oh yeah, sorry. that's why i would use -1 or another integer instead of noop.
___
PD-list@iem.at mailing list
UNSUBSCRIBE and account-management -
http://lists.puredata.info/listinfo/pd-list
That works for floats, but again, [unpack s] won't take -1. David
hasn't said much about what types of arguments he expects. -1 for
floats and noop for symbols would seem to work.
-Chuckk
On 2/18/07, hard off [EMAIL PROTECTED] wrote:
oh yeah, sorry. that's why i would use -1 or another
This works. Ugly error messages, if that bothers you, but no messages
passed on noop.
-Chuckk
On 2/17/07, David F. Place [EMAIL PROTECTED] wrote:
Maestri:
I would like a special message (let's call it noop) which when sent
does nothing. (That is to say, sending it would be like not sending
On Sat, 2007-02-17 at 23:15 +0100, Georg Holzmann wrote:
any suggestions for projects ?
well, if you're planning to work on the pd core, i guess, it would be a
good idea to contact miller in order to see, which projects he would
include and which projects he would reject.
imo, it would be a
quick edit to make no errors (i hope!)
i mainly like this thread cos it has given such life to the word 'noop' ;)
noop2.pd
Description: Binary data
___
PD-list@iem.at mailing list
UNSUBSCRIBE and account-management -
or the edit subpatch
of the iemgui help objects has some rgb-iemgui conversion stuff.
so, basically, make a canvas, right click on it, and select
help...then go into the 'edit subpatch'
___
PD-list@iem.at mailing list
UNSUBSCRIBE and
Hallo,
chris clepper hat gesagt: // chris clepper wrote:
On 2/17/07, Frank Barknecht [EMAIL PROTECTED] wrote:
Hallo,
chris clepper hat gesagt: // chris clepper wrote:
The metro is not so hot in Pd either. Good luck.
[metro] in Pd is hot enough to play in sync with a phasor~, see
Hallo,
Chuckk Hubbard hat gesagt: // Chuckk Hubbard wrote:
That works for floats, but again, [unpack s] won't take -1. David
hasn't said much about what types of arguments he expects. -1 for
floats and noop for symbols would seem to work.
[route noop] accepts everything and will only block,
On Sat, 2007-02-17 at 19:19 -0500, marius schebella wrote:
the call is written in a way that makes me think, that the producers
don't know to much about what is going on in the world...
but maybe the reason is, that there is no such thing as a kiosk mode or
a protection from changing the
On Mon, 2007-02-19 at 04:39 +, padawan12 wrote:
If I understood Erics paper correctly [samm~] allows you to specify
which sample of a block is set consistently, if you like a periodic
version of [dirac~]. That's surely useful if you want to do somthing
in the signal domain like
If you're worried by metro's irregularity then you should use Eric
Lyons' samm~ (sample accurate multiple metronomes). This is
described in
http://www.sarc.qub.ac.uk/~elyon/LyonPapers/SampleAccurate-Lyon-ICMC2006.pdf
Note that samm~ is almost exactly as sample-accurate as Pd's metro. I
tried
Hi everybody
Am I extra stupid this morning? Is there a version of [change] that
deals with symbols or lists or a way of accomplishing this? My brain
is just shutting down...
cheers
dafydd
--
www.sideshowmedia.ca
skype: chickeninthegrass
___
Hallo,
padawan12 hat gesagt: // padawan12 wrote:
So another way I came up with was to use [z~] to delay a squarewave by a
sample and then subtract it from itself leaving just an isolated value
set to 1.0. Afair that worked okay.
Nice idea. You can also just send the square through [rzero~ 1]
David Powers wrote:
I doubt it. Mac people seem to not give a shit that some of us are far
too poor to ever afford a Mac.
yeah. this is the american way of life. but seriously, I don't think
that money is the problem, because actually it is not really so much
more expensive. I bought a mac,
Hallo,
Eric Lyon hat gesagt: // Eric Lyon wrote:
Cool patch, Frank. Note though that by converting the click signal
from samm~ into a bang, you are rounding it to the nearest vector.
Hm, I actually only used click2bang~ to be able to do measurements
with [timer]. In attached patch I removed
A while back there was some information posted on a PC version of the Wii
controller. Can someone point me to the PC dll??
Thanks in advance.
Michael
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of
Mike Wozniewski
Sent: Monday, February 12, 2007
hi
i don't know to which mail you are answering, but i still believe, that
pd's [metro] is absolute accurate (even sub-sample-accurate), when used
in combination with [vline~] for example.
the only case, where it could be considered inaccurate, is when cpu-load
is too high, though when writing
On Sun, 2007-02-18 at 01:55 -0500, marius schebella wrote:
try to create the gui objects with all its arguments. documentation
about how to create arguments is not easy to find, but exists. maybe
search the archieves.
or just have a look at the pd-file with a text-editor.
roman
I've been using the following to control the output volume of a channel
from my MIDI faders:
[ctlin 7 1] (in from faderbox)
|
[* 0.787402] (scale 0-127 to 0-100)
|
[dbtorms]
|
[pack 0 50]
|
[*~] (multiplied by sound from channel)
I know that this is the mathematically correct way to do
hi derek,
On Sun, 2007-02-18 at 23:51 +0100, Derek Holzer wrote:
I've been using the following to control the output volume of a channel
from my MIDI faders:
[ctlin 7 1] (in from faderbox)
|
[* 0.787402] (scale 0-127 to 0-100)
|
[dbtorms]
|
[pack 0 50]
|
[*~] (multiplied by
On 2/18/07, Frank Barknecht [EMAIL PROTECTED] wrote:
Hallo,
Chuckk Hubbard hat gesagt: // Chuckk Hubbard wrote:
That works for floats, but again, [unpack s] won't take -1. David
hasn't said much about what types of arguments he expects. -1 for
floats and noop for symbols would seem to
Hi Derek
Probably not the best solution, but to my ears, it sounds good to
scale the input to 0-1 and then square it.
cheers
dafydd
On 2/18/07, Derek Holzer [EMAIL PROTECTED] wrote:
I've been using the following to control the output volume of a channel
from my MIDI faders:
[ctlin 7 1] (in
On Mon, 2007-02-19 at 00:21 +0100, Derek Holzer wrote:
i usually scale the midi range 1 to 127 from the lowest audible
sound to
the loudest i want to produce, which works pretty good for my ears,
What range are you scaling to?
0 - 0
1 - a sound, that's barely audible
127 - the loudest
Cool patch, Frank. Note though that by converting the click signal
from samm~ into a bang, you are rounding it to the nearest vector.
Hm, I actually only used click2bang~ to be able to do measurements
with [timer]. In attached patch I removed that part, so the impulses
are directly recorded to
OK, I guess it's not such a systematic answer as I would hope for ;-)
I'll go back to fiddling with my sliders now.
d.
Tim Blechmann wrote:
0 - 0
1 - a sound, that's barely audible
127 - the loudest sound
i can't tell you exact values, since this is dependent on the kind of
sound, that i'm
I want to point interested people to the great iem abstraction
[fadtorms] and [fadtodb], in the cvs abstractions. I am using them
everytime i touch a (physical) fader.
lg,P
Derek Holzer wrote:
OK, I guess it's not such a systematic answer as I would hope for ;-)
I'll go back to fiddling
Hi,
I think the attached patch does what you want.
Chris.
On Sun, Feb 18, 2007 at 12:41:16PM -0500, Dafydd Hughes wrote:
Hi everybody
Am I extra stupid this morning? Is there a version of [change] that
deals with symbols or lists or a way of accomplishing this? My brain
is just shutting
On Mon, Feb 19, 2007 at 12:18:20AM +0100, Tim Blechmann wrote:
the loudest i want to produce, which works pretty good for my ears,
except the fact, that 7 bit are just too little for an accurate volume
control (at least for my ears).
But how great is that digital jumping sound you get from
Hi Michael,
I haven't explored the Wii controller on Windows that much, but the
defacto method is to use GlovePIE
(http://carl.kenner.googlepages.com/glovepie) and re-map the Wii data to
something useable by Pd (eg, MIDI).
Hope that helps,
-Mike
Michael Garrett wrote:
A while back there
29 matches
Mail list logo