>
>> ___
>> PD-list@iem.at mailing list
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>> http://lists.puredata.info/listinfo/pd-list
>>
>


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pd sl (was RE: [PD] Shoutcast~ for OS X?)

2007-01-11 Thread shift8
sure - when ether they (linden) or (because it's now oss) the community
makes a linux client that doesn't suck :)

On Thu, 2007-01-11 at 19:15 -0500, Patrick Pagano wrote:
> they are going to open source the viewer.
> i am not waiting.
> i can forsee globally attended real-time pd concerts/workshops and classes in 
> virtual space. possibly as interdiciplinary research seminar elective on a 
> local level
> 
> i would like to create the need in our community and let the power coders 
> take care of the SL~ object.
> 
> i think it's just gonna come down to opening a public ip for the stream.
> 
> i think netpd might be nice too for class work.
> 
> please try secondlife pd users!
> 
> 
> let us loiter together and know one another
> 
> 
> 
> pp
> 
> 
> -Original Message-
> From: padawan12 [mailto:[EMAIL PROTECTED]
> Sent: Fri 1/12/2007 6:40 AM
> To:   Patrick Pagano
> Cc:   
> Subject:  Re: [PD] Shoutcast~ for OS X?
> 
> 
> Hi Patrick, 
> 
> Are you the chap who wanted this to place in Second Life?
> Might I suggest the better way would be to start with the source
> (either from a Pd object or from many of the other fine *cast
> servers out there) and construct your SL object from the top.
> I don't know the form of SL objects, but didn't they just open
> source the code? You should be able to work this in.
> 
> 
> 
> On Thu, 11 Jan 2007 16:15:38 -0500
> "Patrick Pagano" <[EMAIL PROTECTED]> wrote:
> 
> >  
> > Is there an external for OSX for shoutcast/icecast~
> > 
> > I know Yves has one for Linux and apparently Olaf has withdrawn all his
> > stuff?
> > 
> > I missed something.
> > 
> > 
> > 
> > 
> > Patrick Pagano, B.S., M.F.A
> > Digital Media Specialist
> > Digital Worlds Institute
> > University of Florida
> > (352) 294-2082
> > 
> > 
> > 
> > ___
> > PD-list@iem.at mailing list
> > UNSUBSCRIBE and account-management -> 
> > http://lists.puredata.info/listinfo/pd-list
> 
> 
> 
> 
> ___
> PD-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list
> 
-- 
Mechanize something idiosyncratic.



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RE: [PD] Shoutcast~ for OS X?

2007-01-11 Thread Patrick Pagano
they are going to open source the viewer.
i am not waiting.
i can forsee globally attended real-time pd concerts/workshops and classes in 
virtual space. possibly as interdiciplinary research seminar elective on a 
local level

i would like to create the need in our community and let the power coders take 
care of the SL~ object.

i think it's just gonna come down to opening a public ip for the stream.

i think netpd might be nice too for class work.

please try secondlife pd users!


let us loiter together and know one another



pp


-Original Message-
From:   padawan12 [mailto:[EMAIL PROTECTED]
Sent:   Fri 1/12/2007 6:40 AM
To: Patrick Pagano
Cc: 
Subject:Re: [PD] Shoutcast~ for OS X?


Hi Patrick, 

Are you the chap who wanted this to place in Second Life?
Might I suggest the better way would be to start with the source
(either from a Pd object or from many of the other fine *cast
servers out there) and construct your SL object from the top.
I don't know the form of SL objects, but didn't they just open
source the code? You should be able to work this in.



On Thu, 11 Jan 2007 16:15:38 -0500
"Patrick Pagano" <[EMAIL PROTECTED]> wrote:

>  
> Is there an external for OSX for shoutcast/icecast~
> 
> I know Yves has one for Linux and apparently Olaf has withdrawn all his
> stuff?
> 
> I missed something.
> 
> 
> 
> 
> Patrick Pagano, B.S., M.F.A
> Digital Media Specialist
> Digital Worlds Institute
> University of Florida
> (352) 294-2082
> 
> 
> 
> ___
> PD-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list




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Re: [PD] ASDR

2007-01-11 Thread Chuckk Hubbard

I haven't been able to find it or its documentation on the sourceforge
link from google.
Does it actually draw a table?

On 1/11/07, Jerome Tuncer <[EMAIL PROTECTED]> wrote:

Note: [envgen] is part of Günter's ggext...

++


Jé

Derek Holzer a écrit :
> envgen
>
> best,
> d.
>
> Max Neupert wrote:
>> hi list,
>>
>> i remember that there was an object like a table where it was possible
>> to drag on points for example to create an envelope of attack sustain
>> decay release.
>> now i can't find it any more. was it an external? if yes which one?
>> how is it called?
>>
>> thanks,
>>
>> m.
>>
>> ___
>> PD-list@iem.at mailing list
>> UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>>
>


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--
"Far and away the best prize that life has to offer is the chance to
work hard at work worth doing."
-Theodore Roosevelt

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Re: [PD] Shoutcast~ for OS X?

2007-01-11 Thread Georg Holzmann

Hallo!


Is there an external for OSX for shoutcast/icecast~

I know Yves has one for Linux and apparently Olaf has withdrawn all his
stuff?


It's in /pd-cvs/externals/olafmatt (shoutamp~ and shoutcast~).

LG
Georg

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Re: [PD] Granular Cross-fader

2007-01-11 Thread Kyle Klipowicz

Good feedback!

I'm not so concerned about beat matching with this thing as I am
transitioning from multiple sections in a mix using Ableton.  I'm more
just wanting to have say a vocal/acoustic guitar verse slowly blend
together and then (granularly) fade into a drumset/keyboard chorus or
something like that.  My aesthetic right now is very much one of "pop
structure becomes abandoned into a chaotic transition into another pop
structure."  Rinse and repeat as you'd like.

Do you think this could be done in real time in an efficient fashion,
using a kind of doubled up granular delay network?

~Kyle

On 1/12/07, padawan12 <[EMAIL PROTECTED]> wrote:


Sounds good Kyle.

If you listen to old skool house DJs they often use the tone
control to start with only the hi-hats/top of the mix (because that
is where you get the best time acuity) then as the mix fades to the
second part they drop in the bass.

For the mostpart only a few parameters will work for the grainsize
and randomness without it sounding watery and blurred, an optimal
window size and overlap.

The starting assumption is that you have two audio files and two
phasors/line segments that give you a pair of timelines that are
locked in beat sync.

The most obvious "granular mix" effect is to mix N grains from
one side with 1-N grains from the other per unit time.

But the weight/density of the sound is a product of the number
of grains per unit time and the grain size, so another mix would
be to increase the size of one grain stream and reduce the other.

You could make another interesting effect by "dissolving" one
stream into chaos by adding random time offsets to blur it out,
and then quickly mixing the other one in with the same amount
of blurring, then bring the new stream back into focus.

As far as tone/spectrum goes, smaller grains will generally be
higher (because they must contain shorter periods) and longer
grains will have more low frequencies.

Either way, you'll get modulation artifacts for grains whos period
is less than 1/F if F is the lowest frequency in the mix, but I assume
that is okay, just part of the effect.



On Thu, 11 Jan 2007 13:53:01 -0600
"Kyle Klipowicz" <[EMAIL PROTECTED]> wrote:

> Hello listers~
>
> There's been a void of conversation on the list, so I thought I'd
> pitch my latest idea for a Pd tool:  a granular cross-fader.  I'm in
> the pre-planning phase right now, and would love to get some
> ideas/suggestions for how to implement this.
>
> Basically what I'd like to have is similar to a DJ cross fader, but
> using granular methods to stochastically mix two (or more) signals
> using various common granular ideas (pitch shifting, time stretching,
> grain size, randomness parameters, overlap, etc.).  This would make
> transitions much more exciting from a DJ end as well as when mixing
> two or more signals on a DAW.
>
> What are your immediate thoughts/reactions to this?
>
> ~Kyle
>
> --
>
> http://theradioproject.com
> http://perhapsidid.blogspot.com
>
> (()()()(()))()()())(
> (())(())()(((
> ))(__
> _())(()))___
> (((000)))oOO
>
> ___
> PD-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list




--

http://theradioproject.com
http://perhapsidid.blogspot.com

(()()()(()))()()())(
(())(())()(((
))(__
_())(()))___
(((000)))oOO

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[PD] Shoutcast~ for OS X?

2007-01-11 Thread Patrick Pagano
 
Is there an external for OSX for shoutcast/icecast~

I know Yves has one for Linux and apparently Olaf has withdrawn all his
stuff?

I missed something.




Patrick Pagano, B.S., M.F.A
Digital Media Specialist
Digital Worlds Institute
University of Florida
(352) 294-2082



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Re: [PD] Granular Cross-fader

2007-01-11 Thread padawan12

Sounds good Kyle. 

If you listen to old skool house DJs they often use the tone
control to start with only the hi-hats/top of the mix (because that
is where you get the best time acuity) then as the mix fades to the
second part they drop in the bass. 

For the mostpart only a few parameters will work for the grainsize
and randomness without it sounding watery and blurred, an optimal
window size and overlap.

The starting assumption is that you have two audio files and two
phasors/line segments that give you a pair of timelines that are
locked in beat sync.

The most obvious "granular mix" effect is to mix N grains from
one side with 1-N grains from the other per unit time.

But the weight/density of the sound is a product of the number
of grains per unit time and the grain size, so another mix would
be to increase the size of one grain stream and reduce the other.

You could make another interesting effect by "dissolving" one
stream into chaos by adding random time offsets to blur it out,
and then quickly mixing the other one in with the same amount
of blurring, then bring the new stream back into focus.

As far as tone/spectrum goes, smaller grains will generally be
higher (because they must contain shorter periods) and longer
grains will have more low frequencies. 

Either way, you'll get modulation artifacts for grains whos period
is less than 1/F if F is the lowest frequency in the mix, but I assume
that is okay, just part of the effect.



On Thu, 11 Jan 2007 13:53:01 -0600
"Kyle Klipowicz" <[EMAIL PROTECTED]> wrote:

> Hello listers~
> 
> There's been a void of conversation on the list, so I thought I'd
> pitch my latest idea for a Pd tool:  a granular cross-fader.  I'm in
> the pre-planning phase right now, and would love to get some
> ideas/suggestions for how to implement this.
> 
> Basically what I'd like to have is similar to a DJ cross fader, but
> using granular methods to stochastically mix two (or more) signals
> using various common granular ideas (pitch shifting, time stretching,
> grain size, randomness parameters, overlap, etc.).  This would make
> transitions much more exciting from a DJ end as well as when mixing
> two or more signals on a DAW.
> 
> What are your immediate thoughts/reactions to this?
> 
> ~Kyle
> 
> -- 
> 
> http://theradioproject.com
> http://perhapsidid.blogspot.com
> 
> (()()()(()))()()())(
> (())(())()(((
> ))(__
> _())(()))___
> (((000)))oOO
> 
> ___
> PD-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list

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Re: [PD] IEMMatrix help files missing in Pd-E

2007-01-11 Thread Georg Holzmann

Hallo!


Title pretty much says it all... none of the mtx objects help files
seem to be in the builds.  I haven't updated my dev layout in a while
but they're present in externals/iem/iemmatrix/doc and abs here.


Okay, I have added iemmatrix to the buildsystem - it should work now
(and also much more iem externals)


Also having the creation issue when using the symbolic representations
of operators, e.g. mtx_<= will not create until mtx_le has been.  I


The problem is with the single object externals, that the aliases don't 
work (mtx_<= is an alias for mtx_le I guess) - so we would have to make 
wrapper pd-patches ...


LG
Georg

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[PD] Granular Cross-fader

2007-01-11 Thread Kyle Klipowicz

Hello listers~

There's been a void of conversation on the list, so I thought I'd
pitch my latest idea for a Pd tool:  a granular cross-fader.  I'm in
the pre-planning phase right now, and would love to get some
ideas/suggestions for how to implement this.

Basically what I'd like to have is similar to a DJ cross fader, but
using granular methods to stochastically mix two (or more) signals
using various common granular ideas (pitch shifting, time stretching,
grain size, randomness parameters, overlap, etc.).  This would make
transitions much more exciting from a DJ end as well as when mixing
two or more signals on a DAW.

What are your immediate thoughts/reactions to this?

~Kyle

--

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http://perhapsidid.blogspot.com

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Re: [PD] ASDR

2007-01-11 Thread Jerome Tuncer

Note: [envgen] is part of Günter's ggext...

++


Jé

Derek Holzer a écrit :

envgen

best,
d.

Max Neupert wrote:

hi list,

i remember that there was an object like a table where it was possible 
to drag on points for example to create an envelope of attack sustain 
decay release.
now i can't find it any more. was it an external? if yes which one? 
how is it called?


thanks,

m.

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Re: [PD] ASDR

2007-01-11 Thread Derek Holzer

envgen

best,
d.

Max Neupert wrote:

hi list,

i remember that there was an object like a table where it was possible 
to drag on points for example to create an envelope of attack sustain 
decay release.
now i can't find it any more. was it an external? if yes which one? how 
is it called?


thanks,

m.

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---Oblique Strategy # 1:
"(Organic) machinery"

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Re: [PD] ASDR

2007-01-11 Thread Chuckk Hubbard

I submitted an abstraction to the list once:
http://lists.puredata.info/pipermail/pd-list/2006-04/037406.html

And Federico submitted one using data structures:
http://lists.puredata.info/pipermail/pd-list/2006-04/037449.html

-Chuckk

On 1/11/07, Max Neupert <[EMAIL PROTECTED]> wrote:

hi list,

i remember that there was an object like a table where it was
possible to drag on points for example to create an envelope of
attack sustain decay release.
now i can't find it any more. was it an external? if yes which one?
how is it called?

thanks,

m.

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work hard at work worth doing."
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[PD] ASDR

2007-01-11 Thread Max Neupert

hi list,

i remember that there was an object like a table where it was  
possible to drag on points for example to create an envelope of  
attack sustain decay release.
now i can't find it any more. was it an external? if yes which one?  
how is it called?


thanks,

m.

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Re: [PD] external object becoming a message box after saving

2007-01-11 Thread ugur guney

On 1/10/07, IOhannes m zmoelnig <[EMAIL PROTECTED]> wrote:


hi.

first off: please _always_ reply to the pd-list and not just me; the
list is not just a way to get into contact with others, but also a way
to learn things "passively" (e.g. by lurking on the list or by reading
the archives)...



# Sorry, I used to use my bands google groups mail-list and there when I
click reply the mail is sent to the list, not the individual I'm replying. I
did'nt realized that I was not sending to the list. Next time I'll pay
attention to whom I sent and select reply-all.

ok, unfortunately your make excerpt didn't tell me enough, since you

should have done a "make clean" before. (only the linking stage is
executed since the compilation of additive~.o is already up-to-date).



miller's pd is compiled with M$VC-6 (i think), you have to tell gcc that

you are linking against such library.

try to use the "-mms-bitfields" cflag to gcc when _compiling_ your
external.
and tell us what happens.



# I select clean in the project menu. This time there is a new line in the
make excerpt.

Compiler: Default compiler
Building Makefile: "C:\Dev-Cpp\Projects\pdexternal\Makefile.win"
Executing  make...
mingw32-make -f "C:\Dev-Cpp\Projects\pdexternal\Makefile.win" all
gcc.exe -c additive~.c -o additive~.o -I"C:/music/pd.miller.40-2/src"
-mms-bitfields

dllwrap.exe --output-def libadditive.def --implib libadditive.a additive~.o
-L"C:/music/pd.miller.40-2/lib" c:/music/pd.miller.40-2/bin/pd.lib   -o
additive.dll

dllwrap.exe: no export definition file provided.
Creating one, but that may not be what you want

Execution terminated
Compilation successful

# I think after adding -mms-bitfields flag to the compile command the
strange error dissappeared! I saved, moved, created the [additive~] object
many times, and it works as it supposed to be!
# Thank you very much!
# What means this -mms-bitfields flag? I looked at the gcc's manual but it
isn't in the list there.
http://gcc.gnu.org/onlinedocs/gcc-3.4.6/gcc/Option-Summary.html#Option-Summary
-ugur-
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Re: [PD] [PD-announce] IanniX 0.638ß

2007-01-11 Thread ugur guney

# Hi,
# Here
http://sourceforge.net/project/showfiles.php?group_id=174402&package_id=217638in
Pd examples file, there are only .pd files. Are there any related
IanniX
xml files, which run these patches.
-ugur-

On 1/10/07, Cyrill <[EMAIL PROTECTED]> wrote:


Hi,

and sorry about the lack of information.
Well, IanniX is a graphical sequencer that uses OSC, and so works
perfectly with pd. It is pretty easy to use, and some examples with pd are
available on the sourceforge IanniX webpage.
Have a look at this page/
http://sourceforge.net/project/showfiles.php?group_id=174402

thanks

cyrill


*Derek Holzer <[EMAIL PROTECTED]>* wrote:

A few lines about what it does wouldn't hurt. It's a busy internet, you
know...
d.

Thierry Coduys wrote:

> We are proud to announce the release of IanniX-0.638 beta, available on
> sourceforge.net for Mac OS X, GNU/Linux and Windows.

--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 107:
"Look at the order in which you do things"

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Answers.
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Re: [PD] [PD-announce] IanniX 0.638

2007-01-11 Thread Cyrill
Hi,

and sorry about the lack of information.
Well, IanniX is a graphical sequencer that uses OSC, and so works perfectly 
with pd. It is pretty easy to use, and some examples with pd are available on 
the sourceforge IanniX webpage.
Have a look at this page/
http://sourceforge.net/project/showfiles.php?group_id=174402

thanks

cyrill


Derek Holzer <[EMAIL PROTECTED]> wrote: A few lines about what it does wouldn't 
hurt. It's a busy internet, you 
know...
d.

Thierry Coduys wrote:

> We are proud to announce the release of IanniX-0.638 beta, available on 
> sourceforge.net for Mac OS X, GNU/Linux and Windows.

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 107:
"Look at the order in which you do things"

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Re: [PD] Apple iPhone

2007-01-11 Thread vade

how quickly the tide changes. iPhone is not Intel.

http://yahoo.reuters.com/news/articlehybrid.aspx? 
storyID=urn:newsml:reuters.com: 
20070110:MTFH49765_2007-01-10_17-52-32_N10288928&type=comktNews&rpc=44


Samsung ?

http://biz.yahoo.com/ap/070110/sector_snap_semiconductors.html?.v=1



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Re: [PD] wavetable distortion after save

2007-01-11 Thread Miller Puckette
Oops, I just re-read this, and the problem was only fixed
in 0.41-2...

cheers
Miller

On Thu, Dec 07, 2006 at 07:31:32PM +0100, metafor wrote:
> Hi Miller
> 
> I compiled pd 0.41-0test4 from your website.
> 
> still i have this strange behavior. i uploaded two pix, how it looks
> like:
> 
> how it should:
> http://anorg.net/datentausch/wavebeforesafe.jpg
> 
> and after saving and reopen:
> http://anorg.net/datentausch/waveaftersave.jpg
> 
> i compiled PD with -fPIC -march=athlon64
> 
> should this be fixed with this version? 
> 
> best
> marc
> 
> 
> 
> 
> On Thu, 7 Dec 2006 08:58:59 -0800
> Miller Puckette <[EMAIL PROTECTED]> wrote:
> 
> > Oops, I had mislabeled it 0.40.  Can't count this high.
> > 
> > Should be fixed now (with additional bug fixes) both on 
> > http://crca.ucsd.edu/~msp/software.html and in CVS ('main').
> > 
> > cheers
> > Miller
> > 
> > On Thu, Dec 07, 2006 at 04:32:10PM +0100, metafor wrote:
> > > hi hc
> > > 
> > > i tried yesterday. but the domain was not reachable. so gave it a
> > > try today, but i can not find 0.41 version. i see 0.39-2 for various
> > > distributions, i guess this are builds from cvs. i already have pd
> > > built from cvs and there the error is still included. so where
> > > could i get the 0.41? or do i misunderstand something?
> > > 
> > > please let me know where to grab a source which has this
> > > wavetable-64bit issue fixed. 
> > > 
> > > all the best
> > > marc
> > > 
> > > On Tue, 5 Dec 2006 13:23:44 -0500
> > > Hans-Christoph Steiner <[EMAIL PROTECTED]> wrote:
> > > 
> > > > 
> > > > You can get 0.41 test builds for GNU/Linux from the autobuild
> > > > farm:
> > > > 
> > > > http://autobuild.puredata.info
> > > > 
> > > > .hc
> > > > 
> > > > On Dec 5, 2006, at 10:41 AM, Miller Puckette wrote:
> > > > 
> > > > > Hi Marc,
> > > > >
> > > > > This is a bug that is fixed in 0.41 (which is in early
> > > > > pre-release right
> > > > > now).
> > > > >
> > > > > cheers
> > > > > Miller
> > > > >
> > > > > On Tue, Dec 05, 2006 at 03:20:31PM +0100, metafor wrote:
> > > > >> hi list
> > > > >>
> > > > >> i experience a strange behavior of pd saving wavetables.
> > > > >> i am working on ubuntu edgy amd64, pd is compiled from CVS
> > > > >> a week ago.
> > > > >>
> > > > >> if i draw a wavetable and save my patch, the result is
> > > > >> completely distorted when i reopen the patch. like some random
> > > > >> sinus curves. i do not compute audio and it's the only
> > > > >> wavetabele in the patch. i have pd installed on debian on a
> > > > >> different machine, which is not 64bit and there i do not
> > > > >> experience this behavior.
> > > > >>
> > > > >> what could this be?
> > > > >>
> > > > >> best
> > > > >> marc
> > > > >>
> > > > >>
> > > > >> ___
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Re: [PD] Mac OS X 10.3 troubleshooting needed

2007-01-11 Thread Enrique Erne

just checked again. it worked fine.. don't know what i did wrong yesterday.

cya


On Mit Jan 10 18:57 , Hans-Christoph Steiner  sent:

>
>All the iemabs, iemlib1, iemlib2, and iem_t3 stuff is included in  
>"iemlib" in Pd-extended.
>
>.hc
>
>On Jan 9, 2007, at 11:08 PM, Enrique Erne wrote:
>
>>
>> namaste
>>
>> in pd-test7 for 10.3 (yesterday)
>> iemabs is missing or i just couldn't find it.
>>
>> thanks
>>
>> eni
>>
>>
>>
>>
>>
>> On Sun Jan  7  7:04 , Hans-Christoph Steiner  sent:
>>
>>
>>>
>>> 10.3 users!  Please test this build and tell me whether it works for
>>> you or not!
>>>
>>> http://at.or.at/hans/pd/installers.html
>>>
>>> .hc
>>>
>
>
>
>
>Computer science is no more related to the computer than astronomy is  
>related to the telescope.  -Edsger Dykstra
>
>



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Re: [PD] Pd in SL

2007-01-11 Thread eva sjuve

I'll check it out as too

my name is moobi Mip
but the server is down now
-eva


Patrick Pagano wrote:
 I woudl urge anyone interested in developing this to contact me inWOrld 

my name is 


PatUFDW Tone

 


 I have full access to Gator Nation Island which is currently a private island, 
but we have a full region to develop/explore and install PDSL, a theatre and a 
sound system to use. Cuurently DJs in SL use shoutcast or icecast to stream 
audio inWOrld, hence my question about the objects. But i woudl love to have 
some help and interaction.

pp

 

 

 

 


Hello,

being interested combining complex 3D scenery with realtime synthesis I
am working on a project interfacing the Crystal Space 3D engine with pd
with trivial netsend/netreceive events. Before that I done simular
things with custom OpenGL applications and pd but CS looks promising. I
am interested into the combination of SL and pd...

Cheers,

Malte
--
Malte Steiner
media art + development
-www.block4.com-

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Re: [PD] Mac OS X 10.3 troubleshooting needed

2007-01-11 Thread Hans-Christoph Steiner


All the iemabs, iemlib1, iemlib2, and iem_t3 stuff is included in  
"iemlib" in Pd-extended.


.hc

On Jan 9, 2007, at 11:08 PM, Enrique Erne wrote:



namaste

in pd-test7 for 10.3 (yesterday)
iemabs is missing or i just couldn't find it.

thanks

eni





On Sun Jan  7  7:04 , Hans-Christoph Steiner  sent:




10.3 users!  Please test this build and tell me whether it works for
you or not!

http://at.or.at/hans/pd/installers.html

.hc






Computer science is no more related to the computer than astronomy is  
related to the telescope.  -Edsger Dykstra




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