[PD] ANN: [SOSCroute] is a settable OSCroute (for Frank)

2007-05-05 Thread Luke Iannini (pd)
Hallo all, Here is a dynamically generated OSCroute that lets its route argument be reset by a right inlet. I forgot that OSCroute allows multiple routes to multiple outlets until I finished the patch. That's a bit harder (namecanvas and such) but I think it's doable for the next version. For

Re: [PD] more paths in pd extended

2007-05-05 Thread IOhannes m zmoelnig
Hans-Christoph Steiner wrote: On May 4, 2007, at 3:46 PM, IOhannes m zmoelnig wrote: Hans-Christoph Steiner wrote: AFAIK it does not work yet - but it should not be that hard to implement ... That does not work and would be a pain to implement. why? I think that there should just

Re: [PD] plugin~ bad screen distance (again)

2007-05-05 Thread Cyrille . Damez
Le Lundi 30 Avril 2007 16:00, [EMAIL PROTECTED] a écrit : I'm struggling to get the plugin~ external working (to get LADSPA plugins in pd). Whenever I instanciate it in pd, I get an empty box with several inputs and outputs and an error message in the console about bad screen distance. It

[PD] Problem compiling wiimote external

2007-05-05 Thread Erwan Lerale
Hello, Getting this on gentoo amd64 with gcc 4.1.1: [EMAIL PROTECTED] ~/Desktop/wiimotepd $ make cc -DPD -O2 -funroll-loops -fomit-frame-pointer -W -Wshadow -Wstrict-prototypes -Wno-unused -Wno-parentheses -Wno-switch -I/usr/include -o wiimote.o -c wiimote.c wiimote.c: In function

Re: [PD] ANN: [SOSCroute] is a settable OSCroute (for Frank)

2007-05-05 Thread Frank Barknecht
Hallo, Luke Iannini (pd) hat gesagt: // Luke Iannini (pd) wrote: Here is a dynamically generated OSCroute that lets its route argument be reset by a right inlet. Nice. (Oh, and when I do that I suppose I'll do a version for regular [route] too) Don't bother: [sroute] is part of [list]-abs.

Re: [PD] call for PDP testing on Mac OS X

2007-05-05 Thread Luigi Rensinghoff
Hi List Have been away from PD for a while. I am seeing great effort do fix some things here. pdp seems to work fine, after a quick first look. No success with pidip (Intel Macbook) /Applications/Pd-0.39.2-extended-rc2.app/Contents/Resources/ Scripts/../extra/pidip.pd_darwin:

[PD] Space Invaders 4D - Game

2007-05-05 Thread Ben Roberts
Hi, We've been working on this pd patch as an idea for a game installation. Eventually the mouse input will be replaced by a motion tracker following the player whizzing around on a chair shooting up at a projection on the ceiling. We'd be interested at this point in hearing any feedback you

Re: [PD] Space Invaders 4D Game

2007-05-05 Thread Frank Barknecht
Hallo, Thomas Ouellet Fredericks hat gesagt: // Thomas Ouellet Fredericks wrote: Your code could be greatly simplified if you used lists to trigger the line objects (for example, sending the message 0,1 1000 will start from 0 then ramp up to 1 in 1 second). I also did a simplification to this

Re: [PD] dollar argument

2007-05-05 Thread Luke Iannini (pd)
Hi IOhannes, As far as I can tell, $@ is not included after all in Pd Extended... (I tried [list append [EMAIL PROTECTED] and [$@( ) How can we/I/Hans : ) add it to the build system? It would be great to have so that I could properly subclass route/oscroute/etc. Cheers Luke On 4/30/07, [EMAIL

Re: [PD] dollar argument

2007-05-05 Thread IOhannes m zmoelnig
Luke Iannini (pd) wrote: Hi IOhannes, As far as I can tell, $@ is not included after all in Pd Extended... (I tried [list append [EMAIL PROTECTED] and [$@( ) How can we/I/Hans : ) add it to the build system? get the patch from

[PD] Collision detection [was: Re: Space Invaders 4D Game]

2007-05-05 Thread Frank Barknecht
Hallo, Thomas Ouellet Fredericks hat gesagt: // Thomas Ouellet Fredericks wrote: The collisions detection works very well! Actually I had this unfinished collision detection tutorial on my disk, that I now finished. It's attached. I use a slightly different algorithm for collision detection:

[PD] simple Q- co-dependent values

2007-05-05 Thread Kim Taylor
Hello everyone I have a little question which should be simple but I can't think of how to do it. In Pd, I have two number boxes and I want for them to be ratios of each other. I want it so that If I change one then the value of the other changes accordingly, also vice versa so that changing

Re: [PD] simple Q- co-dependent values

2007-05-05 Thread Peter Plessas
Hi Kim, set is the magic word here: [set 100 | | (numberbox) sets the numberbox to 100 without causing it to output 100. [set $1 makes the value variable. lg, PP Kim Taylor wrote: Hello everyone I have a little question which should be simple but I can't think of how to do it. In

[PD] Sending data from PD to another program

2007-05-05 Thread Jared
I'm continuing to work on my Choose Your Own Adventure piece. In this, story paths will be chosen by the audience, who vote using instruments with two notes (xylophones). PD will analyze the audio input and figure out if more people voted for path 1 or 2, depending on which frequency is

Re: [PD] Sending data from PD to another program

2007-05-05 Thread IOhannes m zmoelnig
Jared wrote: I know PD can do visual output through Gem, but in exploring Gem I couldn't figure out an easy way to have the branching paths work, whereas branching paths in PowerPoint or in a homemade program could be relatively easy. Likewise, through searching the email archive, most of

Re: [PD] call for PDP testing on Mac OS X

2007-05-05 Thread Kyle Klipowicz
Thanks for this! ~Kyle On 5/5/07, Luigi Rensinghoff [EMAIL PROTECTED] wrote: This is just a tiny little thing. I changed the pdp-examples for OSX. Just so beginners are not irritated. pdp_xv replaced by pdp_glx and little more maybe it would be good to have that changed for

[PD] A little help in automating pd?

2007-05-05 Thread Daniel Wilcox
Hi, So this is my first post to the list. back story: I'm running pd in Linux on a small wearable computer. I do not use a screen, mouse, or keyboard, just an arduino box with a button and some other doo dads to control patch loading / activation. I've successfully automated pd in Windows

Re: [PD] A little help in automating pd?

2007-05-05 Thread marius schebella
Hi Daniel, I don't know if it has advantages, but it is possoble to open/close patches from another patch. Maybe an advantage would be that it is faster, because you don't have to resart pd. but I don't know how to handle crashes... anyway, have a look at

Re: [PD] A little help in automating pd?

2007-05-05 Thread Kyle Klipowicz
I don't know anthing about this, but Robot Cowboy is awsome dude! ~Kyle On 5/5/07, Daniel Wilcox [EMAIL PROTECTED] wrote: Hi, So this is my first post to the list. back story: I'm running pd in Linux on a small wearable computer. I do not use a screen, mouse, or keyboard, just an arduino

Re: [PD] call for PDP testing on Mac OS X

2007-05-05 Thread Hans-Christoph Steiner
Sounds good. Can someone confirm that pdp_glx works fine on GNU/ Linux? Then I'll make the switch. .hc On May 5, 2007, at 6:25 AM, Luigi Rensinghoff wrote: This is just a tiny little thing. I changed the pdp-examples for OSX. Just so beginners are not irritated. pdp_xv replaced by

Re: [PD] A little help in automating pd?

2007-05-05 Thread marius schebella
oh, I was too stupid to copy from my patch to the email editor... of course you are right, thanks for the reply. marius. Roman Haefeli wrote: close patches, i use: [; pd-nameofthepatch.pd menuclose 1( the '1' avoids the 'close this window?'-popup. roman

[PD] [PD-announce] NYC Patching Circle: Tuesday, May 8th

2007-05-05 Thread Hans-Christoph Steiner
http://idmi.poly.edu/patchingcircle This week is a regular old patching circle, so come and code, ask questions and help others out. This is an informal gathering of patching and patchers (Max/MSP/ Jitter, Pure Data, and even jMax, EyesWeb, , etc.). Beginners and Experienced welcome.

Re: [PD] Pd-0.39.2-extended-RC1. osx --good work

2007-05-05 Thread alan brooker
Hi Ive managed to get around this by using an older version of gem but I still get this error message: error: to function, this needs to be compiled against Pd 0.40 or higher, or a version that has sys_register_loader() libdir loader $Revision: 1.5 $ written by Hans-Christoph Steiner

Re: [PD] Space Invaders 4D - Game

2007-05-05 Thread Patco
Seriously, could you spell the four dimensions Ben Roberts a écrit : Hi, We've been working on this pd patch as an idea for a game installation. Eventually the mouse input will be replaced by a motion tracker following the player whizzing around on a chair shooting up at a projection on the