Claude Heiland-Allen wrote:
Note: the next version of pdlua will change the filename extensions from
.lua to .pdlua and .luax to .pdluax to avoid polluting Lua's namespace
with the names of Pd objects written in Lua.
svn co https://devel.goto10.org/svn/maximus/pdlua pdlua
So, is your
Hallo!
I'd like to apply for some Mentos. I like mixed fruit or grape.
As for Pd, I can't think of something major enough to call for Google
SoC, but I'll keep thinking.
I think the projects should not be too big. This is maybe something we
can learn from last year. It would be nice to have
On Mon, 3 Mar 2008 22:25:02 -0500
Chris McCormick [EMAIL PROTECTED] wrote:
On Mon, 03 Mar 2008 14:30:20 +0100
Georg Holzmann [EMAIL PROTECTED] wrote:
We discussed at the LAC that we would like to apply again this year for
google's summer of code project, which is about to start today
hi matteo,
there are even newer versions at
http://g.org/ext/beta
marius.
matteo sisti sette wrote:
Hi,
I downloaded the latest version of pyext precompiled for windows XP
from http://g.org/ext/py/ and python 2.4.4 from its official site.
Installed everything, and when I open any
hi,
I am reading an old interview with james moorer (with curtis roads in
CMJ/6 1982). one funny thing is that he says, 'software synthesis is
either dead or dying[...] I am hoping it's demise will be quick and
relatively painless.'
in return he predicted all computation being done on special
Hallo!
let's say I want to use OSCroute...
I put an object [import oscx].
but OSCroute ... couldn't create
only oscx/OSCroute works, and then I can also use OSCroute.
I can import OSCroute, but only after I imported oscx.
Okay, which pd-extended version do you use ?
I use the autobuild Pd
No, I missed LAC, but it is not surprising that people research in that
direction. I was looking through some papers yesterday, but not the one
from jürgen, will catch up on that.
marius.
Andrée Préfontaine wrote:
Le 08-03-04 à 11:14, marius schebella a écrit :
hi,
I am reading an old
Along with the question posed by Marius, how does PD currently scale
on SMP systems with 2, 4, or 8 cores?
Cheers,
~Brandon
On Mar 4, 2008, at 11:39 AM, marius schebella wrote:
No, I missed LAC, but it is not surprising that people research in
that
direction. I was looking through some
pd is only using one of 2, 4 or 8. is that what your question was?
marius.
bsoisoi wrote:
Along with the question posed by Marius, how does PD currently scale on
SMP systems with 2, 4, or 8 cores?
Cheers,
~Brandon
On Mar 4, 2008, at 11:39 AM, marius schebella wrote:
No, I missed
Hi,
just discovered two pieces that were broadcasted about the LAC2008 on
Deutschlandfunk:
Linux Audio Conference
Sendezeit: 03.03.2008 15:11
Autor: Steins, Hubert
Programm: Deutschlandfunk
Sendung: Corso
Länge: 05:17 Minuten
marius schebella wrote:
pd is only using one of 2, 4 or 8. is that what your question was?
marius.
well, it uses 2, as Pd is really 2 applications (pd-gui and pd-core);
not big gains however, due to the bad separation between pd-gui and pd-core.
dfamdr
IOhannes
Hello everybody,
when I last checked the mailing list (about 1 year ago...) I remember
there was a wiiremote external by Hans-Christoph Steiner. However at
that time I couldn't get it to work.
Currently, the latest revision from sourceforge
It is my impression, at least, that on my MacBookPro, the audio engine
is running on one core, while the graphics run on the other. I could be
wrong about this, but I've never noticed a degradation of audio due to
graphics in my setup, and assumed that this was the reason.
Obviously, this is
yes, you're right. sorry, I was not thinking of the gui when I posted my
reply, but of course that is an important aspect.
marius.
Phil Stone wrote:
It is my impression, at least, that on my MacBookPro, the audio engine
is running on one core, while the graphics run on the other. I could be
It's funny reading old predictions that didn't quite work out (yet).
One nuclear power station supplying all the planet with 3 giant
supercomputers (presumably running with less than 640k or RAM) managing
all human problems while we live a life of leisure and swan about in
our flying cars...
This seems like it could be promising http://www.osculator.net/wiki/
Not an external for pd, but does send over osc so could use the osc
libraries in pd to digest. I havnt' tried it yet so let me know if you
get it to work.
Nils
Stefano Papetti wrote:
Hello everybody,
when I last checked
Martin Peach wrote:
IOhannes m zmoelnig wrote:
marius schebella wrote:
pd is only using one of 2, 4 or 8. is that what your question was?
marius.
well, it uses 2, as Pd is really 2 applications (pd-gui and pd-core);
not big gains however, due to the bad separation between pd-gui and
Dear all,
A while ago I was trying to find 'good houskeeping tips' for using Pd in
performance and couldn't find any (what to avoid, how to organize patches,
etc.).
does anyone know of something like this? If not where would be a good
place to put such a resource? I presume that the collective
Quoting Stefano Papetti [EMAIL PROTECTED]:
Hello everybody,
when I last checked the mailing list (about 1 year ago...) I remember
there was a wiiremote external by Hans-Christoph Steiner. However at
that time I couldn't get it to work.
Currently, the latest revision from sourceforge
sched_setaffinity
pthread_setaffinity_np (NPTL-pthreads)
and i just found a linux-journal article:
http://www.linuxjournal.com/article/6799
OK, thanks. Here's one about the MS version:
http://msdn2.microsoft.com/en-us/library/ms684251(VS.85).aspx
It mentions the function
But on the Mac, it's not so hopeful:
Mac OS X does not export interfaces that identify processors or control
thread placementexplicit thread to processor binding is not supported.
Instead, the kernel manages all thread placement. Applications expect that
the scheduler will, under most
isn't the problem of pd right now, that the audio chain can't be chopped
into different threads?
if the pd audio chain would support threads for every object, would it
be as easy as to add a (or some) line(s) of code for every dsp object?
is it correct that some soundcards compute part of the
More specifically, my question is:
How does PD's performance scale when the number of available
processing units increases from 2 to 4 and to 8 cores? Is the main
engine written in such a way as to take advantage of this, or is it
primarily a single-threaded?
Possible scenarios could be:
I haven't been able to figure out how to make windows-style makefiles
call each other, so I have a batch file, 'build' that I call from the
source directory, to call the other makefiles in other directories.
(Of course, I haven't even tried again since 1999 or so to figure this out
and it's
Brandon Zeeb wrote:
More specifically, my question is:
How does PD's performance scale when the number of available
processing units increases from 2 to 4 and to 8 cores? Is the main
engine written in such a way as to take advantage of this, or is it
primarily a single-threaded?
I've been using DarwiimoteOSC talking to OSC in PD. If you prefer midi,
WiiToMidi works a treat.
Kilshaw~
-Original Message-
From: [EMAIL PROTECTED] on behalf of [EMAIL PROTECTED]
Sent: Tue 3/4/2008 7:24 PM
To: pd-list@iem.at
Subject: PD-list Digest, Vol 36, Issue 16
Send PD-list
Perfect, thanks a bunch Claude.
So, back to the first message from Marius, what are we going to do
about this?
I regret that I have not yet mastered parallel programming, but would
be game to help out in any way possible (even QA/testing if need be).
~Brandon
On Mar 4, 2008, at 2:38 PM,
marius schebella wrote:
isn't the problem of pd right now, that the audio chain can't be chopped
into different threads?
if the pd audio chain would support threads for every object, would it
be as easy as to add a (or some) line(s) of code for every dsp object?
well, you wouldn't want to
fgmadsrö
IOhannes
typo, or what, going creative? ö
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Wow Claude, last night I rewrote several of my old externals that were
originally in C, in Lua last night... And they required about 1/4 of the
code that C requires. I am pretty much sold on using Lua now...
I guess one of the things that seemed to scream out at me was How would Lua
and PD work
Hallo,
marius schebella hat gesagt: // marius schebella wrote:
isn't the problem of pd right now, that the audio chain can't be chopped
into different threads?
if the pd audio chain would support threads for every object, would it
be as easy as to add a (or some) line(s) of code for every
Mike McGonagle wrote:
Wow Claude, last night I rewrote several of my old externals that were
originally in C, in Lua last night... And they required about 1/4 of the
code that C requires. I am pretty much sold on using Lua now...
Cool :-)
I guess one of the things that seemed to scream out
On Tue, 2008-03-04 at 12:09 -0500, marius schebella wrote:
declare -path oscx is also doing nothing. oh, wait!
as written in the declare-help.pd, -path is relative to pd, so you have
to use:
[declare -path oscx] (assuming the folder is pd-path/extra/oscx)
roman
It would be possible to add support to Firmata for this, but it's not
currently there. I don't have any of these chips, any volunteers?
Patches welcome :D
.hc
On Feb 26, 2008, at 8:54 AM, nick burge wrote:
Dear PD list. I would like to be able to control the AD5206 chip
(a 6 channel
On Tue, 2008-03-04 at 10:52 -0800, Oded Ben-Tal wrote:
Dear all,
A while ago I was trying to find 'good houskeeping tips' for using Pd in
performance and couldn't find any (what to avoid, how to organize patches,
etc.).
does anyone know of something like this? If not where would be a good
On Tue, 2008-03-04 at 19:38 +, Claude Heiland-Allen wrote:
Brandon Zeeb wrote:
More specifically, my question is:
How does PD's performance scale when the number of available
processing units increases from 2 to 4 and to 8 cores? Is the main
engine written in such a way as to
hi all and frank
i just made another abstraction today, which might be useful for others
as well. i called it [list-match]. it finds a given sequence of numbers
in a number stream and outputs a bang on a match.
http://romanhaefeli.net/software/pd/list-match.tar.gz
however, i am not quite sure,
One way to figure this out is switch over to building Pd with
MinGW. :) Then we can use the same makefiles and configure.in on all
platforms. I just streamlined the MinGW setup process by checking
things into SVN and writing a script which builds and installed
everything needed.
Then
OK, re-download it and you should get expr OK, also all the others
in pd/extra EXCEPT bonk~ which turns out not to compile on the version of
VC I'm using (so will have to update the source and make a new version
number for that one).
Thanks for flagging that... my bad.
M
On Sun, Mar 02, 2008 at
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