Re: [PD] pd-extended font paths

2009-03-27 Thread Phil Stone
Oh, Gem, of course.  So when I'm not using Gem, I can safely do without 
those eight path elements, then?


Also, while I'm being a whinging pest...it's impossible to add a path 
element that lives inside the pd-extended.app folder using the path 
dialog.  This is because OS X makes the .app package not look like a 
folder, I suppose, but it's unfortunate nevertheless.  Off to edit the 
.plist, I go.


Thanks, Hans.


Phil



Hans-Christoph Steiner wrote:


Well, it makes it easier to find fonts.  That's the reason.  I suppose 
most people aren't using fonts much with Pd.  If [declare -path] works 
for Gem fonts, then I would consider removing some from the default 
prefs.


.hc

On Mar 26, 2009, at 9:23 PM, Phil Stone wrote:

Do there really need to be eight different font-related entries in 
the path list for Pd-extended on OS X?  If so, why?



Phil

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Re: [PD] agenda for upcoming book sprint?[GEM sprint]

2009-03-27 Thread ydego...@gmail.com

that's where the joke is,
that floss manuals cover
software that should also run on windows

yes, you've always been a joker man,
you know that


xiaoo,
sevy

Derek Holzer wrote:

Hi guys,

As the facilitator of this project, I will post a list of sprint
targets quite soon.

GEM section is definitely on my list, however I do want to keep to
things which are both included in PD-Extended and are cross platform.
For now, this excludes PDP and Gridflow. Maybe if someone wanted to make
a separate section which includes installation/configuration info
(following the template in the Install chapters of the existing Pd FLOSS
Manual), then a section on one of these might be relevant. But as they
are both essentially Linux only, by virtue of either being uncompilable
or nearly unusable on other platforms, I'd rather keep focus someplace 
else.


As for GEM, I'd like to see some stuff on the following (in order of
priority):

1) Basic VJ mixer (2 x
[gemhead]-[pix_film]-[alpha]-[colorRGB]-[pix_texture]-[rectangle] with
an alpha-crossfader)(+ platform specific codec info)
2) Live camera input (same as VJ mixer but with [pix_video], with
platform specific info on USB/firewire inputs--what works  what doesn't)
3) VJ effects (using the various pix objects)
4) Basic 3D (that actually does something interesting, rather than just
show a sphere or a cube)
5) Basic movement tracking w/ [pix_blob]
6) GEM/video optimization/troubleshooting tips (see Troubleshooting
section of existing Pd FLOSS Manual)(Chris Clepper, are you in the 
house?)


I have some tutorial patches which could be used as the basis for most
of this, let me know if you are interested.

Full target list coming soon, I'll make sure to include this GEM section.

best,
Derek

marius schebella wrote:

Hans-Christoph Steiner wrote:


Hey all,

I hope I am not jumping the gun or stepping on anyone's toes. I just 
wanted to open up the discussion about what people are planning on 
working on during the upcoming book sprint. Currently, I am pretty 
open to topics, but I was thinking that Gem/PDP/Gridflow could 
really use a section. There are lots of examples for them, but they 
lack a good intro to the concepts.


I am in for a gem sprint.
marius.







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Re: [PD] pd-extended font paths

2009-03-27 Thread Hans-Christoph Steiner


Well, it makes it easier to find fonts.  That's the reason.  I suppose  
most people aren't using fonts much with Pd.  If [declare -path] works  
for Gem fonts, then I would consider removing some from the default  
prefs.


.hc

On Mar 26, 2009, at 9:23 PM, Phil Stone wrote:

Do there really need to be eight different font-related entries in  
the path list for Pd-extended on OS X?  If so, why?



Phil

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Re: [PD] Delay effect without clicks

2009-03-27 Thread John Harrison
I think what you are talking about is zipper noise --- when you change 
the value sent to [vd~] what you are hearing is a discontinuity in the 
audio caused by the discontinuity between the new value and the previous 
value sent to [vd~]. Smooth your trip between the values with [line~]. 
Try something like this:


delaytime
|
[$1 100(
|
[line~]
|
[vd~ testname]

Play with the 2nd parameter in the message sent to line (shown as 100 
above). I don't know how much doppler effect you are going to want to 
replace your clicks.


-John

Bjørn Nielsen wrote:

Hey Marius
Thanks for the quick reply.

I have now tried vd~, but I still encounter clicks noises when I
change delay time.

audiosignal
|
[delwrite testname 2000]

delaytime
|
 [sig~]
|
[vd~ testname]
|
audioout+back to delwrite

Do the click noises has something to do with the samplelength in
delwrite~? (and can it at all be changed on the fly?)

/Bjørn


On Fri, Mar 27, 2009 at 00:13, marius schebella
marius.schebe...@gmail.com wrote:
  

hi Bjørn,
maybe vd~ (variable delay) is what you're looking for?
marius.

Bjørn Nielsen wrote:


Hey PD list
This is my first mail to the list and I am a newbie in PD, so please
bear with me.

I am trying to make a patch that simulates the delay effects I use as
a stompbox for my guitar. I.e. a signal delay line, with a parameter
of feedback and a parameter of delay time. While changing the delay
time parameter the ongoing sampled part should change pitch.

My first attempt (as in the attached patch) is to use
delread~/delwrite~, but changing the lenght of the sampled part in
delread~ makes a lot of clicks noises (which can be fun, but not what
I intended) and it do not change pitch. My max/msp friend said I
should instead of clipping the sample, make it run faster. So I tried
to figure if that was possible with delread~, vd~ or using arrays
instead with tabread(4)~, but I have not found the golden key yet.

I would be very happy if somebody could lead me in right direction.
Thanks, Bjørn




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Re: [PD] Delay effect without clicks

2009-03-27 Thread Bjørn Nielsen
Thanks Marius, Frank  John

I got rid of the click noises now by doing this

[numberbox\
 |
[pack $f1 50]
 |
[line~]
 |
[vd~ testreadname]

But the pitch shifting it does while changing delay time is quite
weird, so I think I will look into Franks example of doing this.

/ Bjørn

On Fri, Mar 27, 2009 at 07:08, marius schebella
marius.schebe...@gmail.com wrote:
 hi again,
 vd~ allows you to be controlled via a dsp signal (as opposed to a message
 inlet which only gets updated every 1,6 ms or so) and thus allows you to
 smoothly change the delay time. but you have to do do an interpolation
 between the messages you are feeding into it, and the best way to do this is
 with [line~].

 [numberbox\
  |
 [line $1 100(
  |
 [vd~ del]

 marius.


 Bjørn Nielsen wrote:

 Hey Marius
 Thanks for the quick reply.

 I have now tried vd~, but I still encounter clicks noises when I
 change delay time.

 audiosignal
 |
 [delwrite testname 2000]

 delaytime
 |
  [sig~]
 |
 [vd~ testname]
 |
 audioout+back to delwrite

 Do the click noises has something to do with the samplelength in
 delwrite~? (and can it at all be changed on the fly?)

 /Bjørn


 On Fri, Mar 27, 2009 at 00:13, marius schebella
 marius.schebe...@gmail.com wrote:

 hi Bjørn,
 maybe vd~ (variable delay) is what you're looking for?
 marius.

 Bjørn Nielsen wrote:

 Hey PD list
 This is my first mail to the list and I am a newbie in PD, so please
 bear with me.

 I am trying to make a patch that simulates the delay effects I use as
 a stompbox for my guitar. I.e. a signal delay line, with a parameter
 of feedback and a parameter of delay time. While changing the delay
 time parameter the ongoing sampled part should change pitch.

 My first attempt (as in the attached patch) is to use
 delread~/delwrite~, but changing the lenght of the sampled part in
 delread~ makes a lot of clicks noises (which can be fun, but not what
 I intended) and it do not change pitch. My max/msp friend said I
 should instead of clipping the sample, make it run faster. So I tried
 to figure if that was possible with delread~, vd~ or using arrays
 instead with tabread(4)~, but I have not found the golden key yet.

 I would be very happy if somebody could lead me in right direction.
 Thanks, Bjørn


 

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Re: [PD] Purple/Green Flickering With GEM

2009-03-27 Thread Hans-Christoph Steiner


I don't know the details, but I remember hearing its related to buggy  
video card drivers.  Things that work fine on some cards cause this on  
others.  Check the archives for details, I think there are also a bug  
report that migh tbe related, if so, you should add your details there:


https://sourceforge.net/tracker/?func=detailaid=1839973group_id=64325atid=507079

.hc

On Mar 26, 2009, at 11:39 PM, james murray wrote:

Common? Really?  Is there any sort of good explanation for this?   
After testing it for a few hours it's definitely only occurring  
after I select restart and never happening when I shut the computer  
down and then restart manually I guess I'm curious about why  
this would be happening, and is there anything out there more  
informative than the pd forums for snafus like this?  I spent a good  
chunk of my day trying to find different ways to describe the error  
but could get no useful search results in there...


Thanks so much for the input Hans-Christoph, it's really  
appreciated, I'll give the workaround you suggested a shot in the  
morning and see what happens.


J

On Thu, Mar 26, 2009 at 6:49 PM, Hans-Christoph Steiner  
h...@eds.org wrote:


Yeah, its pretty common.  If you are using [pix_movie], try using:

[pix_film]
|
[pix_texture]

.hc

On Mar 26, 2009, at 1:18 PM, chris clepper wrote:


Need some more info:

Video card model, what the piece uses in GEM, does any other app  
have problems?  Maybe post a pic or video of the screens too.


On Thu, Mar 26, 2009 at 12:52 PM, james murray james.n.mur...@gmail.com 
 wrote:

Hello List

I've got a two screen GEM piece running on Plasma displays that has  
recently started to, on reboot, begin flickering the GEM screen in  
a neon purple/green mode.  I'm wondering about whether the video  
card in my G5 tower is on the way out, and as a result, this glitch  
is occurring... It seems more prone to enter into this green/purple  
rave when the computer reboots, and less/never has occurred if we  
do a hard shutdown followed by startup.  Any ideas? Confirmations?  
Counter-arguments... this is a new one for me, and insight would be  
grand.


J

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Re: [PD] agenda for upcoming book sprint?[GEM sprint]

2009-03-27 Thread ydego...@gmail.com

ydego...@gmail.com wrote:

that's where the joke is,
that floss manuals cover
software that should also run on windows

yes, you've always been a joker man,
you know that

sorry i that seemed agressive,
i just meant you're a reactionary force,
cos don't document ardour, supercollider
and others if they don't run on windblows ...

anyway i wouldn't read it

gute nacht!

sevy



xiaoo,
sevy

Derek Holzer wrote:

Hi guys,

As the facilitator of this project, I will post a list of sprint
targets quite soon.

GEM section is definitely on my list, however I do want to keep to
things which are both included in PD-Extended and are cross platform.
For now, this excludes PDP and Gridflow. Maybe if someone wanted to make
a separate section which includes installation/configuration info
(following the template in the Install chapters of the existing Pd FLOSS
Manual), then a section on one of these might be relevant. But as they
are both essentially Linux only, by virtue of either being uncompilable
or nearly unusable on other platforms, I'd rather keep focus 
someplace else.


As for GEM, I'd like to see some stuff on the following (in order of
priority):

1) Basic VJ mixer (2 x
[gemhead]-[pix_film]-[alpha]-[colorRGB]-[pix_texture]-[rectangle] with
an alpha-crossfader)(+ platform specific codec info)
2) Live camera input (same as VJ mixer but with [pix_video], with
platform specific info on USB/firewire inputs--what works  what 
doesn't)

3) VJ effects (using the various pix objects)
4) Basic 3D (that actually does something interesting, rather than just
show a sphere or a cube)
5) Basic movement tracking w/ [pix_blob]
6) GEM/video optimization/troubleshooting tips (see Troubleshooting
section of existing Pd FLOSS Manual)(Chris Clepper, are you in the 
house?)


I have some tutorial patches which could be used as the basis for most
of this, let me know if you are interested.

Full target list coming soon, I'll make sure to include this GEM 
section.


best,
Derek

marius schebella wrote:

Hans-Christoph Steiner wrote:


Hey all,

I hope I am not jumping the gun or stepping on anyone's toes. I 
just wanted to open up the discussion about what people are 
planning on working on during the upcoming book sprint. Currently, 
I am pretty open to topics, but I was thinking that 
Gem/PDP/Gridflow could really use a section. There are lots of 
examples for them, but they lack a good intro to the concepts.


I am in for a gem sprint.
marius.










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Re: [PD] Delay effect without clicks

2009-03-27 Thread marius schebella

hi again,
vd~ allows you to be controlled via a dsp signal (as opposed to a 
message inlet which only gets updated every 1,6 ms or so) and thus 
allows you to smoothly change the delay time. but you have to do do an 
interpolation between the messages you are feeding into it, and the best 
way to do this is with [line~].


[numberbox\
 |
[line $1 100(
 |
[vd~ del]

marius.


Bjørn Nielsen wrote:

Hey Marius
Thanks for the quick reply.

I have now tried vd~, but I still encounter clicks noises when I
change delay time.

audiosignal
|
[delwrite testname 2000]

delaytime
|
 [sig~]
|
[vd~ testname]
|
audioout+back to delwrite

Do the click noises has something to do with the samplelength in
delwrite~? (and can it at all be changed on the fly?)

/Bjørn


On Fri, Mar 27, 2009 at 00:13, marius schebella
marius.schebe...@gmail.com wrote:

hi Bjørn,
maybe vd~ (variable delay) is what you're looking for?
marius.

Bjørn Nielsen wrote:

Hey PD list
This is my first mail to the list and I am a newbie in PD, so please
bear with me.

I am trying to make a patch that simulates the delay effects I use as
a stompbox for my guitar. I.e. a signal delay line, with a parameter
of feedback and a parameter of delay time. While changing the delay
time parameter the ongoing sampled part should change pitch.

My first attempt (as in the attached patch) is to use
delread~/delwrite~, but changing the lenght of the sampled part in
delread~ makes a lot of clicks noises (which can be fun, but not what
I intended) and it do not change pitch. My max/msp friend said I
should instead of clipping the sample, make it run faster. So I tried
to figure if that was possible with delread~, vd~ or using arrays
instead with tabread(4)~, but I have not found the golden key yet.

I would be very happy if somebody could lead me in right direction.
Thanks, Bjørn




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Re: [PD] steep filter?

2009-03-27 Thread volker böhm


On 27 Mar 2009, at 01:41, João Pais wrote:
hm, i'm certainly not against this idea, as i'm not opposed to  
sharing what i've done, if it is interesting for others.
but i don't use pd-extended myself a a lot and actually i don't  
know the process of getting externals into the system.


that is quite easy: contact directly H-C Steiner to get a svn  
account, then upload your code - or ask him more about how to do it.



also, i don't know about the policy of pd-extended or where it's  
aiming at,
but i guess that the externals that get in there, must have  
somehow proven to be useful to many users.


ahhh, there's no policy. anyone who manifests interest in joining  
in joins in, I guess. there's also no admittance test, so everyone  
just puts in the code he wants (sometimes even buggy code). which  
makes the whole a thing not really totally übersichtlich (one of  
the GSC projects was to organize and catalog the externals on pd-ext).
but pd-ext is quite used (only hardcore people/code developers  
prefer pd-van), and it's the easiest way to make the code available  
to everyone. of course it can happen that no one notices it's  
there, because there are around 2000+ files in the /extra folder of  
pd-ext.


not really totally übersichtlich, yeah i had that impression, too :)
anyway, thanks for your comments, joão. i'll think about it.
volker.



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Re: [PD] Delay effect without clicks

2009-03-27 Thread Bjørn Nielsen
 from your first email, it sounds like you are expecting a pitch shift. So
 how does the pitch shift you are hearing differ from what you are expecting
 i.e. define weird. I take it you tried different numbers where the 50 is
 i.e. 500 etc.? Still weird?

Yeah I tried different line ramp numbers, and it change the pitch
shifting to deeper frequencies the longer the line ramp is. And the
longer the ramp is it feels more unresponsive, since the long ramp.

But the thing that really differs from an analog delays (with tapes)
is that it is only changing pitch when you change the delaytime value
at the same time as a sound come through. If you makes a short note,
pass it through the delay with a 1sec delay and in the pause between
to delayed notes change the delay time to 1/2 sec, it won't change
pitch.

The sound while it change pitch do not sound very smoothly. It has a
definitely digital sound, like a whammy effect. I would like it to
have as much analog feeling as possible.

 It seemed to me that Frank thought you wanted to build a pitch shifter using
 the delay effect.

Maybe he did? But I find the example interesting, because my max/msp
friend said that he had made an delay effect that changed delay time
smoothly but without pitch change, also with shifting between to delay
chains. So I will see if can tweak it around for my purpose.

:-) Bjørn


 Bjørn Nielsen wrote:

 Thanks Marius, Frank  John

 I got rid of the click noises now by doing this

 [numberbox\
  |
 [pack $f1 50]
  |
 [line~]
  |
 [vd~ testreadname]

 But the pitch shifting it does while changing delay time is quite
 weird, so I think I will look into Franks example of doing this.

 / Bjørn

 On Fri, Mar 27, 2009 at 07:08, marius schebella
 marius.schebe...@gmail.com wrote:


 hi again,
 vd~ allows you to be controlled via a dsp signal (as opposed to a message
 inlet which only gets updated every 1,6 ms or so) and thus allows you to
 smoothly change the delay time. but you have to do do an interpolation
 between the messages you are feeding into it, and the best way to do this is
 with [line~].

 [numberbox\
  |
 [line $1 100(
  |
 [vd~ del]

 marius.


 Bjørn Nielsen wrote:


 Hey Marius
 Thanks for the quick reply.

 I have now tried vd~, but I still encounter clicks noises when I
 change delay time.

 audiosignal
 |
 [delwrite testname 2000]

 delaytime
 |
  [sig~]
 |
 [vd~ testname]
 |
 audioout+back to delwrite

 Do the click noises has something to do with the samplelength in
 delwrite~? (and can it at all be changed on the fly?)

 /Bjørn


 On Fri, Mar 27, 2009 at 00:13, marius schebella
 marius.schebe...@gmail.com wrote:


 hi Bjørn,
 maybe vd~ (variable delay) is what you're looking for?
 marius.

 Bjørn Nielsen wrote:


 Hey PD list
 This is my first mail to the list and I am a newbie in PD, so please
 bear with me.

 I am trying to make a patch that simulates the delay effects I use as
 a stompbox for my guitar. I.e. a signal delay line, with a parameter
 of feedback and a parameter of delay time. While changing the delay
 time parameter the ongoing sampled part should change pitch.

 My first attempt (as in the attached patch) is to use
 delread~/delwrite~, but changing the lenght of the sampled part in
 delread~ makes a lot of clicks noises (which can be fun, but not what
 I intended) and it do not change pitch. My max/msp friend said I
 should instead of clipping the sample, make it run faster. So I tried
 to figure if that was possible with delread~, vd~ or using arrays
 instead with tabread(4)~, but I have not found the golden key yet.

 I would be very happy if somebody could lead me in right direction.
 Thanks, Bjørn


 

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Re: [PD] Delay effect without clicks

2009-03-27 Thread John Harrison
from your first email, it sounds like you are expecting a pitch shift. 
So how does the pitch shift you are hearing differ from what you are 
expecting i.e. define weird. I take it you tried different numbers 
where the 50 is i.e. 500 etc.? Still weird?


It seemed to me that Frank thought you wanted to build a pitch shifter 
using the delay effect.


-John

Bjørn Nielsen wrote:

Thanks Marius, Frank  John

I got rid of the click noises now by doing this

[numberbox\
 |
[pack $f1 50]
 |
[line~]
 |
[vd~ testreadname]

But the pitch shifting it does while changing delay time is quite
weird, so I think I will look into Franks example of doing this.

/ Bjørn

On Fri, Mar 27, 2009 at 07:08, marius schebella
marius.schebe...@gmail.com wrote:
  

hi again,
vd~ allows you to be controlled via a dsp signal (as opposed to a message
inlet which only gets updated every 1,6 ms or so) and thus allows you to
smoothly change the delay time. but you have to do do an interpolation
between the messages you are feeding into it, and the best way to do this is
with [line~].

[numberbox\
 |
[line $1 100(
 |
[vd~ del]

marius.


Bjørn Nielsen wrote:


Hey Marius
Thanks for the quick reply.

I have now tried vd~, but I still encounter clicks noises when I
change delay time.

audiosignal
|
[delwrite testname 2000]

delaytime
|
 [sig~]
|
[vd~ testname]
|
audioout+back to delwrite

Do the click noises has something to do with the samplelength in
delwrite~? (and can it at all be changed on the fly?)

/Bjørn


On Fri, Mar 27, 2009 at 00:13, marius schebella
marius.schebe...@gmail.com wrote:
  

hi Bjørn,
maybe vd~ (variable delay) is what you're looking for?
marius.

Bjørn Nielsen wrote:


Hey PD list
This is my first mail to the list and I am a newbie in PD, so please
bear with me.

I am trying to make a patch that simulates the delay effects I use as
a stompbox for my guitar. I.e. a signal delay line, with a parameter
of feedback and a parameter of delay time. While changing the delay
time parameter the ongoing sampled part should change pitch.

My first attempt (as in the attached patch) is to use
delread~/delwrite~, but changing the lenght of the sampled part in
delread~ makes a lot of clicks noises (which can be fun, but not what
I intended) and it do not change pitch. My max/msp friend said I
should instead of clipping the sample, make it run faster. So I tried
to figure if that was possible with delread~, vd~ or using arrays
instead with tabread(4)~, but I have not found the golden key yet.

I would be very happy if somebody could lead me in right direction.
Thanks, Bjørn




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Re: [PD] pd-extended font paths

2009-03-27 Thread Mathieu Bouchard

On Thu, 26 Mar 2009, Phil Stone wrote:

Oh, Gem, of course.  So when I'm not using Gem, I can safely do without 
those eight path elements, then? Also, while I'm being a whinging 
pest...it's impossible to add a path element that lives inside the 
pd-extended.app folder using the path dialog.  This is because OS X 
makes the .app package not look like a folder, I suppose, but it's 
unfortunate nevertheless.  Off to edit the .plist, I go.


If Pd-Extended is GPL'd, then it could use some code that I wrote some 
years ago (mid-2006?) for editing pdrc:


  http://artengine.ca/desiredata/gallery/pdrc_6.png

Except that it would be made to work with Pd's path system instead of 
reading/writing .pd files.


If that part of Pd-Extended is not GPL'd, this is a tiny piece of quite 
ordinary code really, so, much any adaptation of it will look like it was 
made by someone else... copyright applies better on bigger or more 
original chunks of code.


So, the add button opens a folder-selection dialogue box for adding a 
path at the bottom of the list. The remove button removes the currently 
selected row in the listbox. up and down move the currently selected 
entry up or down in the list, swapping position with the entry in that 
direction (to change path priorities). There is no known limit to the 
number of entries in that listbox. The 2nd listbox could be done away with 
if Pd-extended doesn't want a dialogue for -helppath. The rest of the 
dialogue can be ignored, you can do it the way you want.


(the example in the screenshot is obsolete... loading that lib now 
automatically modifies the -path and -helppath in an implicit way)


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Re: [PD] Delay effect without clicks

2009-03-27 Thread Frank Barknecht
Hallo,
Bj?rn Nielsen hat gesagt: // Bj?rn Nielsen wrote:

 But the thing that really differs from an analog delays (with tapes)
 is that it is only changing pitch when you change the delaytime value
 at the same time as a sound come through. If you makes a short note,
 pass it through the delay with a 1sec delay and in the pause between
 to delayed notes change the delay time to 1/2 sec, it won't change
 pitch.

Yeah, that's actually how pitch shifting and delays work. If the delay time is
not changing, you also don't hear a pitch change. Only while the delay time
changes you get a pitchshifting effect. 

That's the Doppler effect: If you sit in a police car, you don't hear a pitch
change of the horn, but if it passes you, the time the signal needs to reach
you is changing with the distance, and that makes the Doppler sound. If you
want pitchshifting, check out the example patch, it should do what you want.

Ciao
-- 
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Re: [PD] [equalizer] / [lowshelf] / [highshelf] in purepd!

2009-03-27 Thread Frank Barknecht
Hallo,
cyrille henry hat gesagt: // cyrille henry wrote:

 Frank Barknecht a écrit :
 ...

 The others are included in the rjdj library as u_lowpass, u_lowpassq,
 u_highpass, u_highpassq, u_bandpass1, u_bandpass1q, u_bandpass2 and
 u_bandpass2q. There also is a signal biquad~ as e_beequad available
 (which just does linear interpolation of parameters, so it's of course
 not really correct if you do larger jumps). 


 it certainly is obvious, but where can i find them?

Here's their home page: http://trac.rjdj.me/wiki/RjLibnew rsp. 
$ svn co http://svn.rjdj.me/scenes/trunk/rjlib/
(They are GPL, but not yet tagged correctly)

Ciao
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Re: [PD] Delay effect without clicks

2009-03-27 Thread Rory Walsh
Are you suggesting that you've spent a lot of time in police cars
thinking about this!

2009/3/27 Frank Barknecht f...@footils.org:
 Hallo,
 Bj?rn Nielsen hat gesagt: // Bj?rn Nielsen wrote:

 But the thing that really differs from an analog delays (with tapes)
 is that it is only changing pitch when you change the delaytime value
 at the same time as a sound come through. If you makes a short note,
 pass it through the delay with a 1sec delay and in the pause between
 to delayed notes change the delay time to 1/2 sec, it won't change
 pitch.

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Re: [PD] Delay effect without clicks

2009-03-27 Thread Frank Barknecht
Hallo,
Rory Walsh hat gesagt: // Rory Walsh wrote:

 Are you suggesting that you've spent a lot of time in police cars
 thinking about this!

Uhm, well, let's not talk about that. ;)

Ciao
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Re: [PD] experiments with fiddle~

2009-03-27 Thread Athos Bacchiocchi

Oded Ben-Tal ha scritto:
i'm trying to experiment and learn how [fiddle~] works, using it to 
control


You should probably use [sigmund~] instead. It's not working perfectly 
yet but is the future.

thanks, i had a look and it seems nice, i will try using it.

As for some technical solutions to event detection the work of Nick 
Collins (mostly supercollieder and matlab I believe) has some good 
methods

www.informatics.sussex.ac.uk/users/nc81/researchml.php
This stuff seems  to go deep, maybe too much for me in this period. 
Saved in bookmarks, and i hope i will have time to read it soon. thanks 
a lot!


athos


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Re: [PD] agenda for upcoming book sprint?[GEM sprint]

2009-03-27 Thread Hans-Christoph Steiner


I think we definitely should document PDP/PiDIP and Gridflow as well.   
Do you want to participate and help out?  If there aren't any PDP or  
Gridflow people joining in, then I think it makes the most sense to  
focus on Gem since it is the most widespread.


.hc

On Mar 27, 2009, at 12:56 AM, ydego...@gmail.com wrote:


that's where the joke is,
that floss manuals cover
software that should also run on windows

yes, you've always been a joker man,
you know that


xiaoo,
sevy

Derek Holzer wrote:

Hi guys,

As the facilitator of this project, I will post a list of sprint
targets quite soon.

GEM section is definitely on my list, however I do want to keep to
things which are both included in PD-Extended and are cross platform.
For now, this excludes PDP and Gridflow. Maybe if someone wanted to  
make

a separate section which includes installation/configuration info
(following the template in the Install chapters of the existing Pd  
FLOSS
Manual), then a section on one of these might be relevant. But as  
they
are both essentially Linux only, by virtue of either being  
uncompilable
or nearly unusable on other platforms, I'd rather keep focus  
someplace else.


As for GEM, I'd like to see some stuff on the following (in order of
priority):

1) Basic VJ mixer (2 x
[gemhead]-[pix_film]-[alpha]-[colorRGB]-[pix_texture]-[rectangle]  
with

an alpha-crossfader)(+ platform specific codec info)
2) Live camera input (same as VJ mixer but with [pix_video], with
platform specific info on USB/firewire inputs--what works  what  
doesn't)

3) VJ effects (using the various pix objects)
4) Basic 3D (that actually does something interesting, rather than  
just

show a sphere or a cube)
5) Basic movement tracking w/ [pix_blob]
6) GEM/video optimization/troubleshooting tips (see Troubleshooting
section of existing Pd FLOSS Manual)(Chris Clepper, are you in the  
house?)


I have some tutorial patches which could be used as the basis for  
most

of this, let me know if you are interested.

Full target list coming soon, I'll make sure to include this GEM  
section.


best,
Derek

marius schebella wrote:

Hans-Christoph Steiner wrote:


Hey all,

I hope I am not jumping the gun or stepping on anyone's toes. I  
just wanted to open up the discussion about what people are  
planning on working on during the upcoming book sprint.  
Currently, I am pretty open to topics, but I was thinking that  
Gem/PDP/Gridflow could really use a section. There are lots of  
examples for them, but they lack a good intro to the concepts.


I am in for a gem sprint.
marius.







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[PD] can you help me with this vocoder?

2009-03-27 Thread babsyco babsyco

Hi guys,
What an amazing resource this list is! Very exciting to me. Anyway, I'm after 
some help with Miller Puckette's vocoder patch. I've used vocoders before, but 
I can't see any of the recognizable features in this patch. What I wanna do is 
use an [adc~] as a modulator signal, a white noise generator as a carrier 
signal, and simply have a mix slider. I've tried the vocoder help patch, but it 
didn't help me very much. Anything you guys can offer me would be greatly 
appreciated-I've attached both patches.
Babsyco.
_
Need a new place to rent, share or buy? Let ninemsn property help.
http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fninemsn%2Edomain%2Ecom%2Eau%2F%3Fs%5Fcid%3DFDMedia%3ANineMSN%5FHotmail%5FTagline_t=774152450_r=Domain_tagline_m=EXT#N canvas 519 89 539 284 10;
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#X obj 343 11 inlet params;
#X obj 32 179 mix.wet.stereo~ 1;
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#N canvas 376 248 795 617 fft-analysis 0;
#X obj 94 511 *~;
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the filter input is treated as in the compressor patch \, multiplying
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with the filter input.);
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Re: [PD] agenda for upcoming book sprint?[GEM sprint]

2009-03-27 Thread Derek Holzer
My thoughts exactly...document what people actually use most, in a way 
which helps them to use it. As I said, if someone wants to go through 
all the trouble of making a separate install guide for PDP or Gridflow, 
I'd consider including it.


As it stands, however, both of these can change at any moment depending 
on distros and dependencies on top of the fact that they only run 
well on Linux + x86 architecture (PDP) or cannot be compiled at all 
except on Linux (Gridflow). For me to accept them into the FLOSS manual, 
the installation process must be completely and reliably documented as 
well. No lazy just compile it and cry to the mailing list if it doesn't 
work instructions which leave newbies lost. Free software is only 
really free when you don't have to be a computer programmer to get it 
working.


As it stands, I want to focus on accessibility first off. So 
cross-platform + Pd Extended is the baseline for the FLOSS Manual, as it 
has been from the beginning.


D.

Hans-Christoph Steiner wrote:


I think it makes the most sense to focus on Gem since it is the most widespread.


--
::: derek holzer ::: http://blog.myspace.com/macumbista ::: 
http://www.vimeo.com/macumbista :::

---Oblique Strategy # 30:
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Re: [PD] agenda for upcoming book sprint?[GEM sprint]

2009-03-27 Thread Hans-Christoph Steiner


For what its worth, PDP/PiDiP has been included in Mac OS X and GNU/ 
Linux Pd-extended since 0.39.3, so no compilation instructions  
needed.  We do still need someone to write the docs.  I don't think I  
know enough to write more than a paragraph.  Same goes with Gridflow,  
in my book.


.hc

On Mar 27, 2009, at 8:56 PM, Derek Holzer wrote:

My thoughts exactly...document what people actually use most, in a  
way which helps them to use it. As I said, if someone wants to go  
through all the trouble of making a separate install guide for PDP  
or Gridflow, I'd consider including it.


As it stands, however, both of these can change at any moment  
depending on distros and dependencies on top of the fact that  
they only run well on Linux + x86 architecture (PDP) or cannot be  
compiled at all except on Linux (Gridflow). For me to accept them  
into the FLOSS manual, the installation process must be completely  
and reliably documented as well. No lazy just compile it and cry to  
the mailing list if it doesn't work instructions which leave  
newbies lost. Free software is only really free when you don't have  
to be a computer programmer to get it working.


As it stands, I want to focus on accessibility first off. So cross- 
platform + Pd Extended is the baseline for the FLOSS Manual, as it  
has been from the beginning.


D.

Hans-Christoph Steiner wrote:

I think it makes the most sense to focus on Gem since it is the  
most widespread.


--
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 :::

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