Re: [PD] popping from - and prepending to - a generic message

2007-02-08 Thread Frank Barknecht
Hallo,
Matteo Sisti Sette hat gesagt: // Matteo Sisti Sette wrote:

 Is there a reasonably stright-forward way in pd-proper (I mean, without 
 externals) to do either of the following two things?
 1) Removing the first element of a message (NOT necessarily a list) and 
 returning the rest of the message

[list split 1]

 2) Prepending a symbol or number to a message

[list prepend]

 But I mean: this must work with ANY message, without knowing its 
 composition (whether it starts with a number or symbol, how many 
 elements and of what type it has, etc.)

Above examples *do* work with any message. 

Not that *you* need to decide what you want to get afterwards:
list-messages or meta-messages.  Search the archive for the
differences between both. You can convert any list-message that starts
with a symbol to a meta-message with [list trim]

Ciao
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 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread Frank Barknecht
Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:

 Sounds good, but it doesnt' work for me.  I get these errors on load:
 
 error: 1007-$2x: no such object
 error: 1007-$2y: no such object
 error: 1007-$2z: no such object

You need to upgrade your Pd to a version that supports multiple
dollar-arg-expansion.

Ciao
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 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread Patco

Luke Iannini (pd) a écrit :

Hm... I'm not sure if your patch was supposed to work or demonstrate
my issue, Chris... thanks for making it regardless : ).

Alexandre, not sure what you're suggesting either since [f $0] would
output the value of $0 rather than the actual characters $0

hello,
there something I don't understand,
why do you absolutely want to get the characters $0 when it's for 
'dynamic patching'
at the moment the $0 value is for the current instance of a patch, the 
target subpatch only need the $0 value,

and it doesn't matter if it's the value or the characters,
unless this dynamical patching is for building subpatches that will be 
saved into the current patch,
so I don't understand why building dynamically subpatches in patches 
that will be saved in the current state.
Usually, dynamical patching is usefull for attributing provisional 
states into a patch.

Is there another way to use dynamic patching?




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Re: [PD] puredatabase

2007-02-08 Thread Steffen

On 07/02/2007, at 3.25, Hans-Christoph Steiner wrote:

This is something that we have discussed a lot in the PDDP  
meetings.  Basically, the idea is to have a [pd META] subpatch in  
every help file.  That subpatch would contain metadata that is each  
contained in a single comment.  Example meta data would be  
category, library description, version, etc.


And reading from another emails, example META-data could also be  
keywords. In other words, the information in the META sub-patches is  
likely to be the same kind of information that is wanted in the  
database.


To avoid project overlap, double-work and redundancy, i agree that  
there should be a central place for that information, and the other  
place just sync from it.


Then the help browser will be dynamically built using this meta  
data, so that the categories would be menu items.  I think it would  
be quite cool to implement this parser in Pd, but it's not  
essential.  Otherwise it should probably be C or Tcl, just because  
those are already in place for Pd.  I have a proof of concept  
sketch working already.


Given that the META sub-patch is the central location for the  
information - which i guess would be the easiest way around it, and  
would collide less with the PDDP - i still think that the database  
(PDDB) would be a good tool.


It will let anyone easily (if connected to the internet) browse the  
information without having such browser installed into Pd. The good  
thing being that the information is accessible (again, given one have  
an internet connection) independently of which version of Pd one is  
using. And also independently of what libs/externals one might have  
installed, such that one can search for a object that does a desired  
thing without priorly having it installed.



But if you want to own this, then it's yours.


Thanks, but no thanks. I'm not sure i have the skills to develop it,  
and there are yet much to many open questions for me about all this.  
I hope, by this email, to get something straight.


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Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread Frank Barknecht
Hallo,
Alexandre Quessy hat gesagt: // Alexandre Quessy wrote:

 Yes. Either use [f $0], or a [makefilename %s-%s] or [makesymbol
 %s-%s] with a [f $0] as argument. I think that [makesymbol] is
 supposed to be deprecated, but I prefer its behaviour to the one of
 [makefilename], and its name is clearer.

makesymbol is an external in zexy and will not be available on plain
Pd without zexy.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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[PD] re: generated objects including $0

2007-02-08 Thread Matteo.sistisette
Chris McCormick wrote:

On Wed, Feb 07, 2007 at 07:54:40PM -0700, Luke Iannini (pd) wrote:
 I\'m trying to generate objects within a subpatch using [obj( messages,
 and I want those generated objects to have $0 as one of their
 arguments, e.g. [myobject $0]. Using [obj x y myobject $0( gives
 [myobject 0] (I know $0 is not for messages, just thought I\'d give
 that a try), and of course [list append $0] to the object message just
 adds the interpreted $0 of the parent patch. I\'d like to preserve the
 \$0\. Anyone know of a way to do it?

Hi,

I think the attached patch demonstrates what you mean.

That works for $0, but it wouldn\'t with $1. If you replace the \0\ with a
\1\ in the message box,
you will still get a [test $0] object in the result window.

I think that \makefilename\ just doesn\'t work with multiple parameters:
any \%s\ or \%d\ except the first one, will evaluate to \(null)\ or 0
respectively.

Furthermore, the following will make PD crash:

[list cat 2 dog(
|
|
[makefilename foo%s_%d_%s]
|
|
[print]

Maybe it just isn\'t meant to handle lists (or messages that aren\'t just a
single float or symbol). 

However, it is possible to \compose a filename\ with multiple parameters
using the trick described
in the makefilename help patch, which would permit creating objects with $1
or $whatever.

Thanks Chris for the trick, I also needed that :)

Bye
M. 
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Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread Patco

Roman Haefeli a écrit :

hi luke

On Thu, 2007-02-08 at 00:16 -0700, Luke Iannini (pd) wrote:
  

Thanks to both of yas!  Should probably add this to puredata.org or
something for posterity.  Or a bug report since it's obviously a
kludge.



a kludge? why? 


anyway, why do you want to have a litteral '$0' in the abstraction
argument and not the value, 

...snip ...

great minds think alike :)





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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread Patco

cyrille henry a écrit :

  how to create a fractal with glsl with google.
by exemple :
http://nuclear.demoscene.gr/articles/sdr_fract/


great example, but...
I tried to build a patch with the openGL functions proposed in this link:

GEMglCreateShaderObjectARB
... couldn't create

GEMglCreateCreateProgramObjectARB
... couldn't create
GEMglShaderSourceARB
... couldn't create
GEMglCompileShader
... couldn't create

ect ...

Do I have to recompile GEM with including new libraries for having those 
functions working?

Or did I miss something?

thank in advance for any hint,
Patco.






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Re: [PD] isosonic curves : level the perceptual loudness of different pitches

2007-02-08 Thread Alexandre Quessy

Hello all,
Very nice, mr. Zmoelnig. Of course, this is exactly what I need.

It appears that the object [list length] cannot be created. Is this a
pd 0.40 new feature of the [list] object ? (using pd 0.39-2 extended
on Linux)

To use this very nice abstraction, I simply need to multiply the
amplitude of the pitch I want to level by the corresponding amplitude
in db, which will need to passed in [db2rms] ?

[tabread]
  |
[db2rms]
  |
[*~]
...

Awesome !

Alexandre Quessy
http://alexandre.quessy.net


2007/1/25, IOhannes m zmoelnig [EMAIL PROTECTED]:

Alexandre Quessy wrote:
 Hi all,

 I would like to create an abstraction to adjust the amplitude of
 synthetic sounds according to the ear sensitivity. At a given
 amplitude, we hear the notes in the middle range louder than the high
 and low notes. This perceptual property of the audition can be
 somewhat undesired in a musical work. (in my opinion at least)

 The equal lines of actual amplitude of notes that seem to have the
 same loudness are called isosonic curves. Here are 2 different
 graphics of these curves :

 http://www.multimedia.uqam.ca/cours/audio/images/diag/sonpsy_isoson.gif
 http://www.comm.uqam.ca/GRAM/illu/mus/nature/CourbeDIsosonie.GIF

 A few links that might give you a few hint for the calculations :

 http://en.wikipedia.org/wiki/DB%28A%29
 http://en.wikipedia.org/wiki/Weighting_filter
 http://en.wikipedia.org/wiki/Stevens%27_power_law

 Anyone would have a formula or a table containing data that could help
 me to calculate this ? For instance, we would be able to generate sine
 waves of any frequencies that would be perceived as having the same
 intensity for all of them, by changing their amplitude according to
 this leveling formula . This way, we could hear our low freq notes as
 much as the middle ones. Very valuable. :)

btw, there is an object in iemmatrix called [mtx_phon_curve] which
should give you what you want.

since it is an abstraction, you can even see how the curves are created.


mfga.sdr
IOhannes



 Thanks !





x

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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread Johannes Eckart


 on 8.feb 2007 Hans-Christoph wrote:
 
  Sounds good, but it doesnt' work for me.  I get these errors on load:
  
  error: 1007-$2x: no such object
  error: 1007-$2y: no such object
  error: 1007-$2z: no such object
  
  
  .hc
  
  On Feb 7, 2007, at 3:28 AM, Patco wrote:
  
   Johannes Eckart a écrit :
   3.)One specific question: is there any possibility to work with  
   fractals or the formulas of them on Gem? maybe any patches exist  
   already? any hint would be great for me!!!
  
  
  
   Hello, you might be interested by this attached patch for drawing  
   strange attractors,
   Patco.

Hi again!!
Thanks for the new version of the patch compatible with a lower version of pd 
(my version is 0.38).
To upgrade a version, do i just have to install the new one, or do i have to 
delete the old version of pd before?
Thanks, and sorry for the missunderstanding, Patco :$ !
Cheers Johannes
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Re: [PD] popping from - and prepending to - a generic message

2007-02-08 Thread Frank Barknecht
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:

 Not that *you* need to decide what you want to get afterwards:

THis should read: Note that *you* need to decide ...

Ciao
-- 
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Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread Steffen


On 08/02/2007, at 13.35, Frank Barknecht wrote:


Hallo,
Roman Haefeli hat gesagt: // Roman Haefeli wrote:


[...] as far as
i can see it. the only case i could think of, that would require
litteral '$0's as abstraction arguments, would be, if you would use
dynamic patching just as a quicker way of patching.


... which actually is a very sensible usecase!


In terms of state-saving?



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Re: [PD] isosonic curves : level the perceptual loudness of different pitches

2007-02-08 Thread Frank Barknecht
Hallo,
Alexandre Quessy hat gesagt: // Alexandre Quessy wrote:

 It appears that the object [list length] cannot be created. Is this a
 pd 0.40 new feature of the [list] object ? (using pd 0.39-2 extended
 on Linux)

Yes, it's new. You could use the [list-len] abstraction from
[list]-abs instead, but you need to check out an older version,
because the newest one just wraps [list length].

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread Steffen


On 08/02/2007, at 14.45, Roman Haefeli wrote:


On Thu, 2007-02-08 at 14:21 +0100, Steffen wrote:

On 08/02/2007, at 13.35, Frank Barknecht wrote:


Hallo,
Roman Haefeli hat gesagt: // Roman Haefeli wrote:


[...] as far as
i can see it. the only case i could think of, that would require
litteral '$0's as abstraction arguments, would be, if you would use
dynamic patching just as a quicker way of patching.


... which actually is a very sensible usecase!


In terms of state-saving?


normally state saving is used to set variable controllers of a
'hardwired' patch/synth/hardware to a specific state, without changing
the patch/synth/hardware itself. that is why i'd say, that when a
dynamically created patch (more accurate: a patch, that contains
dynamically created parts) is saved, this shouldn't be considered as a
state-saving mechanism.

what frank and i have been talking about, is rather that dynamic
creation could also be used to speed up patching progress, so that
dynamic creation is used as long the patch is not finished and when  
the

patch is finished, no dynamic creation is involved anymore. such a
scenario would require the ability to create abstractions with  
litteral

'$0's as arguments dynamically.


The later part i understand. But i was thinking that some clever  
algorithmic scoring could use dynamical patching in which case the  
saving of the patch - with the dynamically crated parts - would be  
state saving of the score. I might be out deep, as I'm not sure it  
makes sense in Pd.




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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread Patco

Johannes Eckart a écrit :

Hi again!!
Thanks for the new version of the patch compatible with a lower version of pd 
(my version is 0.38).
To upgrade a version, do i just have to install the new one, or do i have to 
delete the old version of pd before?
Thanks, and sorry for the missunderstanding, Patco :$ !
Cheers Johannes
  
pd is not one of those programs that fills hard drive with tons of 
craps, so you can put another version whereever you want, I always keep 
a 0.39 somewhere with all libs,
I also have to net-pd version which is the 0.38, and work on the the 
last 0.40.
For having all libs working on all versions I just put in the startup 
menu the path of the extra folder of my pd version where there are all 
libraries...

Patco.





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[PD] GEM: no xxf86vm-support

2007-02-08 Thread Fanouris Moraitis

Hi all,
I am using Gem 0.91-cvs
Pd version 0.39.2-extended-test7 in Ubuntu 6.10
My graphic card is ATI x300 and the direct rendering is enabled
When i send a fullscreen message in gemwin
i get the following error

error: GEM: no xxf86vm-support: cannot switch to fullscreen

any ideas?

thanks,
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[PD] pm mapping

2007-02-08 Thread cyrille henry

hello,
here is a small exemple of some physical model mapping objects.

the aim of pm mapping is to create some kind of dynamic mapping.
this instrument is very simple, but the physical model in the mapping introduce some kind 
of life in the audio synthesis.

idealy, it sould be play live with a wacom, but it use a gcanvas in this demo.
in order to test it, you need pmmapping objets from a recent cvs update.

feedback is welcom

Cyrille

#N canvas 203 104 1174 523 10;
#X obj 30 327 loadbang;
#X obj 30 354 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
1;
#X obj 30 375 metro 10;
#X obj 30 398 s metro;
#X obj 787 -59 gcanvas 300 300;
#X obj 32 -59 cnv 15 220 300 empty empty empty 20 12 0 14 -233017 -66577
0;
#N canvas 0 0 507 357 2dimentional_input_for_the_system___ 0;
#X obj 14 159 pack f f;
#X obj 99 164 b;
#X obj 129 194 delay 100;
#X msg 99 218 1;
#X msg 129 218 0;
#X obj 99 246 f;
#X obj 14 188 s position;
#X obj 99 299 s grab;
#X obj 307 23 inlet;
#X obj 14 15 inlet;
#X obj 14 103 min 1;
#X obj 307 109 min 1;
#X obj 99 270 change;
#X text 162 256 this should be replace by a more robust detection of
the mouses click;
#X obj 14 38 / 150;
#X obj 307 44 / 150;
#X obj 307 70 - 1;
#X obj 14 63 - 1;
#X obj 14 126 max -1;
#X obj 307 132 max -1;
#X connect 0 0 6 0;
#X connect 1 0 2 0;
#X connect 1 0 3 0;
#X connect 2 0 4 0;
#X connect 3 0 5 0;
#X connect 4 0 5 0;
#X connect 5 0 12 0;
#X connect 8 0 15 0;
#X connect 9 0 14 0;
#X connect 10 0 18 0;
#X connect 11 0 19 0;
#X connect 12 0 7 0;
#X connect 14 0 17 0;
#X connect 15 0 16 0;
#X connect 16 0 11 0;
#X connect 17 0 10 0;
#X connect 18 0 1 0;
#X connect 18 0 0 0;
#X connect 19 0 0 1;
#X restore 787 249 pd 2dimentional_input_for_the_system___;
#X obj 262 -59 cnv 15 325 400 empty empty empty 20 12 0 14 -233017
-66577 0;
#X obj 264 361 cnv 15 200 60 empty empty empty 20 12 0 14 -233017 -66577
0;
#X obj 596 -59 cnv 15 180 400 empty empty empty 20 12 0 14 -233017
-66577 0;
#X obj 601 84 unpack f f;
#X obj 271 83 unpack f f;
#X obj 271 131 abs;
#X obj 427 131 abs;
#X obj 272 399 dac~;
#X obj 272 371 *~;
#X obj 601 316 line~;
#X obj 426 372 *~;
#X obj 666 317 line~;
#X obj 601 137 min 1;
#X obj 666 139 min 1;
#X obj 601 160 max 0;
#X obj 666 162 max 0;
#X obj 36 194 noise~;
#X obj 44 70 unpack f f;
#X obj 44 -29 t b b;
#X obj 36 217 bp~;
#X obj 145 193 noise~;
#X obj 153 73 unpack f f;
#X obj 145 216 bp~;
#X obj 44 93 * 40;
#X obj 44 139 mtof;
#X obj 153 96 * 40;
#X obj 153 142 mtof;
#X obj 109 99 + 1;
#X obj 218 96 + 1;
#X obj 109 122 * 15;
#X obj 218 119 * 15;
#X obj 271 223 vd~ del1;
#X obj 271 200 line~;
#X msg 601 183 \$1 11;
#X msg 666 185 \$1 11;
#X msg 271 177 \$1 11;
#X obj 427 200 line~;
#X msg 427 177 \$1 11;
#X obj 427 223 vd~ del2;
#X obj 288 318 delwrite~ del2 1000;
#X obj 444 318 delwrite~ del1 1000;
#X obj 271 296 *~ -0.9;
#X obj 44 -52 r metro;
#X obj 271 -53 r metro;
#X obj 54 -7 r position;
#X obj 287 -29 r position;
#X msg 287 -8 grab \$1 \$2;
#X msg 306 36 grab_on \$1;
#X obj 306 14 r grab;
#X obj 601 -55 r metro;
#X obj 617 -31 r position;
#X msg 617 -8 grab \$1 \$2;
#X msg 636 38 grab_on \$1;
#X obj 636 15 r grab;
#X text 32 -80 Audio input;
#X text 264 -81 Karplus-Strong system;
#X text 595 -81 Amplitude emvelope;
#X obj 601 62 pmattractor_2d 0.03 0.2;
#X text 789 -81 User input;
#N canvas 0 0 214 277 1each2 0;
#X obj 19 20 inlet;
#X obj 50 65 f;
#X obj 50 87 + 1;
#X obj 19 238 outlet;
#X obj 66 239 outlet;
#X obj 66 216 spigot;
#X obj 19 41 t a b;
#X obj 19 215 spigot;
#X obj 81 18 inlet;
#X msg 81 42 0;
#X obj 50 115 == 1;
#X obj 90 115 == 2;
#X connect 0 0 6 0;
#X connect 1 0 2 0;
#X connect 2 0 1 1;
#X connect 2 0 10 0;
#X connect 2 0 11 0;
#X connect 5 0 4 0;
#X connect 6 0 7 0;
#X connect 6 0 5 0;
#X connect 6 1 1 0;
#X connect 7 0 3 0;
#X connect 8 0 9 0;
#X connect 9 0 1 1;
#X connect 10 0 7 1;
#X connect 11 0 5 1;
#X restore 44 37 pd 1each2;
#X obj 270 61 pmrepulsor_2d 0.3 0.1;
#X obj 601 111 abs;
#X obj 666 110 abs;
#X obj 44 14 pmcloud_2d 2 0.1 0.3;
#X obj 271 154 * 30;
#X obj 427 155 * 30;
#X obj 427 296 *~ -0.9;
#X obj 44 116 + 70;
#X obj 153 119 + 70;
#X connect 0 0 1 0;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 4 0 6 0;
#X connect 4 1 6 1;
#X connect 10 0 68 0;
#X connect 10 1 69 0;
#X connect 11 0 12 0;
#X connect 11 1 13 0;
#X connect 12 0 71 0;
#X connect 13 0 72 0;
#X connect 15 0 14 0;
#X connect 16 0 15 1;
#X connect 17 0 14 1;
#X connect 18 0 17 1;
#X connect 19 0 21 0;
#X connect 20 0 22 0;
#X connect 21 0 40 0;
#X connect 22 0 41 0;
#X connect 23 0 26 0;
#X connect 24 0 30 0;
#X connect 24 1 34 0;
#X connect 25 0 70 0;
#X connect 25 1 66 1;
#X connect 26 0 48 0;
#X connect 27 0 29 0;
#X connect 28 0 32 0;
#X connect 28 1 35 0;
#X connect 29 0 73 0;
#X connect 30 0 74 0;
#X connect 31 0 26 1;
#X connect 32 0 75 0;
#X connect 33 0 29 1;
#X connect 34 0 36 0;
#X connect 35 0 37 0;
#X connect 36 0 26 2;
#X connect 37 0 29 2;
#X connect 38 0 48 0;
#X connect 39 0 38 0;
#X connect 40 0 16 0;
#X 

Re: [PD] puredatabase

2007-02-08 Thread marius schebella
two or three other arguments to keep that main base of help/object data 
outside of the pd helppatches:
when we keep all data about objects in a central database then editing 
could be done online, probably with undo function, popdown menus, free 
tagging would be easier, because you can query all existing tags.

SEARCHEABLE!!! it is so much easier to search on a page than in a patch.
marius.

Hans-Christoph Steiner wrote:


On Feb 6, 2007, at 8:25 PM, David Powers wrote:


On 2/6/07, Steffen [EMAIL PROTECTED] wrote:

And a suggestion: It might be good to debate here how the database
should be designed to best do it job. Fx. would it be an idea to make
a set of (not necessarily disjunkt/non-intersecting) categories/
labels objects/libs could fit in - like math, audio, control, graphic
(inspired by http://puredata.info/dev/PdLibraries)? I mean, there
must be a quite a few opinions on how the database could be organized
in order to be of most use.


It would be nice if things could be tagged with keywords, rather
than categorized. That way, there's no need to think of every category
or decide on all keywords in advance, people could add keywords to
objects as they saw fit.


Yeah, that's the idea.  Though there isn't really a way to do a user- 
generated taxonomy, only a developer generated taxonomy.  Really, it 
would be generated by who ever writes the help patches.


.hc


~David

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[PD] escaping

2007-02-08 Thread Matteo.sistisette
Something (dunnow if it's my web-mailer or the list server itself) is
putting a slash before every single and double quote character in all the
messages I write.
At least, that's how I receive it in digest mode.
Quite ironic, just when we are talking about escape characters :)
 
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Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread hard off

this thread is brought to you by the letter [$0] and the word [kludge]


(i promise no more jokes for the next few weeks.  my pd tracker is
starting to make sounds, so i have some drumloops to cut.)

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Re: [PD] pm mapping

2007-02-08 Thread cyrille henry



Frank Barknecht a écrit :

Hallo,
cyrille henry hat gesagt: // cyrille henry wrote:


here is a small exemple of some physical model mapping objects.

the aim of pm mapping is to create some kind of dynamic mapping.
this instrument is very simple, but the physical model in the mapping 
introduce some kind of life in the audio synthesis.


Ah, cool, thank you a lot! This will save me lots of double work,
because I actually was about to start work on similar objects (but so
far without having produced any patches) as you are writing with
pmapping.

It is very likely that I will spam you with comments! ;) 

great.



_From a quick look I would have some simple suggestions: It would be
nice if the pm* objects would have a consistend mapping of arguments
and inlets.

YES!
i also still have a lot's of work on documentation.
any help is welcome :-)


Currently for example the pm-clouds don't have an inlet to
change the number of masses. (I implemented a temporary solution with
allowing reset N messages to change the number when resetting, but
I'm not sure if this is good in the long run.) Probably something like
float_argument.pd can be used here, though I never use this object
normally.



there is allready to much inlet in this object, and changing the number of 
masses will reset the model anyway.
so a reset N is fine with me.

other object with variable number of masses does (should) not have inlet to 
change this number.

if you already made it, you can commit it. if not, i'll make it.


More later.


thanks

cyrille


Ciao


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[PD] gem: framerate / quality of pix_video with dv and linux

2007-02-08 Thread Thoralf Schulze
hi there,

when capturing dv with the linux version of gem's
pix_video, this object emits frames about every 1/10th
of a second only, no matter what framerate gem is
running at. when using an usb camera, the behaviour of
pix_video is as expected: it delivers one frame with
every render cycle.

this is a bit less-than-ideal from my point of view,
since fast movements won't be continously anymore. is
there any way of changing this behaviour?
also, while we are at it: the resulting images are
really blocky sometimes, especially when capturing
motion. it looks like some parts of the image consist
of another frame than the rest of the image ... this
issue does not exist when capturing dv with dvgrab or
kino.

while working on this, i found myself craving for the
windows version of pix_video: not only do these ugly
blocks not appear, it is also possible to change the
resolution of the captured video with messages (dv res
xxx, iirc). this becomes important when doing other
stuff besides capturing video: pix_video and the
according pix_texture take up about 50% on my computer
:-( thre is indeed a quality-message, but this one
doesn't seem to affect the resolution of the captured
frames, only their overall quality.

with kind regards,
thoralf.





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Re: [PD] pm mapping

2007-02-08 Thread Steffen


On 08/02/2007, at 16.09, cyrille henry wrote:


hello,
here is a small exemple of some physical model mapping objects.

the aim of pm mapping is to create some kind of dynamic mapping.
this instrument is very simple, but the physical model in the  
mapping introduce some kind of life in the audio synthesis.


Thanks for sharing. I like the sounds a lot. Looking forward to find  
out how the heck they are made, and how my movements on the gcanvas  
related to the sound i hear.


idealy, it sould be play live with a wacom, but it use a gcanvas in  
this demo.
in order to test it, you need pmmapping objets from a recent cvs  
update.


... and msd2D, i noticed, but that might be obvious from the topic.

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RE: [pd] shaper filter

2007-02-08 Thread Michael Garrett
Seems to be ~ ~ and ==~ ..

-Original Message-
From: hard off [mailto:[EMAIL PROTECTED] 
Sent: Thursday, February 08, 2007 11:26 AM
To: padawan12
Cc: [EMAIL PROTECTED]; [EMAIL PROTECTED]; pd-list@iem.at
Subject: Re: [pd] shaper filter

no, it was [~ ]

i think there's probably an [expr~] equivalent, but couldn't be assed
to figure it out.


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Re: [pd] shaper filter

2007-02-08 Thread padawan12

Aha, righty ho! Hmm, that's a surprise. I thought
those were intrinsic. I believe they should be.

On Thu, 8 Feb 2007 11:30:33 -0600
Michael Garrett [EMAIL PROTECTED] wrote:

 Seems to be ~ ~ and ==~ ..
 
 -Original Message-
 From: hard off [mailto:[EMAIL PROTECTED] 
 Sent: Thursday, February 08, 2007 11:26 AM
 To: padawan12
 Cc: [EMAIL PROTECTED]; [EMAIL PROTECTED]; pd-list@iem.at
 Subject: Re: [pd] shaper filter
 
 no, it was [~ ]
 
 i think there's probably an [expr~] equivalent, but couldn't be assed
 to figure it out.


[expr~ $v1 = $v2] should do it.

a.

 

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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread cyrille henry

hello,
try this patch.

Cyrille


Patco a écrit :

cyrille henry a écrit :

  how to create a fractal with glsl with google.
by exemple :
http://nuclear.demoscene.gr/articles/sdr_fract/


great example, but...
I tried to build a patch with the openGL functions proposed in this link:

GEMglCreateShaderObjectARB
... couldn't create

GEMglCreateCreateProgramObjectARB
... couldn't create
GEMglShaderSourceARB
... couldn't create
GEMglCompileShader
... couldn't create

ect ...

Do I have to recompile GEM with including new libraries for having those 
functions working?

Or did I miss something?




thank in advance for any hint,
Patco.





   
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fractal.tar.gz
Description: GNU Zip compressed data
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Re: [PD] Re: Flext used with external libs - linux seg faults

2007-02-08 Thread Thomas Grill

Hi all,
sorry for joining the discussion that late, but i was travelling.
Let's see if i find the scons scripts... i guess there must have been  
a reason why i haven't checked them in earlier, though.

all the best,
Thomas

Am 08.02.2007 um 12:16 schrieb Tim Blechmann:


On Thu, 2007-02-08 at 09:20 +, Conor J Curran wrote:


Tim, are those scons scripts available that mentioned in your  
previous

mail?


i've sent them to thomas, but i guess, he never checked them into
cvs ...
however, you can try the scons build system from my chaos external:
http://pure-data.cvs.sourceforge.net/pure-data/externals/tb/chaos/ 
SConstruct


the sconstruct file should integrate with the flext build system,  
using

package.txt and can be extended with a custom.py


I couldn't find anything at your site although I was taking a look
at pnpd which looks very interesting!


thanks ;)

tim

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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread Patco

cyrille henry a écrit :

hello,
try this patch.

Cyrille



Many thanks.
I guess I would have learn a lot with this patch, apparently we can load 
openGL scripts, but I couldn't try it for the moment because the last 
Gem dll is full of bugs


http://gem.iem.at/download/SNAPSHOTS/gem-CVS20060914-W32-i686-bin.zip

(we could write a book on all the bugs in this last dll snapshot),

This time the patch crashes PD, here is what windbg says:

(1e0.c90): Access violation - code c005 (first chance)
First chance exceptions are reported before any exception handling.
This exception may be expected and handled.
eax= ebx= ecx=8b30 edx=01624779 esi=01624648 
edi=1007af20
eip= esp=0012ed08 ebp=0012f550 iopl=0 nv up ei pl zr na 
pe nc
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs= 
efl=00210246

 ??  ???

I haven't found out how to compile it with mingw, maybe it's related 
with my hardware, I'll try on Debian with the same hardware, and on 
windows with an Nvidia card later...






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[PD] MIDI communication problem

2007-02-08 Thread Ángel Faraldo Pérez
Hello all!

I am using pd 0.40-2 on an intel mac computer with a
Midi controller (Evolution UC33) and I have some
communication problems when I make an snapshot (resend
the data to all controllers at once) from the device
to pd: It only refreshes ctls. 1 to 3!! Before I was a
windows/pd user and never had this problem. I've tried
also in other applications under intel-mac and it
works fine. Does anybody know a way to solve this
problem? 

Thanks in advance.

Ángel Faraldo.   



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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread Johannes Eckart

Cyrille wrote:
 
 hello,
 try this patch.
 
 Cyrille
 
 
 Patco a écrit :
  cyrille henry a écrit :
how to create a fractal with glsl with google.
  by exemple :
  http://nuclear.demoscene.gr/articles/sdr_fract/
  
  great example, but...
  I tried to build a patch with the openGL functions proposed in this
 link:
  
  GEMglCreateShaderObjectARB
  ... couldn't create
  
  GEMglCreateCreateProgramObjectARB
  ... couldn't create
  GEMglShaderSourceARB
  ... couldn't create
  GEMglCompileShader
  ... couldn't create
  
  ect ...
  
  Do I have to recompile GEM with including new libraries for having those
  functions working?
  Or did I miss something?
 
  
  thank in advance for any hint,
  Patco.
  
 
  
  Hi Cyrille! 
   Is this the patch? --\
   If yes, please can you tell me, how   \
 to change a *.bin-file in a *.pd-file? \
 Sorry for bothering you with such   \
 questions, but i don´t know how...   \
 thanks, Johannes   \
  \
   \
 A non-text attachment was scrubbed... \
 Name: fractal.tar.gz   \
 Type: application/x-gzip\
 Size: 1464 bytes \
 Desc: not available   \
 Url : \ /
..  V
http://lists.puredata.info/pipermail/pd-list/attachments/20070208/936c1ac6/fractal.tar-0001.bin
 
 --
 

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Re: [PD] [OT] gallery installation sound

2007-02-08 Thread Kevin McCoy

Thank you all for your responses - each was very helpful!  I am particularly
interested (mostly out of curiosity) in how to measure the room with
convolution - would I blast some pink noise and then re-record it with a
good microphone, and then perform a frequency analysis on that?  I am sure I
can look this up somewhere.  Would this then yield the resonant frequencies
in the room?

Kevin

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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread cyrille henry



Johannes Eckart a écrit :

Cyrille wrote:

hello,
try this patch.

Cyrille


Patco a écrit :

cyrille henry a écrit :

  how to create a fractal with glsl with google.
by exemple :
http://nuclear.demoscene.gr/articles/sdr_fract/

great example, but...
I tried to build a patch with the openGL functions proposed in this

link:

GEMglCreateShaderObjectARB
... couldn't create

GEMglCreateCreateProgramObjectARB
... couldn't create
GEMglShaderSourceARB
... couldn't create
GEMglCompileShader
... couldn't create

ect ...

Do I have to recompile GEM with including new libraries for having those
functions working?
Or did I miss something?
thank in advance for any hint,
Patco.

 
  
Hi Cyrille! 

   Is this the patch? --\
   If yes, please can you tell me, how   \

to change a *.bin-file in a *.pd-file? \
Sorry for bothering you with such   \
questions, but i don´t know how...   \

thanks, Johannes   \

  \
   \

A non-text attachment was scrubbed... \
Name: fractal.tar.gz   \
Type: application/x-gzip\
Size: 1464 bytes \
Desc: not available   \
Url : \ /
..  V

http://lists.puredata.info/pipermail/pd-list/attachments/20070208/936c1ac6/fractal.tar-0001.bin



yes, it's what i send, but it was renamed.

change the extention to tar.gz and untar it like usual.

cyrille



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Re: [PD] [OT] gallery installation sound

2007-02-08 Thread Frank Barknecht
Hallo,
Kevin McCoy hat gesagt: // Kevin McCoy wrote:

 Thank you all for your responses - each was very helpful!  I am particularly
 interested (mostly out of curiosity) in how to measure the room with
 convolution - would I blast some pink noise and then re-record it with a
 good microphone, and then perform a frequency analysis on that?  I am sure I
 can look this up somewhere.  Would this then yield the resonant frequencies
 in the room?

This nice paper may be interesting:
http://www.kokkinizita.net/linuxaudio/papers/aliki.pdf
http://www.kokkinizita.net/linuxaudio/index.html

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread Patco

Patco a écrit :

chris clepper a écrit :



Maybe if you posted the bugs someone could have a look and perhaps 
fix them.




I am sorry, but I've posted all of them, :)


http://lists.puredata.info/pipermail/pd-list/2007-02/046774.html
http://lists.puredata.info/pipermail/pd-list/2006-09/041995.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042713.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042943.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042946.html
http://lists.puredata.info/pipermail/pd-list/2006-10/043011.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045133.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045145.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045428.html
http://lists.puredata.info/pipermail/pd-list/2007-01/045653.html
http://lists.puredata.info/pipermail/pd-list/2007-01/045703.html





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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread chris clepper

On 2/8/07, Patco [EMAIL PROTECTED] wrote:




 Maybe if you posted the bugs someone could have a look and perhaps fix
 them.


I am sorry, but I've posted all of them, :)



There's nothing close to a book of bugs posted in recent months.  I would
like to see a list of the ones you have found.
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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread Johannes Eckart

  Cyrille wrote:
  hello,
  try this patch.
 
  Cyrille
 

  Johannes wrote: 

  Hi Cyrille! 
 Is this the patch? --
 If yes, please can you tell me, how   
  to change a *.bin-file in a *.pd-file? 
  Sorry for bothering you with such   
  questions, but i don´t know how...  
  thanks, Johannes   

 
  A non-text attachment was scrubbed...
  Name: fractal.tar.gz  
  Type: application/x-gzip
  Size: 1464 bytes
  Desc: not available  
  Url :   
  .. 
 
 http://lists.puredata.info/pipermail/pd-list/attachments/20070208/936c1ac6/fractal.tar-0001.bin
 
 Cyrille wrote:

 yes, it's what i send, but it was renamed.
 
 change the extention to tar.gz and untar it like usual.
 
 cyrille
 
 Johannes writes:

thanks Cyrille, i can open the patch now!!
but the objects glsl_program, glsl_fragment and glsl_vertex don´t work. 
in the patch the boxes are dotted and not lined and the error-message is: 
...couldn´t create
I´m using pd 0.38 on windows with the libraries backboarded from 0.39.2, and 
Gem ver: 0.90.
Thanks already! 

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Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread Roman Haefeli


On Fri, 2007-02-09 at 02:12 +0900, hard off wrote:
 this thread is brought to you by the letter [$0] and the word [kludge]
 
 
 (i promise no more jokes for the next few weeks.  my pd tracker is
 starting to make sounds, so i have some drumloops to cut.)

i am very ok with your jokes :-)

btw, i sometimes read in this list about the projects you're working on,
e.g. something like a filter-shaper based synth and now you are talking
about a tracker. it would be nice, if these projects would find their
way also into netpd. i hope there will be more happen in netpd in the
next days (at least i will have more time again).

cheers
roman






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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread cyrille henry



Johannes Eckart a écrit :


thanks Cyrille, i can open the patch now!!
but the objects glsl_program, glsl_fragment and glsl_vertex don´t work. 
in the patch the boxes are dotted and not lined and the error-message is: ...couldn´t create
I´m using pd 0.38 on windows with the libraries backboarded from 0.39.2, and 
Gem ver: 0.90.
Thanks already! 



try upgrading to a more recent Gem.
Cyrille

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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread chris clepper

You have that S3 graphics hardware which seems very poorly suited for GEM.
If you note my replies I have tested some of those reports on ATI and Nvidia
hardware and could not reproduce them.

On 2/8/07, Patco [EMAIL PROTECTED] wrote:


Patco a écrit :
 chris clepper a écrit :


 Maybe if you posted the bugs someone could have a look and perhaps
 fix them.


 I am sorry, but I've posted all of them, :)

http://lists.puredata.info/pipermail/pd-list/2007-02/046774.html
http://lists.puredata.info/pipermail/pd-list/2006-09/041995.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042713.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042943.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042946.html
http://lists.puredata.info/pipermail/pd-list/2006-10/043011.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045133.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045145.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045428.html
http://lists.puredata.info/pipermail/pd-list/2007-01/045653.html
http://lists.puredata.info/pipermail/pd-list/2007-01/045703.html






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Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread hard off

yeah for sure.

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Re: [PD] GEM: no xxf86vm-support

2007-02-08 Thread chris clepper

Fake fullscreen works better on all platforms in my experience.  Make a
window the size of the display, hide the title bar with 'border 0' and also
the mouse with 'cursor 0'.  This approach allows for fullscreen on any
attached display.

On 2/8/07, Fanouris Moraitis [EMAIL PROTECTED] wrote:


Hi all,
I am using Gem 0.91-cvs
Pd version 0.39.2-extended-test7 in Ubuntu 6.10
My graphic card is ATI x300 and the direct rendering is enabled
When i send a fullscreen message in gemwin
i get the following error

error: GEM: no xxf86vm-support: cannot switch to fullscreen

any ideas?

thanks,

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[PD] basic remarks about Pd-extended for OS X

2007-02-08 Thread Luigi Rensinghoff
I have some remarks about the PD-extended Istallers for OSX and would  
be interested, if those things were discussed here before.


Its basically about

1) Settings and Startup

2) help-flies

1) If it looks right to me there are 3 ways to determine paths and  
libs on OSX and i am not quite sure if i am doing something wrong or  
if it just has not been considered.


You can change the settings in the TCL-Interface of PD, but there are  
not enough lines, to see all the necessary entries, in the /Library/ 
Preferences/org.puredata.plist file and vie a.pdrc file.


They do not really interact, i mean if you change something in the  
pdrc file it is not written in the org.puredata.plist file, right ?


This might cause confusion to a OSX PD-Beginner right ?

2) There are so many paths to the help-files if the doc-folder has so  
many subfolders, which is good and necessary to keep it structured,  
but that way the good-old right-click-help does not always work.  
And especially for beginners it is so good to be able to just browse  
through the examples or reference-files and quickly open the help- 
files


 I still did not really understand if there is a different syntax  
for help-files or is it just another lib-entry ?
How do folk out there manage these things ? Is it good to use  
Aliases or symbolic links here ??


By the way there are two gcanvas-externals. One in ggee and one in  
flatspace...is that good ?


Ok..so far..have a good time

Ciao

Luigi





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Re: [PD] ems aks emulation Beta

2007-02-08 Thread guillaume rabusseau

Hello patrick,

Sorry for that... scope~ and snap or not util, i forgot to remove them, pan~ 
is an abstraction i gonna put in the zip and i will correct the adress for 
the widget... This should be done this night...


Cheers
guillaume





From: patrick [EMAIL PROTECTED]
To: guillaume rabusseau [EMAIL PROTECTED]
CC: PD-list@iem.at
Subject: Re: [PD] ems aks emulation Beta
Date: Thu, 08 Feb 2007 19:26:38 -0500

bonjour guillaume!

here's what i am missing (will try to find the external or libs for it). as 
you can see, you should not specify the complete path, in linux there's no 
such things like c:\


snap
... couldn't create
scope~
... couldn't create
pan~
... couldn't create
error: pack: O: bad type
... you might be able to track this down from the Find menu.
pan~
... couldn't create
error: pack: O: bad type
freeverb~ v1.2
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
...
widget's error: creation failure
   see standard error for details
widget's error: creation failure
   see standard error for details
widget's error: creation failure
   see standard error for details
widget's error: creation failure
   see standard error for details
widget img img__a #src c:/a.gif
... couldn't create
widget img img__h #src c:/projeterror: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: receive~ IN_H: no matching send
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: receive~ IN_I: no matching send
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: receive~ IN_O: no matching send
error: throw~ OUT_1: no matching catch
error: receive~ IN_P: no matching send
error: throw~ OUT_1: no matching catchs/aks/abs/h.gif
... couldn't create
widget img img__b #src c:/Projets/aks/abs/b.gif
... couldn't create


so i think i am missing cyclone (for scope~). i don't know about snap and 
pan~ (pan~ might be an abstraction from hans no?). then i should be able to 
try your great looking patch!


pat


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Re: [PD] ems aks emulation Beta

2007-02-08 Thread patrick

bonjour guillaume!

here's what i am missing (will try to find the external or libs for it). 
as you can see, you should not specify the complete path, in linux 
there's no such things like c:\


snap
... couldn't create
scope~
... couldn't create
pan~
... couldn't create
error: pack: O: bad type
... you might be able to track this down from the Find menu.
pan~
... couldn't create
error: pack: O: bad type
freeverb~ v1.2
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
...
widget's error: creation failure
   see standard error for details
widget's error: creation failure
   see standard error for details
widget's error: creation failure
   see standard error for details
widget's error: creation failure
   see standard error for details
widget img img__a #src c:/a.gif
... couldn't create
widget img img__h #src c:/projeterror: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: receive~ IN_H: no matching send
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: receive~ IN_I: no matching send
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: throw~ OUT_1: no matching catch
error: receive~ IN_O: no matching send
error: throw~ OUT_1: no matching catch
error: receive~ IN_P: no matching send
error: throw~ OUT_1: no matching catchs/aks/abs/h.gif
... couldn't create
widget img img__b #src c:/Projets/aks/abs/b.gif
... couldn't create


so i think i am missing cyclone (for scope~). i don't know about snap 
and pan~ (pan~ might be an abstraction from hans no?). then i should be 
able to try your great looking patch!


pat

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Re: [PD] popping from - and prepending to - a generic message

2007-02-08 Thread Chris McCormick
On Thu, Feb 08, 2007 at 11:42:26AM +0100, Matteo.sistisette wrote:
 Oh :$:$:$:$:$:$:$ (shame smiley)
 Thanks a lot guys, and sorry for bothering.

Please don't feel shame or apologise - this list is supposed to be a
friendly place that people can ask questions. There are no stupid
questions, only stupid answers (just look in the archives for plenty of
those ;)

Best,

Chris.

---
[EMAIL PROTECTED]
http://mccormick.cx

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Re: [PD] pdp/pidip w/ raw1394 on Linux? Can Gem help?

2007-02-08 Thread simon wise


On 6 Feb 2007, at 8:36 AM, John Harrison wrote:

We have a great firewire camera that works well with dvgrab and  
kino to capture images on our Dapper box...but we can't get it to  
work w/ pdp/pidip. We were thinking to use coriander but coriander  
says the camera doesn't have the right specs. Then we tried using Gem


to set [pix_video] to use DV in linux you need to send it the message  
[driver 1( for DV --[driver 0( is for v4l -- but it was looking in  
the wrong place for the device - at least a few months ago you needed  
to compile a more recent Gem than the usual distribution so that you  
could send a message to tell it to look for the correct /dev device,  
rather than its default - this may be fixed in your distribution.


in the end I used a Tetra Piccolo framegrabber with 4x v4l inputs  
instead so I didn't test out DV or recompile Gem. You may also have  
to set [mode 0( if rectangle texturing isn't working properly - as  
seems to happen on many platforms with recent Gem versions - if you  
just get the centre pixel of the image spread over the whole frame.


simon



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[PD] BT arduino + PD

2007-02-08 Thread Martin Dupras

Hi,

Did anyone have any success using the Bluetooth version of Arduino with PD?
I would be very interested to hear your experiences.

Cheers,

- martin
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Re: [PD] BT arduino + PD

2007-02-08 Thread Erich Berger

Hi,

Did anyone have any success using the Bluetooth version of Arduino with PD?
I would be very interested to hear your experiences.


under windows - no problem.
under linux - i still could not figure out why
rfcomm0 gives me a permission denied

best

erich



Cheers,

- martin



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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread zmoelnig

Quoting patrick [EMAIL PROTECTED]:


hello,

i tried fractal.tar.gz and it didn't work. i am on linux with a 
nvidia geforce fx 5600 xt and gem is compiled from cvs:


GEM: Graphics Environment for Multimedia
GEM: ver: 0.91-cvs
GEM: compiled: Jan 31 2007

here's my output. i would like to know why it's not working here.

Direct Rendering enabled!
GEM: Start rendering
error: [glsl_vertex]: need to load a shader
... you might be able to track this down from the Find menu.
error: [glsl_fragment]: need to load a shader
linking: link 1 0
linking: link 1 2
[glsl_program]: Info_log:
[glsl_program]: Fragment info
-
(18) : error C5013: profile does not support for statements
(16) : error C5053: profile does not support break statements




well the glsl programm is compiled and linked using openGL.
if your card/driver does not support the instructions in your glsl 
program, then you Gem cannot do anything about it.

try upgrading your driver. and then your hardware.
if it still fails (and it works somewhere else, which it should at 
least on the original authors machine), file a bug-report at nVidia!


mfa.dr
IOhannes



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Re: [PD] graphical possibilities in GEM

2007-02-08 Thread zmoelnig

Quoting Patco [EMAIL PROTECTED]:


Patco a écrit :

chris clepper a écrit :



Maybe if you posted the bugs someone could have a look and perhaps
fix them.



I am sorry, but I've posted all of them, :)


http://lists.puredata.info/pipermail/pd-list/2007-02/046774.html
http://lists.puredata.info/pipermail/pd-list/2006-09/041995.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042713.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042943.html
http://lists.puredata.info/pipermail/pd-list/2006-10/042946.html
http://lists.puredata.info/pipermail/pd-list/2006-10/043011.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045133.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045145.html
http://lists.puredata.info/pipermail/pd-list/2006-12/045428.html
http://lists.puredata.info/pipermail/pd-list/2007-01/045653.html
http://lists.puredata.info/pipermail/pd-list/2007-01/045703.html




feel free to add all of these to the bug-tracker at
http://sf.net/projects/pd-gem

mfa.sdr
IOhannes


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